Earthsculptor tutorial

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This is the way I make maps, hope it helps those who want to make their own.

This is also the first tutorial I've ever made so it might get a bit messy...

Click on the images to make them bigger

STEP 1

BH1.jpg

Note You don't necessarily have to use the aspen files. Any files will do. Those just happened to be used for this tutorial.

Also open 'mymap.terrn' and remove everything inside and then put this there...

My map
mymap.cfg
0.93, 0.86, 0.76
1828,15,2198.75,  1964,15,2140, 1818,15,2200
end

The first line is name of your map, second line is what cfg file to use, and the rest.. Well experiment a bit.. You can alternatively add water by typing this ust below the 'mymap.cfg' line...

w x

x being a number consisting of 1-3 digits indicating the water height (bigger number, higher water)

STEP 2

Now you need to get Earthsculptor, the program we're going to use to shape the map. You can download this excellent software at their official site: http://www.earthsculptor.com/EarthSculptor0.25Setup_old.exe After you're done downloading, install it and start it.

BH2.jpg

Colored circles like this (A red 'o') means that that text got something to do with the things circled in red.


Now before we go to step 3 we need to get a program called ImageMagick, with this you can convert the previously exported heightmap png file to a .RAW file, which can be used by RoR as a terrain. Firstly download ImageMagick from their site: http://www.imagemagick.org/script/binary-releases.php#windows, you preferably want the Q16-windows-dll.exe version. Install it and you're ready to continue..

STEP 3

BH8.jpg
You now need to go to start->run, and then locate your ImageMagick folder and select the convert.exe, then add the rest of the line below

~\ImageMagick-6.3.2-Q16\convert.exe mymap.png -resize 1025x1025 -endian LSB -flip gray:mymap.raw

You should now have a mymap.raw in your imagemagick folder, move 'mymap.raw' into your...

~\RoR-0.31\data\terrains\

...folder and make sure you press yes if it asks for permission to overwrite the old mymap.raw already there.

STEP 3 DONE!

Now if you've done everything correctly and I haven't screwed the tutorial up somewhere you should get something like this when you start RoR.... BH9.jpg

And this..

BH10.jpg

I'm not going to cover how to make a decent texture for the map in this tutorial, I however attached a texture suitable for a desert.

BH11.png

Tutorial written by Bonehead. Topic and discussion here: http://forumold.rigsofrods.com/index.php?topic=168