2008 KME Predator fire engine, based on the fire engine from Butler NJ.
Features:
- Openable doors and windows
- Tilting cab
- Animated props; driveshafts, light switches, pedals, dashboard needles...
- Can simulate engine torque twisting force (RoR first)
- Comes in 2 versions; caterpillar and detroit, both equiped with allison 5 speed auto transmission
- 22 commands (F1 to Ctrl+F12)
- 9 custom lights (Ctrl+1 to 9)
v1.2
Fixed:
-Default light bar flares showing on the roof when "M" was pressed
-Broken turn signal
-Mirrors are back again
-Meshwheel2
-Added Eminox's engine/gear ratio & driving aids
-Now accept .skinzip files
-Detroit and Caterpillar version are combined into the same .truck file, use the in-game menu to make your choice.
Starling 911, this is Starling Engine 1 responding. Yes ladies and gentlemen, I this is my first upload, and I have made a skin for the KME Preditor by Cydvx and Pascal. With Cydvx's permission I am releasing it. Now mind you this is a Standalone skin, Instructions are in the zipfile. they should help you.
Credit: Cydvx and Pascal for the original KME and Blank skin [read more]
-updated version, rope spreading works now and ballastbox sides don't lock up anymore-
-new update: wheel definition updated and new working mirrors added.
This is a pack with a semi version and a ballastbox version of this truck,
it also contains a jib which can be fitted to both versions.
After a very long time of making this truck it is finally finished,
it features a fully funcional crane,
animated parts like driveshafts and control levers
animated cockpit, lights all around the truck,
custom sounds and a contactable surface on the truck.
Special thanks to Betzi who made the original mesh for the crane
and to Miura who helped with the engine and weight settings,
also to Aperion for the slidenodes patch.
No mods of this without permission by me,
also no use of parts of this truck on other trucks without permission.
Skin mods don't need special permission, but don't upload the whole truck again
but only the edited texture files.
Use with 0.37.126 or higher
*doesn't include the terrain and the pallet,
pallet is in this pack: 30t-mobile-non-slewing-crane
terrain here: 2506
third upload to the repository another skin for my company rormart this skin is for the MAN TGX 26.530 with Palfinger PK 44002 that lenni made to install it you just put the DDS file in to your Lenni-MAN-TGX26530Crane-7a6eUID.zip and you done!
Scania R 420 and R 480 Topline trucks, two different skins included.
Updated, doesn't use sections anymore.
Installation as usual, put the file in mydocuments/RigsofRods/packs.
If you have the older version then please remove it (this doesn't automatically overwrite!)
Works only in 0.36 and above.
All mesh and node and beam parts of the model are made by me, credits to pedro for the steering wheel texture.
If you want to reskin it make sure it doesn't conflict with my original pack in any way and contact me on the forums before you release any derivates of that model.
Only use one version of the truck at a time, more might crash the game.
I am not responsible if you mess up your RoR by installing or using this truck in a wrong way.
Here it finally is! The Bombardier ALP-45DP dual powered locomotive.
It comes in two different liveries, AMT (Canada) and NJT (USA).
Both a version of the locomotive in diesel and in electric mode is available, only difference are the sounds and the removed exhausts on electric version.
Please carefully read the instructions BEFORE posting useless questions:
Spawning:
Use the train spawner placed on the map (small building where it says "Trains") or place it on a straight track piece via the .terrn file, DO NOT spawn in the truck spawner this will not work.
Controls:
The ALP uses default truck controls. Always stay in automatic-transmission, it will not shift in the second gear!
F5/F6: to rais or lower the pantograph.
CTRL + 1: change directional lighting
CTRL + 2: front ditch lights
CTRL + 3: front lights
CTRL + 4: rear ditch lights
CTRL + 5: rear lights
CTRL + 6: wipers
(Un)Coupling:
The knouckle couplers couples other trains (using the same coupler, of course...) like other ALP's automatically. When coupled, both carriages are connected to each other ingame. If you want to uncouple two carriages, you need to unlock couplers on BOTH carriages in between you want to uncouple. The ALP has a small lever next to the rear knuckle coupler (with a lock/unlock-sign next to it) that can be grabbed by mouse. Pull to "unlock" position on both carriages and done. Not that complicated.
Thanks to:
sputnik_1 - Without him this would not have been possible. He made trains actually work in Rigs of Rods (as you will see after reading this and testing the locomotive), outgoing from donoteats basic layout design. Furthermore he helped a lot with tweaking the ALP, to make it drive as good as it does. Many many thanks mate!
donoteat - He once had the idea to bring trains to RoR and made the great layout we are now using.
And thanks to the inveted members who tested this!
Update:
Added ropables so it can now be lifted with a crane.
Errors:
Game might crash when you want to couple two ALP's, to avoid this disable high quality refelctive effeckts!
Melroe M-880 Prime Mover
This is a prime mover for real heavy loads build out of a former wheeled skid-steer dozer. Like the real thing it does not have any suspension but a lot of power ;-) .
My RoR model features some animated parts like the cooling fans and levers inside the cab as well as some custom sounds.
Mesh and N/B all by me, please do not upload any mods without my permission, thanks :-) .
The most recent version of the Volvo FL6 (13/9/2006)
Now comes with both left and right-hand drive versions, and plain or liveried texures.
Corrected (longer) wheelbase and better weight distribution giving better handling.
Dashboard now fits inside the cab properly, better mirror alignment.
Improved texturing on the cab so it doesnt look quite so flat, easier for people to reskin if they want (please do
Box trailer has an improved drawbar set up with restricted movement to make it behave better.
WARNING: Will overwrite the version that comes with RoR, so best to take a copy of the existing files in case you decide you like the old version better.
ZIL-135 BM-27 Uragan 9P140 launch vehicle and ZIL-135 bare chassis version
UPDATE 2:
- if you downloaded before 2011. december 21. 19:00 GMT (or anytime before this note appearing) please REDOWNLOAD. Otherwise you either won't have the fifth wheel version at all, or the one with bugged wheels. Sorry for the inconvenience.
UPDATE:
- fifth wheel version included. Keep in mind though, that most semi trailers might not fit it because of it's different position compared to normal semi tractors.
- the tires and rims are separate objects now, hence the rims won't flex anymore.
- custom engine sound. Sampled from actual Zil-135 sounds.
- some more skins.
i guess i can say merry x-mas now...
highlights:
- normal mapping
- detailed exterior, flexbody, damage textures
- 8x8 drive with a unique wheel and steering layout
- good off-road capability, and no irrealistic performance
known problems:
- alternate skin selection does not show up the first time you select it, only second time. Must be a RoR caching issue.
- when alternate skin is selected, material flare bindings (lights) do not work. This is confirmed to be a problem with the *.skin system.
MB LAF 1113 B TWH GKW 1
A truck of the german THW, federal agency of technical relief.
It features a light pole in the back, openable sides, a searchlight and a winch in the front.
Feel free to modify it, but make it not conflicting with the original one if you want to release it.
I have worked very hard over the last few months on this backhoe and were still just getting started.
This is only a beta, So dont exspect the best, And its not done yet so dont rate 1 star saying its not done, i know....
You need to delet the old one for this one to work!
Update V1.1
Redid front bucket - Larger
Re textured the bucket, Less cat logos, and just better looking.
Fixed wight problem, Now can be operated with no wheelys
Fixed Camra, Now works fine
Here is the first US rolling stock, so you can finally tow some waggons with my ALP.
A loadable 40ft boxcar, comes in several liveries.
You can open the doors by grabbing the levers at the doors, the couplers can be locked/unlocked (both sides like on my ALP!) with the bigger lever at one end, on the other end there is a lever for the handbrake. Grab those with the mouse, you do not need to enter the waggons
Known bugs:
If you enter a boxcar through the vehicle selection menu game will crash if you try to exit the boxcar, simply change into another enterable vehicle via the menu and exit there.
Thanks to:
donoteat, maddrix for skins
sputnik_1 for helping me with adjusting the node/beam.
Volvo FL12 Firetruck with mesh body. Made from the same papertoy as the 1st truck.
This is my first bigger model in a few years, I only made smaller parts in that time
Even though the truck is complete and working, it is considered a beta. The body is prop, but will be a flexbody in a future release. It has a node and beam skeleton for this, and invisible submeshes for collisions. The frame is made from regular nodes and beams.
It has a different unique ID, the other FL12 does not have to be deleted.
Feel free to modity, reskin, improve, convert, distribute, whatever.
There is a big png-texture included in the zip for reskinning. For the body, it is obvious what part goes where (This probably will *not* change). All the smaller squares in between have smaller parts mapped to them. (those probably *will* change)
F1/F2: Front winch
F3/F4: Rear winch
F5/F6: Rear firehose
G: turn firehose on/off
O: lock/unlock winch (they have ties at the end)
L: lock/unlock trailer (regular hooknode)
M: Top beacons
ctrl-1: front and rear flashing lights
ctrl-2: left and right flashing lights
ctrl-3: rear white lights (for working at night)
ctrl-4: left white lights
ctrl-5: right white lights
A finished version of Barracuda01 's Ariel Access Platform. Added textures to everything that was untextured. Fixed the textures on the cab, and gave it a Belgian Firetruck paint job.
Used a unique code ID and added some light effects (blue strobes on the basket and flashing headlights)
Legs are made invisible for aesthetic reasons, but of course have to be deployed (using F12) totally if you want to use the elevator without seeing the bottom of your truck
This is The F-150 Raptor SVT from Ford.
Has leaf springs at the rear with some really nice travel. on the front double A arms for each wheel with fair amount of travel.
real fun to cruise. has tow hitch for towing thingies.
Not much of exciting look since it is only N/B chassis but i find those kind of trucks most pleasing.
HAVE FUN.