RoRBook/Setup a working environment

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Note: Tutorials marked red are currently not available!
  1. Introduction
  2. Working Environment
  3. Land-based Vehicles and Basics
    1. Basic Requirements
    2. First Beams/Nodes
    3. Rigidity
    4. Wheels
    5. Engine
    6. Suspension
    7. Steering
    8. Commands
    9. Hooks
    10. Submeshes
    11. Flares
    12. Props
    13. Details
  4. Objects and Texturing
    1. Meshes
      1. Tools
      2. Basic Rules
    2. Materials
    3. Flexbodies
  5. Aircraft and Winged Vehicles
    1. Simple Aircraft
    2. Wings
    3. Fusedrag
    4. Engines
      1. Props
      2. Jets
  6. Nautical Vehicles and Boats
    1. Simple Boats
    2. Engines
  7. Packaging
Building vehicles for RoR can be done with several applications. No application is better than the other, it really comes down to what you feel most comfortable with.

There does not exist, at this time, a totally compatible editing application which will produce a usable truck file on export. This is under development.



Supports Windows XP/Vista

The Editorizer is a free, custom piece of software made by forum member Ben. It is a simple 3D working environment tailored to RoR. At the moment you can only create nodes/beams with the Editorizer.


Supports Windows, Linux, MacOS

Blender is a free 3D graphics program. With the RoR exporter, it supports node/beam placement along with UV facing and submeshing.


Supports Windows, Linux, MacOS

AC3D is a non-free software for modeling.


It is entirely possible to create a truck for RoR entirely in notepad. Just see the Truck Description File.

About Rigs of Rods

    Rigs of Rods is a unique soft body physics simulator.

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