Painted Pavement Tutorial
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Painted Pavement
Painted pavement is something that is often encountered in simulations such as RoR. Roads, runways, etc. all involve painted pavement. This tutorial will cover the basics of making such a texture.
Step 1: Get your image
Here's the one I used (figure 1). A fairly simple asphalt/concrete/ whatever surface you need will suffice. Preferably a tileable one, if possible.Step 2: Image editing program
Most image editing programs have the features necessary for this tutorial. The GIMP, Photoshop, and Paint.NET all have the necessary functions. MS Paint does not, so don't even think of using it.
Step 3: Preparing the texture
Since this is an image editor ambiguous tutorial, I won't give you exact instructions. However, it should be fairly obvious where these functions are. The first and most important step is to add your text to the image AS A NEW LAYER. In my case, it is a helipad texture.(Figure 2) At the moment it looks terrible, but that's where step 4 comes in.Step 4: The secret of layer blending
Go to the layer blending options and set the blending mode to "Multiply." (for white lines, especially on asphalt, "Difference" or "Exclusion" is recommended. Play around with layer blending settings to find something good for you.) Gaze in awe at your now amazing texture.(Figure 3) It now looks like actual painted pavement, not pavement with some sort of weird texture on it. Decrease the opacity settings for a more faded effect.Step 5: Finishing up
Grab your favorite grungy brush and start erasing parts of your text and/or lines. Don't overdo it though. What you'll get is something like Figure 4. And that's it, you now know how to apply these effects to any image.Note that the same technique can be applied to many different areas, such as metal plating as in Figure 5.


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