
Originally Posted by
dmtactical
There's two important rules to minimizing your node count:
1. Nobody will see the beams
2. The beams have no collision, only the nodes do, and they won't collide with wheels on the same vehicle.
So putting these rules into practice I suggest these changes: Don't bother making wheel arches, it won't make any difference. You aren't going to see them and the wheels won't collide with beams that pass through them.
Don't use beams for details like scoops and wings unless you want them to detach. Of course on the veyron the rear wing moves so that's appropriate.
And finally, don't think about looks when you make the beams. Instead, think about, where will this car most come in contact with the road, walls, objects, etc, and place nodes at those locations. So for example more nodes at the front and back then on the sides and top. Think of it this way, you have a budget, and that is your computer's hardware (and ours if you decide to release it). So you have to spend more in areas that are more important, and cut back in areas that are less important.