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Thread: Development Screens ( Each post contains a picture OR contributing post)

  1. #15441
    CarBoy
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by Mad-Alex View Post
    Yep, just like that.
    You going to put it on Gabester's Gavril Zeta N/B?
    I think I am gonna do that, but than I can never release it, and I am no good at flexbodies
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  2. #15442
    Mad-Alex
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by CarBoy View Post
    I think I am gonna do that, but than I can never release it, and I am no good at flexbodies
    As far as i know, there are already two cars released for a public which was slapped on Gabester's N/B chasis, Ford Falcon and Dodge Magnum. When your mesh will be done, just pm to Gabester for permission.

  3. #15443
    CarBoy
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by Mad-Alex View Post
    As far as i know, there are already two cars released for a public which was slapped on Gabester's N/B chasis, Ford Falcon and Dodge Magnum. When your mesh will be done, just pm to Gabester for permission.
    He gave permission for it, and with the magnum it was his idea to use his n/b, but I can still try
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  4. #15444
    Mad-Alex
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by CarBoy View Post
    He gave permission for it, and with the magnum it was his idea to use his n/b, but I can still try
    Yeh, you should. I will keep an eye on your project.
    Last edited by Mad-Alex; 10-19-12 at 04:55 PM.

  5. #15445
    masfilip
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Big vs. small Don´t look at it if you love gabesters Honda Accord
    Click image for larger version. 

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    Some time ago I decide to rework completely my Karosa B732 project from scratch. I made completely new N/B and correct many mistakes on mesh, because I found really good blueprint. So no more unrealistic ugly Karosa

    My goal is to make more textures, because when you use textures, you don't need to make many polygons and it saves FPS (I really need it).

    Here is old - new mesh:
    Click image for larger version. 

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  6. 3 users found this post helpful: INTERCEPTOR, Mad-Alex, Mythbuster
  7. #15446
    CarBoy
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Little sneak preview of the new Seridon, anyone knows name for it?

    2013 Seridon ...

    Click image for larger version. 

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  8. #15447
    khadner
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by CarBoy View Post
    Some aliens came to my house to brainwash me so I would make a school bus
    Interesting design. Very old school. The headlights look very nice. Good job.
    My prayers go out to all those affected by the tornadoes of 5/20/13.

  9. #15448
    auke1
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    working one something, on what for truck do you think this will get
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by auke1; 10-20-12 at 02:02 PM. Reason: forgot pic

  10. #15449
    RockCrwlr
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Some more progress on the buggy.



  11. 5 users found this post helpful: Off-Roader, Yotaak, gotmadram11, masfilip, mywolfman
  12. #15450
    OMGWTFBBQ
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by brother_david View Post
    Testing things out, trying to get a good feel of a forrest, not the easiest thing to do :O There are so many part a forrest consists of and keeping it low poly is... a nightmare!
    This will be a dream to drive a truck on
    Only Dumb Kids Write Like This

  13. #15451
    Nadeox1
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Remade the Chassis (kept the front, it was ok), the fenders and door (which needs some fixes). Made a test skin to check Uv mapping. The door handle is modelled, it needs some textures.


    Made the bodylines a bit more visible too (White skin doesn't make it easy to spot)

    Medium/Low Speed Impact

    Slow Speed Impact


    Everything will look smoother once Specular Mapping will be added. Also started the first NB Edits, resized and moved both axles.
    Now it does look like a proper sedan
    Last edited by Nadeox1; 10-20-12 at 06:01 PM.
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  14. 5 users found this post helpful: Fradias, Jalkku, Skyhawk, juju, masfilip
  15. #15452
    Jigsaw
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    made with google sketchup.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    ¡¡Onde andan mondaos jijos de sus rechinadas tuercas!!

  16. one user found this post helpful: masfilip
  17. #15453
    JHowell1158
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by Jigsaw View Post
    made with google sketchup.
    neat.

  18. #15454
    ZTS
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    hello
    new progress in K700 A

    Engine Jams 238 ND
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  19. 6 users found this post helpful: INTERCEPTOR, Nadeox1, ihwood, marlou, masfilip, max98
  20. #15455
    FASTEDY
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by CarBoy View Post
    Little sneak preview of the new Seridon, anyone knows name for it?

    2013 Seridon ...

    Click image for larger version. 

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ID:	349150
    Seridon Si14b possibly, nice to see more coming from you.
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  21. #15456
    Nadeox1
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by ZTS View Post
    hello
    new progress in K700 A

    Engine Jams 238 ND
    Dat details

    The texture work is amazing, may i ask how many polies/a wireframe view?
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  22. #15457
    JDM
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    dat engine is epic....
    "If you love life, don't waste time, for time is what life is made up of." Bruce Lee

  23. #15458
    Brickman
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by ZTS View Post
    hello
    new progress in K700 A

    Engine Jams 238 ND
    IM having an enginegasm!!! Awesome work
    Good tools cost money, cheap tools cost more.

  24. #15459
    JoNnii
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by ZTS View Post
    hello
    new progress in K700 A

    Engine Jams 238 ND
    THAT, my friend, is the most epic modeling and also most epic texturing i ever saw in my life!
    Really awesome details, you just CAN'T compare that to the old K700, which already was awesome!
    How cool would that be?! :D
    http://www.youtube.com/watch?v=cxdG4TsVj08

  25. #15460
    White Death
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    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by ZTS View Post
    hello
    new progress in K700 A

    Engine Jams 238 ND
    Ha! I'm making the same engine for my KRaz 255v!
    The texture work is amazing,the the attention to detail is astounding,I can't wait to see the K700.

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