Looks pretty nice. Does it not have a home station to switch cars?
Download complete![]()
This is actually out of an original map pack by Pricorde. It was empty and it didnt have water (It was made before water was implemented). And since I could not find a hauling map to my liking I started placing roads and buildings.
I figure that when building a hauling map you need reasons to go to various place.. IE like picking up a container at the docks and taking it to the airport. The terrain bleeds thru the road in a couple of places, but just treat it like a snow drift and slow down. I also plan on adding some custom buildings, but I am going to try to keep it simple to keep FPS and load times acceptable. Also I must please ask that you not add anything to it, as it might impede some of my constructions. I am also open to suggestions and requests, but lets be reasonable people. This is a prerelease, I will be continually updating it until I feel it is done. The roads are bus friendly, though road trains may have a bit of trouble. Anyways, here are a couple of screens and the beta download
Last edited by silvermanblue; 12-30-10 at 09:50 AM.
On hiatus for the foreseeable future. My take time to answer any pm's or emails.
Looks pretty nice. Does it not have a home station to switch cars?
Download complete![]()
Hey i found a problem. The trialer spawner doesnt work. I choose one and it doesnt show up but i also cant choose another one either.
Last edited by silvermanblue; 12-28-10 at 10:51 PM.
On hiatus for the foreseeable future. My take time to answer any pm's or emails.
this map is fun
loading signature........
Ok, small update. I have a couple of new roads, and a marina.... But for some reason the boats spawn at the loadspawner, very confusing. going to investigate on if there is a way to add more spawning stuff and not have it be so buggy. Beta has been updated
On hiatus for the foreseeable future. My take time to answer any pm's or emails.
hey i love this terrain here are my screenshots
Another update, I figured out the issues with the spawners. Stupid mistake on my part btw. I have a couple of new roads, but one of them has went into a dead end and wont be finished, so I think I will put up some barricades and say that is a suicide road. I will update the zip when I get some more done. Also cheers for the pictures
Beta updated in first post
Last edited by silvermanblue; 12-29-10 at 04:34 PM.
On hiatus for the foreseeable future. My take time to answer any pm's or emails.
I think I am done with the roads, bar some small errors. The road with the misplaced big sign is a fail road. But if you are a stunt man you can follow it all the way to the end. I drove a bus around most of the roads, there is some areas that the bus scrapes bottom, but you shouldn't high side it anywhere. There is a good ten miles of road to explore, I am looking for decent buildings to add to my map so if ya got anything let me know. Only rule is that it must be in .mesh format and properly positioned in your modeling program of choice. Also I have built an airport, but I can only get the 767 and the an-12 to take off. No more room for runway. If you do any improvements to the map please post it here. Anyways here are some pictures and the main beta has been updated
On hiatus for the foreseeable future. My take time to answer any pm's or emails.
Member
Member
Bookmarks