Over 10km of roads, all suitable for hauling.
Customized ground model, simulating several different types of snow and ice.
An ice road stretching for nearly 3km across frozen ocean, which you can fall through if you're not careful.
A large factory with distribution center.
Thanks to donoteat, Box5diesel, adamoninternet and firepics for giving permission to use objects.
Hello this is a little Mod of the original Desert Trails. I just add some Roads, Sign and Houses (From the Greece Map)
I've put the roads with the Renault Terrain Editor Truck. I've not replace all the driveables zones with roads just some parts
Anyway I hope that you like this map and if YES help me with some advice, I will appreciate it
LJFHutch for the default map and other objetcs.
LJFHutch for his Greece's Houses and Church
RoR Toolkit for put in the map signs and other things
Renault Crane for helped me put roads in the map (http://www.rigsofrods.com/repository/view/3765) and for the Tutorial by pedropp22
Road and village
I would like to show you my terrain. It was made in Ror Toolkit. Do not expect much from it - it is my first terrain. It is based on Lenni´s Opmap
Lenni (terrain model and objects)
masfilip (new object placing, lamps)
Betzi (house models)
Updated on 11.september 2012
-FPS, FPS without races, normal version, normal version without races
-lot of roads and villages, lamps in normal version
-airport for flying with your favourite plane, marina for exciting shippings with boat, trainshop for funny rides with trains and certainly truckshop
-spawned vehicles - enter and drive
-Angelscript races (from Nt.Helens map, my first try ;-))
-bustops for fun with buses ;-)
-railroad with switchers