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Thread: "Run the RoRconfig program first" after starting RoR via config

  1. #1
    joeyfjj
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    Default "Run the RoRconfig program first" after starting RoR via config

    I get a "Run the RoRconfig program first" dialog box, although I have already run the configuration program.

    I have checked, the RoR.cfg is updated, and I am running both RoR and RoRconfig as Administrator, in Windows 7 64-bit.

    Anyone has a solution?

  2. #2
    anonymous1
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    Default Re: "Run the RoRconfig program first" after starting RoR via config

    Quote Originally Posted by joeyfjj View Post
    I get a "Run the RoRconfig program first" dialog box, although I have already run the configuration program.

    I have checked, the RoR.cfg is updated, and I am running both RoR and RoRconfig as Administrator, in Windows 7 64-bit.

    Anyone has a solution?
    Could you please post your RoRConfig.log located in C:\Users\*username*\Documents\Rigs of Rods 0.38\logs\RoRConfig.log?

  3. #3
    joeyfjj
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    Default Re: "Run the RoRconfig program first" after starting RoR via config

    Quote Originally Posted by anonymous1 View Post
    Could you please post your RoRConfig.log located in C:\Users\*username*\Documents\Rigs of Rods 0.38\logs\RoRConfig.log?
    RoRConfig:
    Code:
    23:35:53: Creating resource group General23:35:53: Creating resource group Internal
    23:35:53: Creating resource group Autodetect
    23:35:53: SceneManagerFactory for type 'DefaultSceneManager' registered.
    23:35:53: Registering ResourceManager for type Material
    23:35:53: Registering ResourceManager for type Mesh
    23:35:53: Registering ResourceManager for type Skeleton
    23:35:53: MovableObjectFactory for type 'ParticleSystem' registered.
    23:35:53: OverlayElementFactory for type Panel registered.
    23:35:53: OverlayElementFactory for type BorderPanel registered.
    23:35:53: OverlayElementFactory for type TextArea registered.
    23:35:53: Registering ResourceManager for type Font
    23:35:53: ArchiveFactory for archive type FileSystem registered.
    23:35:53: ArchiveFactory for archive type Zip registered.
    23:35:53: DDS codec registering
    23:35:53: FreeImage version: 3.13.1
    23:35:53: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
    23:35:53: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
    23:35:53: Registering ResourceManager for type HighLevelGpuProgram
    23:35:53: Registering ResourceManager for type Compositor
    23:35:53: MovableObjectFactory for type 'Entity' registered.
    23:35:53: MovableObjectFactory for type 'Light' registered.
    23:35:53: MovableObjectFactory for type 'BillboardSet' registered.
    23:35:53: MovableObjectFactory for type 'ManualObject' registered.
    23:35:53: MovableObjectFactory for type 'BillboardChain' registered.
    23:35:53: MovableObjectFactory for type 'RibbonTrail' registered.
    23:35:53: Loading library .\RenderSystem_Direct3D9
    23:35:53: Installing plugin: D3D9 RenderSystem
    23:35:53: D3D9 : Direct3D9 Rendering Subsystem created.
    23:35:53: D3D9: Driver Detection Starts
    23:35:53: D3D9: Driver Detection Ends
    23:35:53: Plugin successfully installed
    23:35:53: Loading library .\RenderSystem_GL
    23:35:53: Installing plugin: GL RenderSystem
    23:35:53: OpenGL Rendering Subsystem created.
    23:35:53: Plugin successfully installed
    23:35:53: Loading library .\Plugin_ParticleFX
    23:35:53: Installing plugin: ParticleFX
    23:35:53: Particle Emitter Type 'Point' registered
    23:35:53: Particle Emitter Type 'Box' registered
    23:35:53: Particle Emitter Type 'Ellipsoid' registered
    23:35:53: Particle Emitter Type 'Cylinder' registered
    23:35:53: Particle Emitter Type 'Ring' registered
    23:35:53: Particle Emitter Type 'HollowEllipsoid' registered
    23:35:53: Particle Affector Type 'LinearForce' registered
    23:35:53: Particle Affector Type 'ColourFader' registered
    23:35:53: Particle Affector Type 'ColourFader2' registered
    23:35:53: Particle Affector Type 'ColourImage' registered
    23:35:53: Particle Affector Type 'ColourInterpolator' registered
    23:35:53: Particle Affector Type 'Scaler' registered
    23:35:53: Particle Affector Type 'Rotator' registered
    23:35:53: Particle Affector Type 'DirectionRandomiser' registered
    23:35:53: Particle Affector Type 'DeflectorPlane' registered
    23:35:53: Plugin successfully installed
    23:35:53: Loading library .\Plugin_OctreeSceneManager
    23:35:53: Installing plugin: Octree & Terrain Scene Manager
    23:35:53: Plugin successfully installed
    23:35:53: Loading library .\Plugin_CgProgramManager
    23:35:53: Installing plugin: Cg Program Manager
    23:35:53: Plugin successfully installed
    23:35:53: Loading library .\caelum
    23:35:53: Installing plugin: Caelum
    23:35:53: Caelum plugin version 0.6.0 installed
    23:35:53: Registering ResourceManager for type PropertyScript
    23:35:53: Plugin successfully installed
    23:35:53: *-*-* OGRE Initialising
    23:35:53: *-*-* Version 1.7.2 (Cthugha)
    23:35:53: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
    23:35:53: D3D9 : RenderSystem Option: FSAA = 0
    23:35:53: D3D9 : RenderSystem Option: Floating-point mode = Fastest
    23:35:53: D3D9 : RenderSystem Option: Full Screen = Yes
    23:35:53: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-Intel(R) HD Graphics
    23:35:53: D3D9 : RenderSystem Option: Resource Creation Policy = Create on all devices
    23:35:53: D3D9 : RenderSystem Option: VSync = No
    23:35:53: D3D9 : RenderSystem Option: VSync Interval = 1
    23:35:53: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
    23:35:53: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
    23:35:57: D3D9 : RenderSystem Option: FSAA = 0
    23:35:57: D3D9 : RenderSystem Option: Full Screen = Yes
    23:35:57: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-Intel(R) HD Graphics
    23:35:57: D3D9 : RenderSystem Option: VSync = No
    23:35:57: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour

  4. #4
    anonymous1
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    Default Re: "Run the RoRconfig program first" after starting RoR via config

    Quote Originally Posted by joeyfjj View Post
    RoRConfig:
    << code >>
    Try going to C:\Program Files\Rigs of Rods 0.38.67\RoR.exe, then running RoR.exe as an administrator.

  5. #5
    joeyfjj
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    Default Re: "Run the RoRconfig program first" after starting RoR via config

    Quote Originally Posted by anonymous1 View Post
    Try going to C:\Program Files\Rigs of Rods 0.38.67\RoR.exe, then running RoR.exe as an administrator.
    Already done that, as I mentioned in the opening post. I think it might be that RoR.exe for some reason cannot read the config files.

  6. #6
    Ilshat89
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    Exclamation Re: "Run the RoRconfig program first" after starting RoR via config

    Problem can occurif you havetwo video cards (discrete and integrated). If RoR uses discrete,
    run RoRconfig with the same videocard. After saving, check it on "ror.cfg" line "Rendering Device = **my discrete videocard**".

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