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Thread: Development Screens ( Each post contains a picture OR contributing post)

  1. #15661
    Canadian Bacon
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Myhtbuster, what are you building? Is that an old audi quattro or a delorean?

  2. #15662
    Deluxe
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by Mercedestrucker View Post
    Myhtbuster, what are you building? Is that an old audi quattro or a delorean?
    None of the 2.
    This community is going down..

  3. #15663
    Davded
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by Mercedestrucker View Post
    Myhtbuster, what are you building? Is that an old audi quattro or a delorean?
    Lotus Esprit from James bond probably, turns into a submarine. That is why the wheels retract into the body.

  4. 2 users found this post helpful: Mythbuster, The Neck
  5. #15664
    tmf45
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    getting there...
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  6. #15665
    CarBoy
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Finished all the n/b work, including the mirror n/b and the rear view camera and a stand, only needs to be weighttuned
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    Intel i5-4460 @ 3.2GHz | MSI Radeon R9 270x 2GB | 8GB RAM | Windows 7 64 Bit

  7. 2 users found this post helpful: FASTEDY, Off-Roader
  8. #15666
    FASTEDY
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by CarBoy View Post
    Finished all the n/b work, including the mirror n/b and the rear view camera and a stand, only needs to be weighttuned
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    Call it the Si13 to go with your previous RV's Nice looking stuff on the n/b.

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  9. #15667
    CarBoy
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by FASTEDY View Post
    Call it the Si13 to go with your previous RV's Nice looking stuff on the n/b.
    Thanks!, but I think I am going to call it like Tourer or something like that, just a name

    - - - Updated - - -

    Meshed all the slideouts aswell as the engine hatch, and I can tell you, it was f**kin boring

    ( I know there is a women laying in the engine bay)
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    Intel i5-4460 @ 3.2GHz | MSI Radeon R9 270x 2GB | 8GB RAM | Windows 7 64 Bit

  10. #15668
    PrT Audiman
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    New texture work

    You have just begun reading the sentence you have just finished reading...

  11. #15669
    Deluxe
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    I hope you like it...

    This community is going down..

  12. #15670
    Jalkku
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by PrT Audiman View Post
    Little smaller tiles wouldn't hurt in my opinion :P
    Desperately trying to turn Rigs of Rods into a racing simulator since 2009

    Monte Carlo Rally // Audi A4/S4/Rs4 // Grünwaldring for 0.38/0.39 + 0.4 // Hillside // Hillside 2 // Sandy Hills // Mountainside // Rallymap 0.4 // Rallymap 0.38/0.39

  13. one user found this post helpful: The Neck
  14. #15671
    Fradias
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    started on my patrol's afn bumper

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    not done but I appreciate constructive thoughts
    (oOO\(|||)(|||)/OOo)
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  15. #15672
    AM V12
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by Fradias View Post
    started on my patrol's afn bumper

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    not done but I appreciate constructive thoughts
    Wow, that looks nice! Like it
    From the land of rain and... errr rain

    Intel i5 4570 / MSI R9 270 Gaming Edition / 8GB Corsair Vengeance

  16. one user found this post helpful: Fradias
  17. #15673
    Fradias
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by AM V12 View Post
    Wow, that looks nice! Like it
    thanks it's 100% done, I'll used managed materials to make it black and a little tiny bic shiny

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    My sketchup bugged so Jaw-4 helped me making the letters 3d

    If you want to see the real bumper, here's an old pic.. it isn't mounted right now

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    damn that's the best pic I got at the moment :/
    hope you guys can understand, again: I apreciate constructive criticism
    (oOO\(|||)(|||)/OOo)
    '01 BMW 530d e39 Touring
    '98 Nissan Patrol y260

  18. #15674
    DODGE charger
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Future site of Forest Hill National Park! You'll know why I changed the name later on.
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  19. 2 users found this post helpful: CarBoy, Fradias
  20. #15675
    Duff
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    -Deleted-
    Last edited by Duff; 11-18-12 at 02:24 PM.
    My YouTube channel = DuffPlaysMc

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  21. #15676
    Deluxe
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Made a new terrain, do or not? And, if I would do, what idea would you suggest?
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    This community is going down..

  22. #15677
    Nadeox1
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by Duff View Post
    Worked on the MV4R-D1 added spoiler from Nadeox and RIms still need an new engine

    Attachment 353594
    I don't think that counts, you won't be able to release that here.

  23. 2 users found this post helpful: Fradias, Mythbuster
  24. #15678
    Duff
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    -Deleted-

    Post below Ok i understand that i stop with posting pics of this car and use it only for myself
    Last edited by Duff; 11-18-12 at 02:25 PM.
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  25. #15679
    Mythbuster
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by Duff View Post
    I dont realese it its a private mod
    RULES:
    • Pictures are allowed for things you've made from scratch and not in game yet.

    So there you go... Also, people don't like it when you use their stuff and mod it and then post screenshots of it. Me included. It makes me hate you.
    So unless you want to become the most hated person and you want to disencourage people like Gabester (or anyone else who agrees with him, me included) to make cars, then please continue to post screenshots of riced out modded cars on the forums. This isn't just directed at you btw, and doesn't just apply to this topic. It's really annoying when you work long and hard on a project and put lots of love and detail in it, and someone just goes and ruins it with a big spoiler and ugly wheels. I wish moderators would do more about this.
    Reported, btw.


    @fradias: That looks very good! But isn't it a bit high poly?
    @Kevin: I can't really give you any feedback... Needs better textures, the grass is way too radio-active, but I suppose those are WIP textures... I guess the model looks good though.

    EDIT@Below: You can reduce the polycount on the round bits... Those tiny bolts n stuff can easily be pentagonal and noone will notice unless they're trying to smell the metal The round bits are the only thing you can really easily save poly's on, if you really want to keep 3d letters...
    Last edited by Mythbuster; 11-18-12 at 02:32 PM.

  26. 4 users found this post helpful: Blazinator, Dennis-W, Duff, Phil--king
  27. #15680
    Fradias
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by Mythbuster View Post
    @fradias: That looks very good! But isn't it a bit high poly?
    Thanks mythbuster I think it is a bit highpoly, considering it's just the bumper... do you have any tips? what can I do to it? I want to maintain it HQ but reduce the polys a bit, maybe if I edit it in blender? Thanks for the feedback
    (oOO\(|||)(|||)/OOo)
    '01 BMW 530d e39 Touring
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