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the bridge is a base of the confederation bridge in canada.
It is 1km long (in real 14km ) and between 40 60 m heigh .
You can drive (in real only walk ) in the bridge, it is hollow.
The bridge is not complete ,you have only lift the brigdesections on the pillar,they are 200m long and weight 25t (in real 8000t )
I have made the bridge sections so light, it's now easy to lift with a high crane ( min 100m heigh ).
The ties on brigdesections are so long for stability.
IT DON,T WORK IN 0.37
MANUAL
1 first lift the brigdesection near a ramp so you can see the right position
2 Lift the triangle belowe the brigdesection over the top of the pillar.
3 Each side of the brigdesection must be higher than the near the brigdesection (when lower, the invisable surfaces don,t work)
4Llower the brigdesection about in the right position.
5 When it lean on the pillar ,you can pull (slowly) it, with the left mouse bottum on the right position .
In the right position it lock automatically.
IMPORTANT
to spawn the bridge in your flatmap, place these text in your flatmap.zip , in file f4afUID-flat_map_full32xa.terrn under name loads.
V
2828, 100, 2050, 0, 0, 0, load bridgesection.load
2428, 100, 2080, 0,180, 0, load bridgesection2.load
2428, 100, 2050, 0, 0, 0, load bridgesection.load
2228, 100, 2080, 0, 0, 0, load bridgesection2.load
2028, 100, 2050, 0, 0, 0, load bridgesection.load
2829, 0, 2057.2, 0, 0, 0, load ramp.load
2738, 0, 2060, 0, 0, 0, load pillar1.load
2538, 0, 2060, 0, 0, 0, load pillar2.load
2338, 0, 2060, 0, 0, 0, load pillarhigh.load
2138, 0, 2060, 0, 0, 0, load pillar2.load
1938, 0, 2060, 0, 0, 0, load pillar1.load
1828.5, 0, 2068.3, 0, 180, 0, load ramp.load |