Hi all I've played RoR for a while but never really tried to make a vehicle until now. I'm working on a Geo Tracker learning everything as I go. I've built a frame and suspension (3-link out back and a double wishbone up front... still playing with sliders to make a true McPherson strut) using the editorizer, given it realistic gearing and power, made a skin using Gimp to export to a .dds image, and created a partial basic submesh. It handles pretty much like I expected. My own Tracker is inspiration for this.
After rendering the roof and driver's side in game I realized that there has got to be an easier way to do this and am currently learning how to use Blender.
I'll post major progress as I go and release it at certain stages.