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Thread: Manitou MLT 731 telehandler

  1. #1
    Voulk
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    Post Manitou MLT 731 telehandler

    [English part]

    Manitou MLT 731 telehandler

    Version 2.0 Beta here: Manitou-MLT-731-telehandler

    Want to create your own attachment? Download this

    Requires: 0.36.3 (mirrors disabled over 0.38.17)

    - two section boom (slide nodes)
    - locking differential
    - custom sounds (thanks to Gabriel for the engine sound)
    - custom torque curve
    - working dash
    - trailer hook
    - no flexbody tires (run better without)
    - ambiant occlusion texturing
    - build with blender

    Version 1.2
    - Skin selection menu removed (download skin pack instead)
    - New torque curve
    - Flares added
    - Working lights/beacon added (Ctrl-1)
    - New Manitou winch version
    - 2 Counterweight loads




    Available skins:
    Bobcat
    JCB
    John Deere
    Kubota
    Manitou
    Merlo

    It's my second vehicle for RoR and Marlou third.
    We both worked on the beam chassis and then I made the mesh (except tire and bucket, those are from Marlou) and I took the lead to finish it.

    What's included in the pack is;

    - Manitou telehandler with coupling for attachment
    - Manitou telehandler with truss boom
    - Manitou telehandler with winch
    - Bucket attachment
    - Forklift attachment
    - Counterweight loads

    I also include, in this post, a .load file for people who wants to make attachment for the Manitou.
    The required nodes are already in place to make perfect fit with the Manitou locking mecanism, you can start building from those nodes.
    Follow the instruction in the .load for more detail.

    Important thing, if the attachment is bouncing up and down, it's not locked correctly. There're 6 ties for the attachment, 4 that grab the attachment and 2 that lock the damper to the boom of the truck. Those 2 nodes are very important and should be locked.

    ---------------------------------

    [Partie Francaise]
    Utilisez la section francaise du forum pour poser vos question Disponible ici


    Manitou MLT 731 telehandler

    Requiert 0.36.3

    - boom à deux sections (slide nodes)
    - différentiel bloquant
    - sons custom (merci a Gabriel pour le son du moteur)
    - courbe de couple custom
    - tableau de bord
    - attelage à remorque
    - pas de pneus flexbody (fonctionne mieux sans)
    - texture ambiant occlusion
    - construit avec blender

    Nouveauté de la version 1.2
    - Menu selection peinture enlevé
    - Nouvelle courbe de couple
    - Flare ajouté à tout les lumières
    - Lumière de travail et gyro (Ctrl-1)
    - Nouvelle version avec treuil
    - 2 contrepoids

    C’est mon deuxième véhicule pour RoR, et le troisième de Marlou.
    On a travaillé tout les deux sur le chassis et j’ai fait la 3d (excepté les pneus et le godets, ils sont de Marlou)

    Ce qui est inclus dans le fichier;

    - Télescopique Manitou avec tête de couplage pour divers attachements
    - Télescopique Manitou avec attachement de grue
    - Attachement godet
    - Attachement fourche

    J’inclus aussi, dans ce post, un fichier .load pour ceux qui voudraient faire des attachements pour le Manitou.
    Tout les nodes requis sont déjà en place pour faciliter l’attelage avec le manitou, vous n’avez qu’à construire a partir de ces nodes.
    Lire les instructions dans le fichier .load pour plus de détails.
    ---------------------------------
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    Attached Files Attached Files
    Last edited by Voulk; 11-15-12 at 04:42 AM.

  2. 5 users found this post helpful: Craven6, Jaimswallace, carburator, daveywaveyHD, ravidnas1
  3. #2
    WhiteTiger
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    Post Re: Manitou MLT 731 telehandler

    Awesome Job on this vehicle. All of the attachments were really nice!

    Attached Images Attached Images

    Core-i5 2500k, EVGA GTX570 SLI, Corsair 16gb 1600, Asus P8P67 Deluxe, Corsair AX850W

  4. #3
    nexmartin
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    Post Re: Manitou MLT 731 telehandler

    how to change the size betwen the forks?
    Scania R560 6x2 & Ekeri trailer Relased:
    Scania-R560-6x2-Ekeri-Trailer

  5. #4
    Voulk
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    Post Re: Manitou MLT 731 telehandler

    Quote Originally Posted by nexmartin
    how to change the size betwen the forks?
    F11-F12
    Voulk aka cydvx
    Currently working on: yellow stuff
    Timberjack 225 - Manitou 731 - KME Predator - Lego cars

  6. #5
    Mr.Plankton
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    Post Re: Manitou MLT 731 telehandler

    Awesome package, thanks!

  7. #6
    coco
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    Post Re: Manitou MLT 731 telehandler

    Yeah, this is awesome! I will definitely build snowplow for this.
    -coco
    This signature, and all it's content, is made by coco, who holds all the rights to this signature.

  8. #7
    Voulk
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    Post Re: Manitou MLT 731 telehandler

    Quote Originally Posted by coco
    Yeah, this is awesome! I will definitely build snowplow for this.
    thank you! I want to see a lot of attachment, and release them (attachment only, or send me pm if you want to release major truck mod).
    The .load is included in the first post
    Voulk aka cydvx
    Currently working on: yellow stuff
    Timberjack 225 - Manitou 731 - KME Predator - Lego cars

  9. #8
    Darkwave
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    Post Re: Manitou MLT 731 telehandler

    She's a beauty! its nice to have a finished telehandler.

  10. #9
    coco
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    Post Re: Manitou MLT 731 telehandler

    I start making plow tomorrow, but I'm just asking that when I'm done with N/B of plow, could you mesh it?

    On meantime, I tested it with heavy and rusty tanker.
    It can tow it really nicely, even tough uphill was really hard, even with diffs, but it's called realism.


    -coco
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  11. #10
    Zach345
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    Post Re: Manitou MLT 731 telehandler

    you should add work lights to it for at night
    Zach345 "I love towing :)"

  12. #11
    Voulk
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    Post Re: Manitou MLT 731 telehandler

    I tried to make it fun to drive and not overpowered with so much torque you can't stop it, I put little torque but I tweak the curve to give a huge torque boost for the commands, between 750-900 RPM. That's why the torque curve look weird too
    Voulk aka cydvx
    Currently working on: yellow stuff
    Timberjack 225 - Manitou 731 - KME Predator - Lego cars

  13. #12
    nexmartin
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    Post Re: Manitou MLT 731 telehandler

    Attached Images Attached Images
    Scania R560 6x2 & Ekeri trailer Relased:
    Scania-R560-6x2-Ekeri-Trailer

  14. #13
    Lenni
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    Post Re: Manitou MLT 731 telehandler

    Wow, very nice model, great look, good functionality,
    the attachments work nice, perfectly done.
    The size seems just right to me, very compact and still a lot of reach height.
    Think before you post!
    Truck_Description_File
    ^ what you need for modding

  15. #14
    Sushi
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    Post Re: Manitou MLT 731 telehandler

    Great work, I like how the attachment system works, and how strong they are!

    Some of those attachments posted a few posts ahead seem feasible for me to make, node and beam wise.
    And a token of my appreciation:

  16. #15
    Cummins Mastermind
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    Post Re: Manitou MLT 731 telehandler

    um i was wondering why this was hapanig and what do i need to fix.
    "It's better to be CumminThen Stroken"

  17. #16
    hundanth
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    Post Re: Manitou MLT 731 telehandler

    Didn't you just ask that and reply to the post in a different thread?
    [00:37] <+Beolet> the side windows don't stay together though
    [00:38] <asyed> isnt that what airbags are for?

  18. #17
    Cummins Mastermind
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    Post Re: Manitou MLT 731 telehandler

    yea but none of yall helped me one bit.
    "It's better to be CumminThen Stroken"

  19. #18
    karste
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    Post Re: Manitou MLT 731 telehandler

    Quote Originally Posted by Cummins Mastermind
    yea but none of yall helped me one bit.
    they clearly said that you have to update your RoR version

  20. #19
    Cummins Mastermind
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    Post Re: Manitou MLT 731 telehandler

    o ok thanks that was not that hard was it.
    "It's better to be CumminThen Stroken"

  21. #20
    Voulk
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    Post Re: Manitou MLT 731 telehandler

    Like I said slidenodes are not working well with your game. The boom on my Manitou and on box5 wrecker, the tracks on the ripsaw, all works with slidenodes. A clean install of RoR 0.36.3 should fix this problem


    @Sushi: this photo is amazing, thanks
    Voulk aka cydvx
    Currently working on: yellow stuff
    Timberjack 225 - Manitou 731 - KME Predator - Lego cars

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