Page 752 of 928 FirstFirst ... 252652702742750751752753754762802852 ... LastLast
Results 15,021 to 15,040 of 18541

Thread: Development Screens ( Each post contains a picture OR contributing post)

  1. #15021
    CarBoy
    CarBoy is offline
    CarBoy's Avatar
    Join Date
    Sep 2010
    Location
    In The Future.
    Age
    15
    Posts
    2,143
    Country: Netherlands

    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by Nadeox1 View Post
    Weird, maybe you locked the model? (I don't even know if that possible).

    --

    http://www.rigsofrods.com/images/imp...015710_o-1.jpg
    http://www.rigsofrods.com/images/imp...221537_o-1.jpg
    I dont think you can lock it, and I think I am gonna start over again, since I cant export it from 2.63
    Intel i5-2450m @ 2.50GHz | Intel HD Graphics 3000 | 4GB RAM | Windows 7 64 Bit

  2. #15022
    RockCrwlr
    RockCrwlr is offline
    RockCrwlr's Avatar
    Join Date
    Apr 2011
    Location
    NorCal, CA
    Age
    19
    Posts
    182
    Country: United States

    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Modeled my 1st front axle. Consists of a PSC Hydro assist and Radflo Air Shocks. Still placing mounts.


  3. #15023
    Calamity
    Calamity is online now
    Calamity's Avatar
    Join Date
    Aug 2012
    Location
    Futurliner
    Posts
    191
    Country: United States

    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    I have not had a lot of time for modeling my Windstar. I did, however, finish modeling the doors' exterior, so I will now work on their interior. Here is something I made for it yesterday. And I do have plans on a technique to enable the wheelcovers to pop off in the game








    http://images.gtcarlot.com/pictures/6029316.jpg

    If you are wondering about the steel wheel, its magic is Ambient Occlusion and Normal Bump Mapping.
    Last edited by Calamity; 08-24-12 at 07:52 PM.

  4. 2 users found this post helpful: khadner, tmf45
  5. #15024
    JoNnii
    JoNnii is offline
    JoNnii's Avatar
    Join Date
    May 2011
    Posts
    2,567
    Country: Germany

    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by Calamity View Post
    I have not had a lot of time for modeling my Windstar. I did, however, finish modeling the doors' exterior, so I will now work on their interior. Here is something I made for it yesterday. And I do have plans on a technique to enable the wheelcovers to pop off in the game

    http://www.rigsofrods.com/images/imp...6027ff61-1.jpg
    http://www.rigsofrods.com/images/imp...371831da-1.jpg
    http://www.rigsofrods.com/images/imp...3dc02fad-1.jpg
    http://www.rigsofrods.com/images/imp...8efbceea-1.jpg
    http://www.rigsofrods.com/images/imp...feabf8d3-1.jpg
    http://www.rigsofrods.com/images/imp...b01af370-1.jpg

    http://images.gtcarlot.com/pictures/6029316.jpg

    If you are wondering about the steel wheel, its magic is Ambient Occlusion and Normal Bump Mapping.
    The pop off thing would be awesome
    Specially if you can crash it and it rolls away then xD

    Awesome work

  6. #15025
    lilgti
    lilgti is offline
    lilgti's Avatar
    Invited Member
    Join Date
    Nov 2008
    Location
    SC.
    Age
    17
    Posts
    1,249
    Blog Entries
    3

    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by Calamity View Post
    I have not had a lot of time for modeling my Windstar. I did, however, finish modeling the doors' exterior, so I will now work on their interior. Here is something I made for it yesterday. And I do have plans on a technique to enable the wheelcovers to pop off in the game

    http://www.rigsofrods.com/images/imp...6027ff61-1.jpg
    http://www.rigsofrods.com/images/imp...371831da-1.jpg
    http://www.rigsofrods.com/images/imp...3dc02fad-1.jpg
    http://www.rigsofrods.com/images/imp...8efbceea-1.jpg
    http://www.rigsofrods.com/images/imp...feabf8d3-1.jpg
    http://www.rigsofrods.com/images/imp...b01af370-1.jpg

    http://images.gtcarlot.com/pictures/6029316.jpg

    If you are wondering about the steel wheel, its magic is Ambient Occlusion and Normal Bump Mapping.
    Using keyshot, I see. Looking good.
    Dear liligti,
    You have received an infraction at Official Rigs of Rods Forum.
    Reason: Mean

  7. #15026
    RockCrwlr
    RockCrwlr is offline
    RockCrwlr's Avatar
    Join Date
    Apr 2011
    Location
    NorCal, CA
    Age
    19
    Posts
    182
    Country: United States

    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Update
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	buggy.png 
Views:	75 
Size:	176.3 KB 
ID:	339835  Click image for larger version. 

Name:	buggy2.png 
Views:	61 
Size:	171.1 KB 
ID:	339836 

  8. #15027
    Calamity
    Calamity is online now
    Calamity's Avatar
    Join Date
    Aug 2012
    Location
    Futurliner
    Posts
    191
    Country: United States

    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by lilgti View Post
    Using keyshot, I see. Looking good.
    Precisely. Thank you.

    My Windstar's body is complete and all that is now left is the rear bumper and the trunk. I rendered it with the wheels this time to see how it looks with them.




    Last edited by Calamity; 08-26-12 at 06:30 PM.

  9. 4 users found this post helpful: Jalkku, OMGWTFBBQ, khadner, scania970
  10. #15028
    CarBoy
    CarBoy is offline
    CarBoy's Avatar
    Join Date
    Sep 2010
    Location
    In The Future.
    Age
    15
    Posts
    2,143
    Country: Netherlands

    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by Calamity View Post
    Precisely. Thank you.

    My Windstar's body is complete and all that is now left is the rear bumper and the trunk. I rendered it with the wheels this time to see how it looks with them.

    http://www.rigsofrods.com/images/imp...14337051-1.jpg
    http://www.rigsofrods.com/images/imp...0f91aa7b-1.jpg
    http://www.rigsofrods.com/images/imp...97959188-1.jpg
    http://www.rigsofrods.com/images/imp...42d1b59b-1.jpg
    Not to rush you up, but maybe you can make a normal version with plastic shit all around and a luxury version with tinted windows, chrome and aluminum wheels
    Intel i5-2450m @ 2.50GHz | Intel HD Graphics 3000 | 4GB RAM | Windows 7 64 Bit

  11. #15029
    JoNnii
    JoNnii is offline
    JoNnii's Avatar
    Join Date
    May 2011
    Posts
    2,567
    Country: Germany

    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by CarBoy View Post
    Not to rush you up, but maybe you can make a normal version with plastic shit all around and a luxury version with tinted windows, chrome and aluminum wheels
    Or he can finish it and think about some more versions then?

  12. #15030
    camarofan
    camarofan is offline

    Join Date
    Sep 2011
    Posts
    1,133
    Country: United States

    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    The van seems a little long, too stretched if you will..
    Click image for larger version. 

Name:	22335334_1.jpg 
Views:	30 
Size:	37.5 KB 
ID:	340048
    I think the rear door may be the problem, or i could be wrong, and the perspective view you used is wierd

  13. #15031
    Calamity
    Calamity is online now
    Calamity's Avatar
    Join Date
    Aug 2012
    Location
    Futurliner
    Posts
    191
    Country: United States

    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by camarofan View Post
    The van seems a little long, too stretched if you will..
    Click image for larger version. 

Name:	22335334_1.jpg 
Views:	30 
Size:	37.5 KB 
ID:	340048
    I think the rear door may be the problem, or i could be wrong, and the perspective view you used is wierd
    You are right! I altered that And now I completed the rear, leaving me the windshield and rear window.

    The wheels might be too big in the renders.



  14. 3 users found this post helpful: CarBoy, mywolfman, scania970
  15. #15032
    DODGE charger
    DODGE charger is online now
    DODGE charger's Avatar
    Join Date
    Jan 2011
    Location
    Texas
    Posts
    2,786
    Country: United States

    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Wow, you are one great modeler Calamity! That looks fantastic!

    -------------------------------------------------------------

    So... I just got finished texturing HRVI's engine. (It's his because he modeled it)
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	RENDER.jpg 
Views:	66 
Size:	34.1 KB 
ID:	340488 

  16. 4 users found this post helpful: BLaCK Cloud DiEsel, K20, Skyhawk, marlou
  17. #15033
    EdDidi13
    EdDidi13 is offline
    EdDidi13's Avatar
    Join Date
    Jun 2012
    Location
    Fayetteville, North Carol
    Age
    16
    Posts
    70
    Country: United States

    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Click image for larger version. 

Name:	CE3.JPG 
Views:	11 
Size:	117.0 KB 
ID:	340510Click image for larger version. 

Name:	CE.JPG 
Views:	14 
Size:	124.8 KB 
ID:	340505Click image for larger version. 

Name:	CE1.JPG 
Views:	16 
Size:	113.4 KB 
ID:	340506Click image for larger version. 

Name:	CE2.JPG 
Views:	12 
Size:	119.6 KB 
ID:	340507Well i decided to take my modding skills and started a 2006 IC CE200 .. hope yall like it
    Last edited by EdDidi13; 08-28-12 at 10:26 PM.

  18. one user found this post helpful: JHowell1158
  19. #15034
    K20
    K20 is offline
    K20's Avatar
    Join Date
    Mar 2012
    Location
    Macclesfield
    Age
    18
    Posts
    1,148
    Country: Great Britain

    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    Quote Originally Posted by DODGE charger View Post
    Wow, you are one great modeler Calamity! That looks fantastic!

    -------------------------------------------------------------

    So... I just got finished texturing HRVI's engine. (It's his because he modeled it)
    thanks buddy

  20. #15035
    EdDidi13
    EdDidi13 is offline
    EdDidi13's Avatar
    Join Date
    Jun 2012
    Location
    Fayetteville, North Carol
    Age
    16
    Posts
    70
    Country: United States

    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    i whipped up some seat with a few simple squares now its just hood and dash then roof then im done .. all ill need is the .truck flashers then doors , and it would have been named a two day project
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	CE9.JPG 
Views:	33 
Size:	58.7 KB 
ID:	340574 
    Last edited by EdDidi13; 08-29-12 at 01:50 AM. Reason: 4got pics

  21. #15037
    EdDidi13
    EdDidi13 is offline
    EdDidi13's Avatar
    Join Date
    Jun 2012
    Location
    Fayetteville, North Carol
    Age
    16
    Posts
    70
    Country: United States

    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    sounds i can do in 5 mins ... NB i really dont have a care for

  22. #15039
    EdDidi13
    EdDidi13 is offline
    EdDidi13's Avatar
    Join Date
    Jun 2012
    Location
    Fayetteville, North Carol
    Age
    16
    Posts
    70
    Country: United States

    Default Re: Development Screens ( Each post contains a picture OR contributing post)

    sounds can be difficult SOMETIMES .. i know someone that is always willing to help me with anything though..

    BACK ON TOPIC ... : Well got the rear and interior done just need a hood them mofos are hard to do XD
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	CE8.JPG 
Views:	39 
Size:	97.0 KB 
ID:	340593 

Posting Permissions



About Rigs of Rods

    Rigs of Rods is a unique soft body physics simulator.


Some Tools


Partners

SourceForge.net

Follow us

Twitter youtube Facebook RSS Feed


impressum