Included in the pack are 13 versions, 3 Stock Carts, 3 Offroad Carts, 3 Racing Carts,1 Driving Range Cart, 1 Supra Cart, 1 Hummer HX Cart, and 1 Apocalyptic themed golf cart.
All carts are fully meshed, collidable, have fully functioning interiors with gauges and steering wheels, adjustable hitches, and 4 interior cameras plus some other things I may have forgotten to mention.
All components of these carts are done completely by me.
Different carts can be selected upon spawning via the selection system (drop down on bottom of spawn menu).
Compatibility:
0.35 unconfirmed
0.36 does not work(confirmed by mywolfman)
0.37 works (confirmed by me)
0.38 works (confirmed by me)
0.39 works (confirmed by PsychoDog)
0.40 does not work (confirmed by Mythbuster)
This is my first upload on the repository. I made a Belgian ambulance skin for the RTW Sprinter ambulance.
It features a prototype ambulance from Tournay fire department (located West of the Hainaut province, in Belgium's French-speaking part). The car number is fictional, as there are only 4 ambulances in the fire department.
I added the emergency call number (100). It should normally be 112 (European emergency call number), but not all vehicles already had the number changed.
I also added the official logo of the fire department's ambulances on both sides of the vehicle: the blue star, with a tower (city's emblem) and a firefighter helmet, a caduceus and 3 lily flowers
Unfortunately, I couldn't find any Belgian ambulance siren, but if you have one and want to share it, please send me a PM so that I can completely finish the mod
Feel free to give me feedback on that by MP (I'm new on the forum, I don't know how to create a discussion forum, and maybe it would be unnecessary to do so as it is just for a skin)
Enjoy this new Belgian vehicle (there are some screenshots in the file)
CREDITS:
Mod originally made by Lenni
Objects made by firepics
Skin made by Belgianrorfan
(I apologize for any mistakes, my mother tongue is French)
__________________________________________________ _____
Aarzel ook niet om mij feedback te geven via het RoR-inbox (ik melde een paar weken geleden aan, dus weet ik nog niet wat ik moet doen om een discussieforum op te starten, maar aangezien het alleen maar een skin is, zou het misschien onnodig zijn)
Ik hoop dat u van dit nieuw Belgisch voertuig zal houden, veel plezier daarmee! (er staan een paar schermafbeeldingen in het bestand)
CREDITS:
Mod gemaakt door Lenni
Objecten gemaakt door firepics
Skin gemaakt door Belgianrorfan
(sorry voor eventuele fouten, mijn moedertaal is Frans)
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-Command Vehicle (VW T3)
-PERSONAL CARRIER (VW T3)
-Tanker Truck (MB 1113 LAF)
-second Tanker Truck with water cannon (MB NG 80)
-Fire Engine (MB NG 80)
-Equipment Vehicle (MB NG 80)
-Ladder Truck (MB NG 74)
and a smaller Fire Engine from a village near Marktheim that called "Oberdorf" (MB O'607D)
This is the first 3D model that I've ever created! I built it in Sketchup which was a mistake, but there's no use keeping it to myself!
This is a 1942 Jeep Willy that I modeled for rahulroy9202's n/b project
Features:
Excellent offroading n/b
Somewhat nice mesh, better than some of the others on the repo
Realistic gear ratios
Thanks to:
-rahulroy9202 for all the n/b work and whole project
-Ford_Boy for n/b fine tuning and experimenting
-Off-Roader for meshes
This is NOT a final version! We already have been sponsored a new, perfect, realisitc looking mesh that will eventually get finished!
So please tell us every bug/issue that the n/b has, that way the real Willy is of excellent quality
Also, you can do whatever you want with it, take parts, repaint, change rims, I don't care, just give credits if you are going to release something using these parts.
Here it is a 1970 Chevy Chevelle ss stock car number 101 with alot of sponser's on it all the credit goes to creeper's chevelle which i reskined sponser's are: STP, sunoco, 3M, mobil1, castrol, GM (general motors), holley, and chevrolet.
Here it is my first vehicle entirely made from me. It should look like the Rancher of Vice City.
All the thing was made in 1 week. So don't expect anything great.
Hi everyone,
i have a nascar pack based of classic nascar. which are my mods however all the credit does out to carpro1016 for his dodge cars, which i turned into a number 111 stock car with sponser's which are: coca cola, and a few other sponser's, and the police car has become a pace car
Things changed:
v1.2
- Better weight distribution - no more flipping on tarmac (well, almost)
- Improved suspension - no more wheels disapearing - hiding into the model
- More braking power to lock wheels
v1.1
- Higher max RPMs -> higher max velocity
- More torque -> better burnouts ;]
- More mass -> just for fun
- More realistic weight distribution (engine on front is heavy) -> more oversteer -> Feel like RWD
- The bottom of the car is heavier -> no more easy flipping over
After many an error, I've finally fine tuned the files for the police Cherokee. I tried it on a fresh RoR installation and it worked perfect. So here's to hoping it works for you too.
This is a "equipment cart decontamination. "
He is one here in Germany, the dews of the civil defense vehicles.
I'm here once the GW DekonP geskint of the ABC-coating district of Aurich.
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-COMMAND VEHICLE (VW T3)
-Personal Carrier (VW T3)
-Tanker Truck (MB 1113 LAF)
-second Tanker Truck with water cannon (MB NG 80)
-Fire Engine (MB NG 80)
-Equipment Vehicle (MB NG 80)
-Ladder Truck (MB NG 74)
and a smaller Fire Engine from a village near Marktheim that called "Oberdorf" (MB O'607D)
this is a heavily modified version of arthur_hucksakes model t.
this is my first mod
it is more controlable. it is 4 wheel drive.
it will go to speeds of 160.
i have slightly mod ified the bode by lengthening the trunk and changed the windsheild.
the ride hight was changed.
the suspension was heavily tuned so now it will go of jumps and go around corners easily.
i have modified the skin and took out the seats also.
credits:
Pricorde- original car
Me- mod + n/b + meshes
Jerom- help with n/b
09Challenger- rims and tires
rainingheavy- making the steering wheel turn
masa-sound(from his 2011 Dodge)
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-Command Vehicle (VW T3)
-Personal Carrier (VW T3)
-Tanker Truck (MB 1113 LAF)
-second Tanker Truck with water cannon (MB NG 80)
-Fire Engine (MB NG 80)
-Equipment Vehicle (MB NG 80)
-Ladder Truck (MB NG 74)
and a SMALLER FIRE ENGINE from a village near Marktheim that called "Oberdorf" (MB O'607D)
To Modders:
If you ask permission, I'm fine with it. What I don't need is numerous, random mods made of my content without me being aware of their existence.
Important:
The steering looks like it breaks. It doesn't. That is how it was designed.
It is 10MB because of massive jpg files for textures.
I present to you, the 1915 Ford Model T. This holds the name of the oldest real car ever to be put into RoR. This is the Original "Go everywhere, anywhere" car.
There are 6 versions. There is a Pickup truck (2WD and 4WD), a Sedan, a Coupe, a Touring, and a Junker version.
The gear ratios/axle ratios/wheel size/engine power/top speed are all real specifications. The top speed is a physically limited 40 MPH on the dot for all versions except the power-degraded Junker. The Junker's top speed is closer to 30. All versions except the Junker have 21 Horsepower. Junker has around 18.
You cannot drive this car in Automatic Transmission mode, as the gap between 2nd and 3rd, then 3rd and 4th are too large for the game to gearshift between them correctly. Thus, you must drive in Manual or Fully Sequential gearbox mode to get up to cruising speed.
These vehicles are not flexbody, and each on average have between 10K and 20K polys total including all 4 wheels. Honk the horn for a sound only '10s - '30s Fords can produce. Aoooga! Sometimes when you turn, it heavily understeers because the front axle is not very strong, so be careful.
Custom sounds are thanks to DODGE charger (thank you!)
All meshes and N/Bs are thanks to myself, Sirendude2011.
Do not mod this vehicle. Treat this like you would a real Model T 100 years of age. Would you (attempt) to hellaflush a Model T? No, so don't do it. Same goes for hydraulics and lifts with mud tires. It is impossible to skin it with anything except solid colors (no designs), so don't try.
Enjoy this historic vehicle! The driving experience is like no other vehicle in RoR history, believe me.
this guy is a crawler loosely based off of Shannon Campbell's old competition rig.
this was the first mod i ever made- back when i first joined. i recently added a working light-bar, and meshtires from my G2 suv.
apart from that, everything on it is the same- its very simple and has a few quirks that i dont plan on fixing. it may not be pretty,
but it will go up almost any obstacle with ease. i guess youll enjoy this if you have a slow computer like me: power to the n/b!!!!
features:
automatic rear steering, lockers, and lights.
a reskin of the stock dodge. this is a 1974 dodge dart swinger designed to look like my dad's. it has aar cuda stripe that says 360 at the end. and has ralley wheels. all credit goes to the original designers of this car. and this will overwrite the original if you have it. if this will not load just aadd the .skin or .png skin fle to your original dodge folder in the name of what you want to call it. sorry if it doesnt load properly. you may just end up skinning your car.
VERSION 1.5:
Added horn sounds (Freesound.org)
Added new engine sounds (Sounds a little more pickup-ish) (Freesound.org)
Added new wheelfaces (Needs some work) (Fordlovers website)
Resized wheels (Seemed a little large)
New Versions (Bobbed, shortbed and mudder)
Added Startup Sounds (Freesound.org)
Specs:
Real-ish behaviour
Custom Sounds
Raised, ever do slightly, to accompony the BigTex Gooseneck.
TO DO:
Add brake, horn and skid sounds.
Refine the shape of the truck
Find some wheelfaces
Tune the weight and torque
SPANISH:
CREDITOS PRIMERO:
El Camión original: Box5diesle's
textura Esterlina de Rejilla de Bala: Sitio web de Fordlovers.
Los SONIDOS:
El motor:
Freesounds.neto:
El Turbo Zikmester96
Esto es un 2005 (por ahÃÂ) Ford Súper Deber con un paintjob azul. Esto fue hecho por petición, como hago no mucho cuidado para Ford... (Aquàviene el hatemail. ..) Yo no estoy seguro cómo agregar pics en el nuevo repo, asàque aquàestá un video.
http://<object class="restrain" type...f]--></object>
Las especificaciones: La Costumbre del comportamiento de verdadero-ish Suena Levantado, jamás hace ligeramente, al accompony el BigTex Gooseneck.
Para HACER: Agregue freno, sonidos de cuerno y patinazo. Refine la forma del camión Encuentra que algún wheelfaces Afina el peso y el momento de torsión