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Thread: Gavril MZ2 now with fixed suspension geometry and better driving position!

  1. #1
    gabester
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    Default Gavril MZ2 now with fixed suspension geometry and better driving position!

    YOU MUST HAVE AT LEAST RIGS OF RODS 0.38.33 TO USE THIS CAR. THIS CAR WILL NOT WORK WITH AN OLDER VERSION OF ROR.

    Here's a super dooper car. It's fast. Also still beta, so let me know if you find any problems. You must have .38.22 to use this car.

    Known problem: If you spawn an MZ2 and then an MZ2R (or vice versa), they'll have the same paintjob. This is because I'd have to duplicate every mesh to assign it to a different material, which would be kinda annoying and make the file a lot bigger and make it harder for me to adjust stuff. Also, mirrors act funky on the second MZ2 if you spawn two; I already made an issue ticket for it so it'll probably be fixed soon.

    UPDATED WITH FIXED SUSPENSION GEOMETRY FOR BETTER HANDLING AND STUFF

    UPDATED AGAIN WITH BETTER INTERIOR DRIVING POSITION (MOVED EVERYTHING AROUND A BIT)

    JGLKDFHDKJFHGSDADF

    PS Don't mod this you bastards

    Last edited by gabester; 11-06-11 at 01:25 AM.
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  2. 50 users found this post helpful: Adrien 33, BBQ, Car Kid, CheesemanGT, Craven6, Dakota213, Dumitru, GamerN3x, Guest 1337, HoggsFarm, Jack@hardy, Jaimswallace, Jaso444, Kaspar, Leyton1978, Ma666ot, Nadeox1, Off-Roader, OfficerAndrew, PNC Trucking U54, RoRLover1, RoRlover1100, Scania_Lover, ShawnVallance, StefanDj, Stig, TheFastRacer1000, TheGoodOne, Thehiddengamer86, Timmyboy2011, VeyronEB, Victor Ramirez, Zanjani13, aarongary2011, daveywaveyHD, dragracer, hotrod55, jake5, juju, kalum, lcomotion, loller26, marble, masfilip, mywolfman, p387 t, scania970, silvermanblue, trucker2012, trucks and buses
  3. #2
    marble
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    Default Re: Gavril MZ2

    Hey, i take offense im not a bastard...well kind of..well ok fine i am

    Ontopic:Looks great gonna try it now i love the JGLKDFHDKJFHGSDADF

  4. #3
    Renault Bird
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    Default Re: Gavril MZ2

    Awesome vehicle gabe,It's nice to see you released it great work
    If you want any mod,pm Renault Bird ;)

  5. #4
    metalmuncher
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    Default Re: Gavril MZ2

    Nice job as usual Gabe.
    i5 2400 | 8GB RAM | MSI GTX670 PE | ASUS P8P67-M PRO | Samsung HD103SJ, Crucial M4 128GB | Seasonic X-650KM3 | Fractal Arc Mini

  6. #5
    theos
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    Lightbulb Re: Gavril MZ2

    why to mod this car? o_0? PS: nice mod. whats next?
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  7. #6
    megamadgamer
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    Default Re: Gavril MZ2

    You said the don't mod thing about the G2 aswel, but I think I was the first person to make a custom bodykit for it
    This is a different story though, I respect supercars, and don't mod those.

    Going to give a whirl now.

    edit

    Just gave it a whirl, in terms of tech this thing is a beuty, and like any supercar, hard as a rock ( both inside and out )
    Loving the look of the front, though not to fond of the rear, but that is personal taste.

    One thing that might have been a nice edition, is a seperate RPM and boost meter ontop of the mid dash section.
    Also got a little question for you Gabe, are there any plans for a track version? similar to second class Le'man cars?
    Last edited by megamadgamer; 04-08-11 at 12:14 PM.
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  8. #7
    Zsolti
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    Default Re: Gavril MZ2

    I'm JGLKDFHDKJFHGSDADF-ing right now
    k?
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  9. #8
    Brickman
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    Default Re: Gavril MZ2

    I love this super car, excellent detail and power

    Only problem I see is that the head lights face up to the sky instead of the ground.
    Wouldn't be driving at night much anyway with a fast car
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    ༼ つ ◕_◕ ༽つ

  10. 2 users found this post helpful: brandon6636, dragracer
  11. #9
    Phoenix
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    Default Re: Gavril MZ2

    Can't wait to try! It reminds me of an AMG or Brabus car, with the muscular lines.

  12. #10
    CarBoy
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    Default Re: Gavril MZ2

    i found a bug
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  13. #11
    TampaPowers
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    Default Re: Gavril MZ2

    What i find wierd is how it drives, if you turn in slightly it works, but if you go a bit faster it sort of delays and then throws itself into the corner slipping the rear tires.
    I have tried with more friction, but that only makes it flip easier.
    If youd ask me, you need to make the front tires at and angle( |--| -> /--\ ) inorder to reduce the rather indirect steering. I done that with all the vehicles that tend to understeer and go out of control, now those mostly oversteer.

    Also i would add two wings to the front and the back to replicate the spoilers you have on that mesh. Some more downforce for the rear tires, which tend to slip very easy.
    Last edited by TampaPowers; 04-08-11 at 02:08 PM.
    My renders: http://two66.com/render/

    Have a nice day!

  14. #12
    Zsolti
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    Default Re: Gavril MZ2

    I only have 1 problem: You should divide the tacho numbers from speedo numbers and spread them like the speedo numbers, that'll look better I think. But nothing that is worse than that
    k?
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  15. #13
    xxlonghaulerxx
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    Cool Re: Gavril MZ2

    another awesome mod by you! keep up the awesome work.

  16. #14
    TGXtrucker
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    Default Re: Gavril MZ2

    Awesome car! drives quite good, but i'm still trying to get how does the tacho and speedometer work... and... bastards?

  17. #15
    PrT Audiman
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    Default Re: Gavril MZ2

    haha i modded it basterd ^^

    lush car
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  18. #16
    silvermanblue
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    Default Re: Gavril MZ2

    Impressive as always Gabe, it does work on ror 38.20 btw. Haven't updated yet...
    Making submesh sexy since 2007

  19. #17
    VeyronEB
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    Wink Re: Gavril MZ2

    Quote Originally Posted by aron View Post
    i found a bug
    Doesnt happen to me...

    Anyways nice car lights dont work very well but on RoR they never have since version 2008...
    New graphics card is in :D

  20. #18
    theneomaster
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    Default Re: Gavril MZ2

    What can I say? It's fantastic.
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  21. #19
    KooKas
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    Default Re: Gavril MZ2

    Quote Originally Posted by aron View Post
    i found a bug
    Looks like something possibly memory related (like an overflow or something). Probably the video memory. So basically your video card doesn't like mirrors. What version you using, do you have mirrors enabled etc?

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