RoRBook/Simple boat body construction

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This tutorial is on how to design a simple boat hull that will float. What you have to do is make a simple boat hull shape out of nodes. You can make many different shaped hulls, as they will affect the performance of the boat. Here are the tools that you need:

Notepad, Blender

Here is how you start. Make a simple node and beam system shaped like a boat hull. Try your best to use the least amount of nodes as possible, and also keep the shape of the hull. For a typical hull, you should use from 10-30 nodes at the most. So here is where we get started. What you have to after your simple node and beam system are complete, you have to submesh it. Submeshing it will allow the boat to float, instead of sinking. View the [1]. Now that you have the submesh done, try it out ingame. It should float nicely. If it sinks, then there is a hole in the hull of the boat. You have to go back into Blender and find your mistake. Once you find your mistake, it will float. If there are any questions, PM me, Fat Cat. --Fat Cat 22:57, 19 February 2011 (UTC)

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