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Thread: Nooteboom Teletrailer

  1. #1

    Default Nooteboom Teletrailer

    A telescopic trailer.
    Commands are written on the front left side of the trailer.

    UPDATE:
    -shorter front
    -side marker lights
    -steering command changed to F7/F8
    -and other minor changes

    Now on the repository:
    3509

    and a wind turbine blade to test with (download below)
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    Attached Files Attached Files
    Last edited by T42; 02-27-11 at 10:18 PM.
    projects: scammell explorer, jcb 3cx, volvo a40efs & ec700blc, spierings sk599, kraz 255, grove rt9130e/rt9150e, faun bkf35-4, Demag cc6800 and more...

  2. 7 users found this post helpful: Clavery1234, Italicus3000, Lenni, Raydan, loller26, nexmartin, nooteboom_01
  3. #2
    Senior Member Silver Donator Chalky's Avatar
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    Default Re: Nooteboom Teletrailer

    Sweet trailer man.

    Keep up the great work

  4. #3

    Default Re: Nooteboom Teletrailer

    Quote Originally Posted by T42 View Post
    A telescopic trailer.
    Try it, if all is OK I put it on the repo.
    Commands are written on the front left side of the trailer.
    Awesome. I'll test now.
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  5. #4
    Senior Member Denkan's Avatar
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    Default Re: Nooteboom Teletrailer

    Nice trailer like this one so damn good great work

    EDIT: I did never find the secend trailer and the wheels are white
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    Last edited by Denkan; 02-15-11 at 06:50 PM.
    Keep on trucking!

  6. #5
    Senior Member Silver Donator Chalky's Avatar
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    Default Re: Nooteboom Teletrailer

    Just tested the trailer.

    ITS GREAT!

    Picture:
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  7. #6
    :Failman Silver Donator Jov's Avatar
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    Default Re: Nooteboom Teletrailer

    Quote Originally Posted by Denkan View Post
    I did never find the secend trailer and the wheels are white
    There is only one trailer, but it can extend, and the wheels are light grey.

  8. #7

    Default Re: Nooteboom Teletrailer

    The wheels texture should work now (forget to change a texture extension)
    Reuploaded on the first post.
    projects: scammell explorer, jcb 3cx, volvo a40efs & ec700blc, spierings sk599, kraz 255, grove rt9130e/rt9150e, faun bkf35-4, Demag cc6800 and more...

  9. #8
    Administrator Invited MemberAdmin Lenni's Avatar
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    Default Re: Nooteboom Teletrailer

    Great trailer, fits great to my TGX!

    Just saw that you already have posted a texture fix for the wheels.
    The command plate on the side is a very good idea!
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  10. #9
    Senior Member SkiDooSnipe's Avatar
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    Default Re: Nooteboom Teletrailer

    Very neat trailer. This is now my favorite trailer.
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  11. #10
    Eminox
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    Default Re: Nooteboom Teletrailer

    Nothing to add but whats been said by Fat Cat

    Quote Originally Posted by Fat Cat View Post
    Very neat trailer. This is now my favorite trailer.

  12. #11
    Senior Member TampaPowers's Avatar
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    Default Re: Nooteboom Teletrailer

    Quote Originally Posted by Lenni View Post
    The command plate on the side is a very good idea!
    I agree, if only DOF would let me read it Still after figure out, its one of the nicest trailers so far, i mean it doesnt flip, it has realistic weight and handles like my 4years of school physics tell me it should
    Have a nice day!

  13. #12

    Default Re: Nooteboom Teletrailer

    Shame it has handsteering.. Oh and one thing, isnt the space between the legs and the attach point a bit to big?
    For the rest one of the best trailers!
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  14. #13
    Eminox
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    Default Re: Nooteboom Teletrailer

    Quote Originally Posted by Craneman View Post
    Shame it has handsteering.. Oh and one thing, isnt the space between the legs and the attach point a bit to big?
    For the rest one of the best trailers!
    I like the strobes on the back of the trailer. Shoudnt it have some marker lights on the support beams when extended? Love this trailer its now my favoret EVER!!!
    Last edited by adam wright; 02-16-11 at 05:01 PM.

  15. #14
    Senior Member Silver Donator Chalky's Avatar
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    Default Re: Nooteboom Teletrailer

    *facepalm*

    Read the commands on the side. Use all the commands. See what happens.

  16. #15
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    Default Re: Nooteboom Teletrailer

    now i must say that this is a fun trailer. I have already started learning the finess needed to haul this fully extended.
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  17. #16

    Default Re: Nooteboom Teletrailer

    Amazing Trailer! I just got done testing it.
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  18. #17
    Senior Member Iceman [U.S.]'s Avatar
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    Default Re: Nooteboom Teletrailer

    It works fantastic. The only problem I had was that it sits too low for my newest map, but it's not meant for that road anyways lol.

    Otherwise, not a single problem with it.
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  19. #18

    Default Re: Nooteboom Teletrailer

    It isn't working for me. My version of RoR is apparently unable to find a material definition.

    Here is the text from my error:

    Can't assign material trailercol to SubEntity of CacheEntityMaterialTest because this Material does not exist. Have you forgotten to define it in a .material script?

    It also seemed to have a problem with the meshwheels for some strange reason...
    Working on 0.38 for Mac. Any help, advice, or comments would be appreciated.

  20. #19

    Default Re: Nooteboom Teletrailer

    This trailer is really awsome! Keep going the good work!!
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  21. #20
    Member atlebmx's Avatar
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    Default Re: Nooteboom Teletrailer

    i just love this trailer! great work
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