open in l3dt and export the heightfield and the texture map
heightfield-"file/export/export map layer.../heightfield" export as RAW and re-size for export as either 1025 or 2049
the rest is explaned here L3DT_Map_Making
Like he said ^
I couldnt get my map into RoR for months, but then Staubz told me RoR only supports certain map sizes
Good luck!!!
I wish I knew how to update the wiki to solve the confusion
Im also making a new map, crappy sneak peak in dev screens![]()
Thank friends . se I could post the beta version I wish some of you put obstacles such as stones and wood![]()
Use LJ_Hutch's meshes, theyre quite nice :3
Engish please?
I exported your map and lcomotion has it
ilocomotion step you map?
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http://www.mediafire.com/?otdvmdx6z7a5j0d