Finally finished both tarmac and gravel version Now need to make the hard version (probably as an update after the official release of the map) and I have to add some additional stuff, which hopefully won't take much time.
Some pics of the gravel version:
Looks sweet! Can't wait!
Desperately trying to turn Rigs of Rods into a racing simulator since 2009
Download a Bugatti Veyron here!
Great job! looks very fun to race on
Been gone from forum for few months because I had to format my whole computer.
Thank you all guys for your comments!
a lot of improvements on this map!!! keep your hard work online, you're great!!!!!!
Sorry for my bad english, sometime I use Google translator. I from Barcelona!
I am officially impressed.
Repository releases: CH-54 Skycrane // Tatra T813 Dakar // CH-47 Pack // MeanMachine Pack // C-Rove // Bobcat // Magic Cauldron
Damn, looks awesome! Really nice work
Great looking map JohnV, I can't wait to do some hillclimbing on those awesome hills .
ASUS A8N SLI - AMD Athlon 64 3200+ - ATI radeon - Sapphire x700pro - 512mb Corsair Valueselect RAM
Released: Jeep Wrangler
Some nice teaser trailer of the map, made by Nadeox1:
Oh and I have done some progress btw, hope to finish it soon
looks like it would make a good moonsining map to me... maybe hide a still some where in there? keep up the good work!
why are you reading this?
-All the signs (what a headache).
-Made the gravel road more rough (suitable for rally cars), though it needs some improvements.
-Added 3 races in total with rally symbols as checkpoints (separated them on different terrn files)
Left to do:
-Add 3 more races, which will be the reversed versions of the other 3.
-Wooden fences on the outside of most turns for protection.
-Rally tents on start/finish areas, crowds and other rally-related stuff.
Signs by LJFHutch (and some of them added by me after modifying the image).
Unbeliavable! Looks Fantastic!
Can´t want to try!
This map looks awesome so far, really liking it.
Was just thinking though, on the first attached pic where the road joins the dark asphalt would it be possible to use the same technique you used to get the sides of the roads to match the terrain to make the transition blend better. Just an idea, I understand if you don't want to add it as i can imagine it could be a pain to get right