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Thread: Belgium map *RELEASED IN THE UPDATER*

  1. #1
    DeGa
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    Post Belgium map *RELEASED IN THE UPDATER*

    Hello all!
    This is my first message here and I'd like to present you the map I'm working on.
    This is called "Belgium" and it has been converted from 1nsane. Nevertheless I modified it much to try exploiting RoR features.

    Please do not hesitate to post comments or suggestions

    Hope you'll like it

  2. #2
    Qer
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    Post Re: Belgium map

    Looks very good. Nice job on your first RoR mod.


    And welcome to the forums!!
    Projects: Flares for AndrewB; Flares for silvermanblue; Flares for Cbp123
    Useful Links: Forum_Guidelines Forum_Etiquette

  3. #3
    yaris
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    Post Re: Belgium map

    Wow Dega, thats nice to see you converting your great 1nsane stuff to ror, it were one of my favorite map, there is everything you want in offroad in it! from hill climb to slow crawl

  4. #4
    biohazard
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    Post Re: Belgium map

    the map looks awesome DeGa, cant wait for this one.
    Current project - Project X (first Blender mesh)

  5. #5
    Box5diesel
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    Post Re: Belgium map

    Looking real nice.
    can you delete this guys signature -gabester

  6. #6
    Fat-Alfie
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    Post Re: Belgium map

    Nice one DeGa
    http://i189.photobucket.com/albums/z25/Fat-Alfie_photos/RoR%20forum%20artwork/fat-alfie-sig3-1.jpg

  7. #7
    yaris
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    Post Re: Belgium map

    [quote=Box5diesel]
    Looking real nice.

  8. #8
    Mr.Plankton
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    Post Re: Belgium map

    Thats a great first mod!
    I would say: Keep on going!

  9. #9
    ShadowKing
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    Post Re: Belgium map

    [quote=Fat-Alfie]
    Nice one DeGa
    lol where is my toast.

  10. #10
    Fat-Alfie
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    Post Re: Belgium map

    Looks great doesn't it!

    And yes, I do plan to convert most of my maps from 1nsane to RoR. I'll probably start with the crawling maps (not many objects), and finally I'd love to convert my England-Time Trial (summer and winter) maps.

    Anyway, back on topic...
    http://i189.photobucket.com/albums/z25/Fat-Alfie_photos/RoR%20forum%20artwork/fat-alfie-sig3-1.jpg

  11. #11
    DeGa
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    Post Re: Belgium map

    Thanks all for your warm welcome and kind words

  12. #12
    LoaDy588
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    Post Re: Belgium map

    I want beta-test(I send you PM with my e-mail adress )
    Hmmm,slowly rolling back to RoR...

  13. #13
    Fat-Alfie
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    Post Re: Belgium map

    I'll email you the Unimog later today DeGa
    http://i189.photobucket.com/albums/z25/Fat-Alfie_photos/RoR%20forum%20artwork/fat-alfie-sig3-1.jpg

  14. #14
    DeGa
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    Post Re: Belgium map

    Alfie I'll send it to you later today too. For this now on there is no custom sky as I didn' t discover it yet

  15. #15
    ian8811946
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    Post Re: Belgium map

    Hey nice to see you working with RoR now DeGa. Map is looking real nice.

  16. #16
    DeGa
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    Post Re: Belgium map

    Thanks Ian. Happy to meet you here

  17. #17
    tdev
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    Post Re: Belgium map

    Quote Originally Posted by DeGa
    I have a question and couldn't find the answer here or on the wiki: Is it possible to deliver a custom grass through a map? I mean that the map would contain the grass texture, material file and appropriate references? Or is this always necessary to "patch" the paged.zip file?
    very possible, just provide all things your map requires in the map's zip file. (someone should add this to the wiki, i thought that was obvious)

  18. #18
    DeGa
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    Post Re: Belgium map

    Thanks I should have tried it

  19. #19
    Fat-Alfie
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    Post Re: Belgium map

    Can you only use a single image for the grass?

    Or is it possible to use multiple (random) grass textures to add realism?
    http://i189.photobucket.com/albums/z25/Fat-Alfie_photos/RoR%20forum%20artwork/fat-alfie-sig3-1.jpg

  20. #20
    secondking
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    Post Re: Belgium map

    have a look at my map, rally desert, i used 3 diffrent grass textures

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