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Thread: BEECHCRAFT_BARON

  1. #1
    Söderenergi
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    Default BEECHCRAFT_BARON

    WIP Started
    Last edited by Söderenergi; 04-29-12 at 03:10 PM.

  2. #2
    RangeRover184
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    Default Re: Beach King Air 300 series TurboTwinProp

    Erm... pics?
    AMD Athlon II X4 645 @ 3.1GHz/ ATi Radeon HD R7750/ 6GB of RAM

  3. #3
    Söderenergi
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    Default Re: Beach King Air 300 series TurboTwinProp

    Not yet

  4. #4
    Joeyhb
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    Default Re: Beach King Air 300 series TurboTwinProp

    Hmm, this will be cool I'm sure, better with pics though

  5. 2 users found this post helpful: darkfang776, shadowdragon24
  6. #5
    darkfang776
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    Default Re: Beach King Air 300 series TurboTwinProp

    Quote Originally Posted by Söderenergi View Post
    WIP Started
    You need pics other wise this thread will get deleted.

  7. #6
    Davded
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    Default Re: Beach King Air 300 series TurboTwinProp

    Helping with this project btw. I have been asked to do the n/b model. This is what I have done so far. Engines yet to come, but shape is there. Wings have faces just to help visualise things.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  8. #7
    max98
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    Default Re: Beach King Air 300 series TurboTwinProp

    Quote Originally Posted by Davded View Post
    Helping with this project btw. I have been asked to do the n/b model. This is what I have done so far. Engines yet to come, but shape is there. Wings have faces just to help visualise things.
    Good n/b so far, i'm sure that you will become better than me .
    Desktop -> Windows 7 | 8GB |Core2 Quad Q8200 | GTX 550 ti ||| Laptop -> Windows 8 | i5 M460 | 4GB | ATI HD 5000 Series

  9. #8
    Davded
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    Default Re: Beach King Air 300 series TurboTwinProp

    Quote Originally Posted by max98 View Post
    Good n/b so far, i'm sure that you will become better than me .
    Thanks, I doubt I'll get to your standard, but I can try.

    Some more Of the n/b done, engine nacelles. Do three bladed props work, never tried them. Should be in-game and working by the end of the week.

    Edit; More screenshots, Almost in-game
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by Davded; 04-23-12 at 03:48 PM.

  10. #9
    masfilip
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    Default Re: Beach King Air 300 series TurboTwinProp

    Good work in Blender. I like it.

  11. #10
    Davded
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    Default Re: Beach King Air 300 series TurboTwinProp

    Node Beam testing in progress.

    Got it to Fly great, Landings are so cool with this thing, just full flap down and the aircraft will land itself if you point it down the runway.
    Retractable landing gear added.
    Three bladed prop didn't work out so well, ror crashes on launch with "-1" in place of the fourth prop tip node.
    Steerable nose gear, and brake steer on main gear, best used together or nose steer only.
    Need to do some fine tuning on the center of gravity (CoG/cg), its close enough.
    Tried to get the node beam to be fairly realistic, so no big "Umbrella" node up top that is joined to every other node. Longest beams are at the outboard sections of the wing to the fuse.
    Almost Exact Scale, <1% off.
    Mass is Between max load & empty.
    Takeoff Roll is about 1/2 the North st helens main runway (No flaps, Full power), Landing is about 1/4, (Full Flaps, Engine cut) and even shorter with reverse thrust.

    /aimless dribble

    Some Pics;
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  12. 3 users found this post helpful: DERP, Joeyhb, RedHorizon
  13. #11
    Joeyhb
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    Default Re: Beach King Air 300 series TurboTwinProp

    Quote Originally Posted by Davded View Post
    Node Beam testing in progress.
    Wow, that looks great! I can't wait to get a hold of this thing!

  14. #12
    0xsergy
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    Default Re: Beach King Air 300 series TurboTwinProp

    Quote Originally Posted by Davded View Post
    Node Beam testing in progress.

    Got it to Fly great, Landings are so cool with this thing, just full flap down and the aircraft will land itself if you point it down the runway.
    Retractable landing gear added.
    Three bladed prop didn't work out so well, ror crashes on launch with "-1" in place of the fourth prop tip node.
    Steerable nose gear, and brake steer on main gear, best used together or nose steer only.
    Need to do some fine tuning on the center of gravity (CoG/cg), its close enough.
    Tried to get the node beam to be fairly realistic, so no big "Umbrella" node up top that is joined to every other node. Longest beams are at the outboard sections of the wing to the fuse.
    Almost Exact Scale, <1% off.
    Mass is Between max load & empty.
    Takeoff Roll is about 1/2 the North st helens main runway (No flaps, Full power), Landing is about 1/4, (Full Flaps, Engine cut) and even shorter with reverse thrust.

    /aimless dribble

    Some Pics;
    -1 prop crash was fixed since latest public release btw. If you can self compile or something it'll work just fine. If you cannot, just wait until public 0.39 release.
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  15. #13
    Davded
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    Default Re: Beach King Air 300 series TurboTwinProp

    Quote Originally Posted by 0xsergy View Post
    -1 prop crash was fixed since latest public release btw. If you can self compile or something it'll work just fine. If you cannot, just wait until public 0.39 release.
    Ok, I will wait for 0.39 launch before updating, Its better to have everyone able to play on release of the aircraft and not just the people with the latest pre-release.

  16. #14
    Söderenergi
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    Default Re: Beach King Air 300 series TurboTwinProp

    I better testarted doing a Mesh for this.

  17. #15
    Davded
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    Default Re: Beach King Air 300 series TurboTwinProp

    Have you done any progress?

  18. #16
    Söderenergi
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    Default Re: Beach King Air 300 series TurboTwinProp

    Yah A possible Main body
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  19. #17
    Davded
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    Default Re: Beach King Air 300 series TurboTwinProp

    Wow, that is looking good.

  20. #18
    mike november
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    Default Re: Beach King Air 300 series TurboTwinProp

    That body look small for a KingAir, more like a BE-58 Baron or something. But it indeed looks awesome.

  21. #19
    Söderenergi
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    Default Re: Beach King Air 300 series TurboTwinProp

    It is Perfect size, and thx .

    Here is some Progress
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by Söderenergi; 04-27-12 at 03:57 PM.

  22. #20
    RedHorizon
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    Default Re: Beach King Air 300 series TurboTwinProp

    Quote Originally Posted by Söderenergi View Post
    Yah A possible Main body
    That is a Beechcraft_Baron, too long in the nose, cockpit is more angled then the King Air's, and fuselage is way to skinny... just sayin'.
    Last edited by RedHorizon; 04-27-12 at 05:07 PM. Reason: Wrong airplane.
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