These are my Winnebago's I have been working on for a couple of months. Instead of basing them on a particular year, I just used the styling cues of the early 70's. More or less if these were real I would call them licensed reproductions(Though not really Licensed). Yes, they are made in sketch... But I feel that it is one of my best mods ever. Please keep the sketch comments to your self, I would really appreciate it. Now on to the credits...
Me= The main mesh's/converting/optimizing
Google= the sink in the large Winne
Arthur Hucksack/Creak and me= The chassis
csxgp38-2 Schoolbus version
Now on to business
1. You are allowed to mod these vehicles to any extent, even the mesh
2. You are allowed to upload mods of this vehicle here or any other RoR related site.
3. You are legally aloud to have fun and post pictures to you're hearts content.
Included in the pack are 13 versions, 3 Stock Carts, 3 Offroad Carts, 3 Racing Carts,1 Driving Range Cart, 1 Supra Cart, 1 Hummer HX Cart, and 1 Apocalyptic themed golf cart.
All carts are fully meshed, collidable, have fully functioning interiors with gauges and steering wheels, adjustable hitches, and 4 interior cameras plus some other things I may have forgotten to mention.
All components of these carts are done completely by me.
Different carts can be selected upon spawning via the selection system (drop down on bottom of spawn menu).
0.36 does not work(confirmed by mywolfman)
0.37 works (confirmed by me)
0.38 works (confirmed by me)
0.39 works (confirmed by PsychoDog)
0.40 does not work (confirmed by Mythbuster)
So this is the new version of the "highliner" double deck EMU, commonly found on the Metra Electric lines in Chicago. This is a 2 car arrangement only. 4, 6 and 8 car versions are in development however, there seems to some issues with nodes2 and slidenodes.
-Working Doors F5/6/7/8
-Working Pantographs F9/10
-Unfinished Cab Interior
-Realistic(ish) acceleration and top speed
Installation & Safe Usage:
-Place the file "highliner.zip" in the packs folder.
-Don't drive round very sharp corners over 30mph.
-Don't try and switch tracks over 50mph.
-Don't try and couple this to any other train. I know it's tempting but it's an EMU you idiots.
-Support/Comments: Forum Thread
-To spawn on train valley add this line to the .terrn:
It can load 1x 40', 45' or 48' are also possible, but that may result in too much front and rear overhang and then the container might hit the tractor unit.
The other possibilities are 2x 20', 1x 20' in the middle or at the end with retracted chassis back.
You can extend and retract the rear end to fit different containers on, and it is possible to adapt the suspension to different heights and loads,
the command keys show up in the ingame preview.
There is also a version with two containers fixed to the trailer for people who don't bother loading or unloading it.
If you want to reskin it please use the GUID system and skinzip files, then you can upload your skins to the repo.
Don't modify anything else or use parts of it on other models without my permission please.
A pack of flatcars (standart 40ft, bulkhead 40ft and heavy weight 8-axle), all come with different skins.
The couplers can be locked/unlocked (both sides like on my ALP!) with the bigger lever at one end, on the other end there is a lever for the handbrake. Grab those with the mouse, you do not need to enter the waggons
If you enter a flatcar through the vehicle selection menu game will crash if you try to exit the flatcar, simply change into another enterable vehicle via the menu and exit there.
sputnik_1 for helping me with adjusting the node/beam.
After a LONG time working on and off I bring you this:
DAF XF105 8x4 Hauling Truck Original truck by Questnl
You may have seen previous iterations of this truck on this site before, but none as extensive as this.
Here is what I have done: -------------------------------
() Completely redid cab texture, from scratch
() New HD Wheel Texture
() Added Traction Control
() Increased power, & braking
() Added Anti-Lock-Brakes
() Added slope brake
() Using Wheels2, with user controlled tire pressure ingame
() Decreased Weight (more realistic now)
() Sharpened up steering
() Updated suspension
() Updated Help.png
() Updated preview picture
() Fixed translucent metal mesh
() Added Beacons
() Updated ability to raise/lower extra wheels
() Added user controlled lights (see ingame help on your dash)
() Added rear flares:
So alot has been updated in this pack, the skin is totally new, the tires are new, the lights are sharper and brighter. A re-bored engine giving 3000 revs more capable of pulling very heavy loads, especially with a new 18 gear transmission. it features abs, tcs, slope brake all custom tuned to fit the trucks.
Box5diesel very kindly has had the trucks to test and they are of his liking. here is a quote.
Yea I think you could post that up, you did some good work on it. I wish all vehicles used slopebrake by default, I love parking on hills and not worrying about it rolling away slowly.
Post it in the mods&skins section of the showroom.
Thank you box5diesel for testing it and glad you like it.
was a problem with previous versions, but now is all fixed
Hello users of the rigs of rods forum, today I proudly update the FLC. Most of you know what it is, a school bus. many of you might be saying "aw crap, another CE mod." but, this is not the case. This has custom sounds, custom preformance, the ACX mirrors, newly positioned crossing gate, new flares, and new warning lights. credits for original CE go to the following:
So, I'll give you a little background knowledge on this bus.
I always wanted to drive a bus that I, and only I have dreamed of. I figured that I could find something on the site that was cool and wasn't just another CE. so I decided to read up on how to mod Rigs, it was certantly easier than other simulators I've seen in regaurds to modding it. That is how I ended up in this position with this bus. Please note that it is not fully completed so with that said, It still has no interior and only sub-mesh.
Updated sounds. Hooray! Feaetures the ASP flAilus, Enginefan vervion, and W/O engine fan sounds for the norm.
The newer authors to this bus would include:
Me (tomytom99): sounds, preformance, skins, and moving the crossing gate down.
ROR-EMS: mirrors and mirror placement
Here is the thread for the FLC: [link]http://www.rigsofrods.com/threads/91010-ASP-FLcolumbus-Once-Again-Updated-6-26-12-going-onto-repo[link]
More updates are coming, so be alert! once it is done, the will be a naedox quality video. Note: I will sometimes find a problem that you guys have. Most of the time you will need to find the problem, and I will fix it.
The bus now has about 15 skins, including dealership skins, a blank skin, and a NJDOC skin.
will crash game in MP and also flatsville, in both sp and mp.
This is a 1976 Ford W-9000 cab-over-engine semi tractor. A fairly basic node-beam vehicle that will get the job done. All of the pieces for this were created by me (M-138) except the mirrors. Feel free to modify, just remember to give credit.
This is a mod to box5's goose neck. I made it shorter and made it have two axles. The mod was simply to make it look better when hauling stuff around. In my opinion the normal one is a little large.
Original trailer is box5s
Mod by me
And i know the mod isn't perfect. May over write the old one.
Original file http://www.rigsofrods.com/repository/view/585#comments
This is my selfmade Mercedes "Kurzhauber". It has good offroad capabilitis for a truck of this kind. Suspension and Engine are in a medium setup, so i hope everyone can have fun with this. There are Mirrors and Meshwheels prepared in the truckfile, simply activate them, if your machine has enough gfx power. There will follow more different versions of this truck.
updated version - some bugfixes
added 2 trailers, semi and turnaxle trailer.
did some mesh-updates....
Big thanks to Dodge Charger, Murkas and Auke1 for their help.
This pack is my attempt to capture the Streamline Moderne style popular in the 1930s and 1940s. The vehicles are all fictional, but their performance is realistic. I hope you'll enjoy driving them as much as I have enjoyed making them.
1948 Martin T64S "Custom" Tractor
A very low-slung 6x4 tractor. It has independent front suspension with double wishbones and load sharing rear suspension. The engine is a naturally aspirated 12-cylinder diesel driving through a 7-speed gearbox and locking differentials. Overall length is 29 ft, wheelbase 22 ft from front axle to centre of rear axle group, width 102 in, height 14 ft 9 in to tip of smokestacks. Kerb weight is 20,000 lbs, gross combination weight 80,000 lbs.
Fully loaded, the T64S will reach a top speed of 60 MPH with one of the included trailers. It will accelerate from 0-50 MPH in 1 minute, 0-60 MPH taking approximately 2 minutes.
1948 Martin O40 Tanker
A streamlined tank trailer in fictional "Hexaco" livery. Steel unibody, load sharing suspension. Overall length is 40 ft, wheelbase 28 ft from kingpin to axle group centre, width 102 in, height 10 ft 6 in. Loaded weight is 60,000 lbs.
1948 Martin F45 Flatbed
A simple flatbed trailer with stainless steel load deck and load sharing suspension. The deck is submeshed with the rollon flag and has ties to secure loads. Overall length is 45 ft, wheelbase 36 ft from kingpin to axle group centre, width 102 in, deck height 59 in, overall height 79 in to top of bulkhead. Kerb weight is 12,500 lbs, rated load 47,500 lbs.
1948 Martin V59 "Streamliner" Dry Van
A very large and somewhat impractical dry van. It has a streamlined stainless steel unibody and load sharing suspension. Overall length is 59 ft, wheelbase 47 ft from kingpin to axle group centre, width 102 in, height 14 ft 9 in. Loaded weight is 60,000 lbs.
These have only been tested in Rigs of Rods version 0.38.67.
The wheels have 40 nodes each, and the meshes were made in Sketchup. Don't expect these to be FPS-friendly.
The trailers are roll coupled via the system used by Lenni and Badboy for trailer steering. The centre of gravity and suspension are tuned accordingly; the trailers may topple easily on trucks that lack these nodes.
To minimise rolling resistance, the wheels are pushing the limits of the beam engine. They tend to oscillate when stationary. Caution is advised when stopping or parking on slopes as they may creep.
The trailers have very low drag. The T64S will not pull most other trailers at high speed.
CGTextures does not allow redistribution of its textures under open source licences. You must remove/replace their texture before releasing modifications of this truck. All other assets used are available for modding. See the readme for specific file information and licensing details.
This is the two axle verion of the NEOPLAN tourliner.
It has working dashboardindicators, collision and much more.
The README.pdf is included in the zip.
Please post any problems and discuss here: NEOPLAN-tourliner
Unfortunately I made a silly mistake, so RoR displays ;V 1.0 in the select menu instead of the name of the box... You can cin a fix for that in the fist post of the thread you find above.
Here is my Hyster top spreader i made for the vast amount of growing containers RoR has acquired.
Thanks to my beta testers for feedback.
once spawned the hyster will bounce a little just press backspace and it will be fine.
to hook onto a container slowly drive to the center of the container and extend the spreader(the spreaders extends more than the container so you do not have to be dead center to hook onto the container properly)
Make sure all 4 ties are secured and lift with the engine reved.
There is a readme with the controls.
This is a highly modified version of ferretank's Unimog. I have permission from ferretank to release this.
Edited the body and bed meshes to make it look more like a stock unimog,
Fixed some backface problems,
New suspension, handles extremely well for a vehicle of its size,
Placed a steering wheel,
Edited n/b for the bed.
ferretank: Mesh and N/B chassis.
Philzilla: suspension and part of the N/B chassis.
VeyronEB: Edited the mesh, suspension textures.
jcb: Edited the n/b.