I might have to make a quick video to show a more in-depth view of the modelling process.
So I'd like to give a big thanks to everyone who has complimented on this and supported my making of this!
here is a rather long time yet not much progress update. Still have to smooth a bit more, but I have made my body mesh much more organized, and have gotten it pretty detailed. Here are all of the possible photos that you could need... Still getting the texturing right...
And to be on topic: No visible progress to the last released beta version, but a new, realistic torquecurve for which I used a performance chart and this useful exel file by Fat-Alfie and a more durable chassis so that I can drive over bumps without damage
On the other hand I really have to continue learning Blender, but it will for sure take some time before I can make anything that I can release to the public.
Last edited by White Death; 07-06-12 at 10:42 AM.
Thumbnails done, Specular Map Done. Need more skins.
I think it's time to open a thread
Last edited by White Death; 07-06-12 at 10:43 AM.
Wow a page of nice development screens
Fantastic work everyone!
Good tools cost money, cheap tools cost more.