Attempt at new tyres:
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ASUS A8N SLI - AMD Athlon 64 3200+ - ATI radeon - Sapphire x700pro - 512mb Corsair Valueselect RAM
Released: Jeep Wrangler
Nice tires.. Dennis-W
I think RoR had a troll cause now its working now...
Did i mention i reinstalled all my stuff to get rid of two dying hd's
Edit: seems like an issue with ror.. i have the blazer unpacked in vehicles folder and packed in the packs folder..
and it used the material file in the vehicles folder. But when i select the vehicle in RoR it shows the blazer.zip file as source?
Should i put a bug ticket in for this?
Last edited by 1crash007; 08-08-12 at 09:20 PM.
If the material file has the same name it may have loaded the one from the packs folder first and ignored the new one.. (or vice versa)
i7-3770kCPU|32GBRAM|6950 2GBGPU|P8Z77-V LKMOBO|520 Series 180GBSSD|AX750PSU|



Looks fun?
BTW, I have troubles with blender - I do a cylinder for the tyres around the track, then add an array modifier, then a curve modifier, so they follow the track.
Unfortunately, this distorts some of my cylinders in the bends - I would like the geometry of each cylinder to remain unaltered - can anybody help?



This comes a little late, but here's possible solution which may be useful next time.
http://wiki.blender.org/index.php/Do...on/DupliFrames
Very nice work on the map!
Is this Good Looking Enough for the Professional Thread?
Doing another try at urban map making. It's going to be a urban map Ney York style (with tall buildings), lot of objects (static) and a complex Texture Work (i hope to get everything Ao Baked).
Thanks Al_T for his suggestions
Additional Notes:
-The Road is not completely Flat.
-The Road Textures are 2048x2048 downscaled from even bigger pictures(and AO baked at the border)
-Lane width is about 4 Meter (standard in about 3,59meters)
Maybe one of these days i'll mess with meshing, but for now here's my race truck and tow rig. Weighing in around 23k kg, fastest i've had em loaded up so far is 80. The fastest i've had the racer is 110 but it gets squirrely with no areo stuff. Can cruise the F1 track at around 90 pretty easily![]()
Diesel powa and solid axle FTW!
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I agree..and the temptation for a picture of "Super Troopers" is high..
And, for the creator, does it deform well? handle great?, utilize most of the sections of a .truck file?(Stabilizers, wings, shocks/shocks2, submesh, ect.)
If not for most of those, post in the normal Dev Screens..
Want custom sounds for your projects? Message me. I don't do mods, only new content
Some stuff, hopefully soon finished:
finally a vehicle that can go on rails and road![]()
┌∩┐(◉◞౪◟◉)┌∩┐ russian shitcrap!