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Browsing tag Terrains, found 289 matching files. (12 pages)
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First one of my "realistic terrains"
It's meant to be realistic, but I don't know does it feel and/or look real...
Originally it had an 4196x4196 texture but I decided to release the 2048x2048 version... In-game I didn't see much difference
-2048x2048 texture
-1025x1025 heightmap
-500m x 500m terrain |
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| Tags: | Terrains |
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So here it is.. the uppdated corr. with truckshop, wrecker, antonov and some other stuff on the runway.
all credits goes to Bonehead for the original corr map.
you need the original corr map for this to work! |
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| Tags: | Terrains |
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This is my dead map project. I decided to call it "Rough Rally" for some reason.
it has a long road, a variable terrain track, a truckshop and of course the wrecker.
Enjoy!
Thanks to:
who ever made earthsculptor and image magic.
and of course Bonehead for making such an awesome tutorial.
discuss here
(you can edit and re-upload the map as long as you give me credit)
NOTE: will not work on 0.33 if you don't remove all the roads, truckshop and trucks from the .terrn file!!! |
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| Tags: | Terrains |
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WIP canyon map. Im still learning blender and 3d modeling but I got enough of this map done to be able to post it up and I thought people would enjoy it so have fun.
This map isnt wide open, so strangely it feel quite big.
and at least the texture isnt so weird in this version, but is still quite ugly 
there is of course, lots more work to do.
Discuss Here |
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| Tags: | Terrains |
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Mountain Run 4 = Released. Its finally done. I heard that MT3 wasent as challanging as MT2 so this time Ive made sure its more challanging than ever. Also this time Ive experimented with alot more things. There are alot more objects such as blocks, slabs, tons of trees and "rutt". There are more details in the Description. Enjoy guys and please let me know if you enjoyed it or not. You can do so on the forum.
Features:
- Miniture forests with dense trees
- Short, soft-core rock-krawling course followed by a short TEST rut course (if you guys like it, please tell me so
I might consider it in my next terrain)
- Lengthy main course that ranges from ground level to mountains to canyons
- Traveling through very steep and narrow paths at various heights
- Airport with a very short runway at the top of the objective mountain
- More surprises when you play
In the terrn file copy and paste these two codes
246.049988, 17.899994, 261.850006, 0.000011, 0.000000, 0.000000, truck wrecker.truck
268.049988, 17.184711, 275.700012, -0.000000, 0.000000, 0.000000, truckshop sale RigaDeal
over these two
268.05, 17.5, 283.35, 0, 0, 0, truck wrecker.truck
268.05, 17.5, 275.7, 0, 0, 0, truckshop sale RigaDeal |
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| Tags: | Terrains |
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First a disclaimer:
This pack is merely an updated small island. As such, it does not include a unique ID. It is intended to overwrite the zip included with RoR in streams/final/terrains. Also it may not function as intended due to updates which I have not yet tried out. Updating RoR overwrites this file, so keep a backup.
Now the info:
What it is: Small island with new traction features implemented.
What I did: I started by copying mudfests traction code into the terrain folder and modifying the .terrn file to use that. I then used the texture file to place different traction sections and saved the resulting product as a seperate image. The Paint.NET file is included in the zip with layers intact so further edits are possible.
Why it matters: Due to changes in the traction code, Small Island had been unclimbable since .35. this new version restores traction so it is more realistic. I may have overcompensated, but the cfg file for traction can be played with if you are not satisfied. Rocks now include more traction, and there is mud and sand.
Rights: I don't care what you do with this or if you do release changes. If I needed to request permission for anything in this mod, let me know and I will fix what I can.
Other: Comments, questions, complaints, or suggestions can be pm to me, and if needed I will open a thread. I am willing to make changes if requested specifically and they would improve the map. Request shoulb be something like this: "traction at _______ on map is _________, and a change like _______ would _______." Specifics help.
Lastly, have fun making summit runs. |
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| Tags: | Terrains |
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RUS
Ja ne umeju delat' mashiny i doma, tol'ko dorogi. No ja uchus', i u menja poluchaetsja vsjo luchshe.
Dlja raboty nuzhen arkhiv "smallisland.zip", raspakujjte ego v Vashu RoR-papku /data /terrains
Avtor landshafta - Pittras.
Eta territurija vhodit v SIME.zip
ENG
I not wit to do the machines and building, only roads. But I learn, and beside I am got all better.
For functioning (working) needs archive "smallisland.zip", unpack its in Your RoR-folder /data /terrains
The Author of landscape - Pittras.
This terrain included in SIME.zip
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| Tags: | Terrains |
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My first map, Not anything too good but I thought it was a OK first map Feel free to add truckshop loadshop and roads and other things |
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| Tags: | Terrains |
Downloads today: 0, all time: 906 |
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Uploaded on request.
nhelens stretched to gigantic size. This is experimental and very old. I fixed some issues and removed all roads. There are buildings somewhere on the map. Antonov and rescue truck are next to the spawn position. |
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| Tags: | Terrains |
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This is an updated .terrn file for the Ortisa (?) map. Before you couldn't use it but now you can! Credits to truckerwerner (?) for original map. |
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| Tags: | Terrains |
Downloads today: 0, all time: 1992 |
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