Another skin for cadillac84's Unimog U5000 SAR, this time a Belgian Civil Defense one. On the side doors you can read "Federal Public Service Interior - Civil Defense - Libramont unit (situated in the Luxemburg province, Belgium) - Belgium"
Nog een ander skin voor cadillac84s Unimog U5000 SAR. Het is een Belgische Civiele Bescherming versie. Op de portieren lees je "Federale Openbare Dienst Binnenlandse Zaken - Civiele Bescherming - Eenheid Libramont (Libramont bevindt zich in de provincie Luxemburg) - België"
this is the engine start and sound of my newest upload the armada, just go to...
-rigs of rods folder
-resources
-sounds
-and replace the two files(note:this work fine but if i dont now for power of the destinity you have trouble just make a back up of the original 2 files
-the names are(default_car_idle.wav)and(default_starter_start .wav)
Offroad version of the flat daf crane, I gave it solid axles front and rear for offroad performance, shortened it a little bit, widend the axles a bit, put some offroad worthy sized tires, and took away one of the axles.
ALSO: you have to put it in the cranedaf zip folder to see the textures!!!!!!!!!
Hey guy's after a long few weeks the public beta is here!!! Its my garden tractor, this pack only contains the Stock, and Race, and Bucket Loader versions of the tractor. Once i have more time more will be added so tell me what you guys think of it Also remeber this is BETA, not compleatly Done! Haha anyways this is also my first creation so constuctive critisisum is welcome, good or bad Thanks hope you enjoy it.
Also, If you wish to attach attachments to the Bucket Loader version you will need the pack listed below. It is the manitou MLT 731 telehandler v1.2, The Bucket And Forks will work on my tractor, So again tell me what you think and enjoy this thing, I have worked very hard on it
This is a new skin for cadillac84's Unimog U5000 SAR. I made it look like ORES trucks (Belgium, ORES is a gas and electricity provider). I hope you guys will like it
Hier is een nieuw skin voor cadillac84s Unimog U5000 SAR. Het is een ORES wagen (ORES is een Belgische gas- en electriciteitsleverancier). Ik hoop dat je het leuk vindt!
Terrain description:
This is a desert island, it has no roads but tracks are marked with washed-up logs. There is a few very small settlements dotted around the island.
You start on a peninsula in the midde of the bay and drive across the sunken bridges to get to the island.
You'll need a decent offroad car as there's a section where the track dips underwater, and quite a few large mounds in the roads (where I didn't quite do the heightmap right lol)
Credits:
LJFHutch: Every single non-default object in the terrain (most of the objects I have taken from his Greece map).
PsychoDog: The actual terrain.
F1 Terrain Creator: V1.2 uses trees from the F1 Test Track.
Enjoy.
V1.2
Some fixes and improvements to the island. For the full list of all the edits read the readme. The main edits I've made is to the sunken bridges on the penninsula (I've got rid of the log section since that caused some problems when you drove over it) and added a couple more tracks and buildings. Also added some crops to the farmers field so it's not just green ground any more.
Never released Versions 1.1 - 1.19 because I didn't think there was a big enough change to justify a reupload, so this is the first update. Please tell me if I've screwed anything up that was correct in V1 and I'll fix it.
This works best with 0.38.67. If you use 0.39 there may be some extra bugs (e.g. I had a lot of collision problems when I tested with anything newer than 0.38.67) and things may not look quite right. No fixes are planned for obvious reasons (0.4 is going to be the next release, not 0.39).
*PLEASE DELETE THE OLD ZIP (Zyk.zip) BEFORE YOU DOWNLOAD THIS ONE!*
Terrain description:
This is a desert island, it has no roads but tracks are marked with washed-up logs. There is a few very small settlements dotted around the island.
You start on a peninsula in the midde of the bay and drive across the sunken bridges to get to the island.
You'll need a decent offroad car as there's a section where the track dips underwater, and quite a few large mounds in the roads (where I didn't quite do the heightmap right lol)
Credits:
LJFHutch: Every single non-default object in the terrain (most of the objects I have taken from his Greece map).
PsychoDog: The actual terrain.
F1 Terrain Creator: V1.2 uses trees from the F1 Test Track.
Enjoy.
V1.2
Some fixes and improvements to the island. For the full list of all the edits read the readme. The main edits I've made is to the sunken bridges on the penninsula (I've got rid of the log section since that caused some problems when you drove over it) and added a couple more tracks and buildings. Also added some crops to the farmers field so it's not just green ground any more.
Never released Versions 1.1 - 1.19 because I didn't think there was a big enough change to justify a reupload, so this is the first update. Please tell me if I've screwed anything up that was correct in V1 and I'll fix it.
This works best with 0.38.67. If you use 0.39 there may be some extra bugs (e.g. I had a lot of collision problems when I tested with anything newer than 0.38.67) and things may not look quite right. No fixes are planned for obvious reasons (0.4 is going to be the next release, not 0.39).
*PLEASE DELETE THE OLD ZIP (Zyk.zip) BEFORE YOU DOWNLOAD THIS ONE!*
Terrain description:
This is a desert island, it has no roads but tracks are marked with washed-up logs. There is a few very small settlements dotted around the island.
You start on a peninsula in the midde of the bay and drive across the sunken bridges to get to the island.
You'll need a decent offroad car as there's a section where the track dips underwater, and quite a few large mounds in the roads (where I didn't quite do the heightmap right lol)
Credits:
LJFHutch: Every single non-default object in the terrain (most of the objects I have taken from his Greece map).
PsychoDog: The actual terrain.
F1 Terrain Creator: V1.2 uses trees from the F1 Test Track.
Enjoy.
V1.2
Some fixes and improvements to the island. For the full list of all the edits read the readme. The main edits I've made is to the sunken bridges on the penninsula (I've got rid of the log section since that caused some problems when you drove over it) and added a couple more tracks and buildings. Also added some crops to the farmers field so it's not just green ground any more.
Never released Versions 1.1 - 1.19 because I didn't think there was a big enough change to justify a reupload, so this is the first update. Please tell me if I've screwed anything up that was correct in V1 and I'll fix it.
This works best with 0.38.67. If you use 0.39 there may be some extra bugs (e.g. I had a lot of collision problems when I tested with anything newer than 0.38.67) and things may not look quite right. No fixes are planned for obvious reasons (0.4 is going to be the next release, not 0.39).
*PLEASE DELETE THE OLD ZIP (Zyk.zip) BEFORE YOU DOWNLOAD THIS ONE!*
ZIL-135 BM-27 Uragan 9P140 launch vehicle and ZIL-135 bare chassis version
UPDATE 2:
- if you downloaded before 2011. december 21. 19:00 GMT (or anytime before this note appearing) please REDOWNLOAD. Otherwise you either won't have the fifth wheel version at all, or the one with bugged wheels. Sorry for the inconvenience.
UPDATE:
- fifth wheel version included. Keep in mind though, that most semi trailers might not fit it because of it's different position compared to normal semi tractors.
- the tires and rims are separate objects now, hence the rims won't flex anymore.
- custom engine sound. Sampled from actual Zil-135 sounds.
- some more skins.
i guess i can say merry x-mas now...
highlights:
- normal mapping
- detailed exterior, flexbody, damage textures
- 8x8 drive with a unique wheel and steering layout
- good off-road capability, and no irrealistic performance
known problems:
- alternate skin selection does not show up the first time you select it, only second time. Must be a RoR caching issue.
- when alternate skin is selected, material flare bindings (lights) do not work. This is confirmed to be a problem with the *.skin system.
This is Tuanga Challenge Death Road Style Terrain. A remote village called Tuanga is in need of supplies for the winter ahead, only problem is, its 14000ft above sea level, and the nearest depo is next to the sea, (how convenient). Your challenge or mission whatever you want to call it, is to deliver the supplies safely, and quickly to the village, of course, You'll need to own a truck first. Deliver whatever you think they need, whether it be food or a new log cabin.
With 14km of terrifying cliff edge road, facing 5000ft drops and extreamly rough roads, Ice patches and hairpin switchbacks, Tuanga is sure to be your toughest challenge to date!
Thanks to Miura for this monumental update
Now with working races and the bug where you fall through the road has gone! All thanks to Miura
Update:
New Sky including animated clouds
Fantastic detail including brand new alpha maps/textures and a whopping fps improvement
My update
Spawn point added at the top
New resting area
Hello, this is version 2.00 of my AE86 Rally, it has a new engine from the 4x4 UMM Dakar and 2000 kilos of weight to keep it stable, it still needs a new skin cause nobody made one for 1.00, if anybody makes a new skin please host it on the repo and the best one will be in the next, complete release, have fun with it!
All my hummers (and the dolly/trailer), neatly wrapped up into a single neat little package.
Includes never-before-released versions of the monster truck and trailer hook hummer, and some skins might not have been released.
Enjoy.
also, FRICKIN PM ME BEFORE RELEASING STUPID MODS!!!!!
It is what it says on the tin, a Huge Racing Ampliroll. Wheels that are more than 3x as big as standard, no suspension (so very top heavy), and a 80mph top speed.
Wheels are very soft as there is no suspension so can wrapped around cars very easily as well as making them collapse under extremly hard cornering and braking. You Have Been Warned so dont complain.
Either install in the normal mod directory or in C:/Program Files/Rigs of Rods/Streams/Final/Vehicles to replace original files.
This is not standalone as I don't know how to set a unique ID.
Thanks to all orignal model maker, the person(s) who made the Rigs of Rods truck editor and the people who wrote the modding wiki.
This is Aperions Bajalieb. So? Whats so special? It has Tail lights blinkers, backup lights, etc.
*********Credits********
Aperion- Truck (One of the best offroaders ever!)
Zachtank- Flares
well i wasnt going to release it yet until i got help with skinning it but i couldnt so im releaseing it now. Feel free to moddify it and re-release just give credit where applicable. for a bit of a SPECS list on it: 66" tyres
4 wheel drive and steering for more discuss here
things that need fixing:
camera node sits on ground
shock tend to snap after a few jumps
no skin
exhaust node not done properly
zero node is in wrong spot for spawning so either fix it or you will have to place inwhere the wrecker is on a terrain file OR use a map with no truck stop
many thanks to bonehead for helping me out with the wheels
and zippy for lending me his awsome monster truck tyre skin
Ive made Box5's 3/4 EXT cab into a mud bogger, It doesnt replace, and you need Box's Dodges because this is only the truck file,
[im not done with the regular cab yet]
This was my third attempt to get a working vehicle crusher into RoR. 2 pairs of geared wheels - the top pair reduce larger, more stubborn vehicles, the bottom pair are closely meshed to shred the vehicle. Drive the vehicle into the hopper, walk over to the ramp area to take control of the shredder. Use F1 to pull the vehicle through and shred it, F2 to back up the shredder for whatever reason. You shouldn\t need throttle. Vehicle *should* get dumped out of the bottom. Vehicles will need modifying for contact, there\s a damageable version of the Paris-Dakar to get you started. This is released as-is although I might develop it further if we get more optimized collision detection in a future version of RoR.
Known issues:
- The vehicles still don\t shred (they go all floppy), and they sometimes get caught in the bottom rollers, you should be able to reverse the rollers a few times to free them.
- Expect miserable fps, I was down to 5 and under with just the Dakar, if you have a dual core you might be more lucky.
Spawning:
This will need spawning onto the map. To make it spawn in Aspen, paste this line into your aspen.terrn file, it will spawn beside the main road near where the loads are:
"full truck"kthis is a chevy half ton the original builder is etholakson and i casey98 just did mods to it..have fun wb if you like it or if you want me to change anything
This is yet another mod to RORCAT's Jeep. I made it into a CJ-7, with real-ish behaviour. It has the stock motor values, excluding the Diff Gearing. That is the real gearing.
FEATURES:
NOTE: The sounds are off of an OLD Jeep!
Good suspension
New Submeshed features
CJ bodystyle (Less fender, more body)
Locked, Open and Split diffs
Custom Sounds
This is my first upload onto the repository, and as Im a massive Land Rover fan, it had to be one of them! It's a mod to the Defender, by Solid_Granite. I gave it a 2" lift, stiffened the front susp. wider tyres, a touch more torque for that 3.5 V8 feel () and lowered the gear ratios a bit too. It is just the .truck file, so you need the original def_90 from Solid_Granite.
Monster police car from the topic MONSTER POLICE in light vehicle showrooms
bounce some what and is slow witch is good because its tippy if you push it too much
fairly strong ITS A MONSTER =)
This is an custom built dune racer. With a tube-frame body and perfect balance it will fly from dune top to dune top. The ideal car to set record times on the Baja Track or to race over the jumps at the small track in Baker Ranch.
Top speed is about 160km/h and the suspension can handle the biggest hills on the Baja Track.
Here's a little somethin for those who don't have the skills to pass Devil's Playground ^.^
Truggy Trails!
"Best of Mountain Bash and Small Island" Jaw-4
3 days ago I was showing my friend how maps randomly generate, and I happened to get a really awesome one. So I carved tons of intersecting trails around and through mountains
Great FPS, I average around 30 in MP with 3 other people, and I don't have a super computer!
Some of the hills are hard, some are easy, but it's a good ol' MP trail riding map
Some trails only work 1 way
Most fun to drive in with a truggy or the box5 Yota
***YOU MUST USE CAELUM SKY OR ELSE VEHICLES WILL TURN PINK***
Thanks to beta testers:
Jaw-4
Ford_Boy
Sazzip Batus
Mud Freak
This is a sound you can use in any vehicle you may like, it would would sound the best in a big mud truck, the sound is a 454 Chevy Big Block With A Isky Cam, it sounds awesome, i captured the sound from my buddies lifted chevy, i would love some feedback, the picture of the truck is the truck i got the engine sound from.
UNZIP INTO YOUR DATA FOLDER - This car will not work if you just drag it into your packs folder!
Update to my Bowler Wildcat 200 vehicle, sorry for the long wait!
Still a great little car to drive, durable and fun to bounce around. It's not really ment to be a true reflection of how the real car drives!
Version 3.1
-Fixed chase and interior cameras
-Improved engine
-Added weight for slightly improved traction
Still need fixing (feel free to do so, modders!):
-Engine sound distorts for some reason
-A little too tail-happy
-loss of control at high speed
-Body shape is chunky and not really accurate to the real thing.
-Shadow of invisible beam (used for positioning in the truckshop) is annoying.
Tested with RoR 0.35 (I use a mac)
Once again, credits go to:
Adeodat and Bartomeo: for the Jeep Cherokee chassis the car is built around.
Qer: For fileing, flares, emissive, and additional mods/fixes/advice.
A 1999 Iveco Daily 4x4 box van, based on Lenni's Mercedes Sprinter Ambulance.
The vehicle has got Four Wheel Drive and self levelling suspention, so it handles quite well offroad, and also has a tow hitch for pulling most bumper hitch trailers.
Original vehicle by: Lenni
Skin, body and chassis mods. by: teampcoffroad
Flares by: Buttlamo
"Professional transport vehicle that will carry a load to its destination no matter what."
Well, to be honest, my last version sucked. This time around it's lighter on fps and actually has rear suspension travel. It's a modified 4 link type setup thats not pretty, but gets the job done. I fixed the engine and painted it camo. I also added a front stinger (kind of) and a better rollcage. This is my last version, as I will now make a CJ8 Scrambler from scratch. Thanks to squatch for the dash.
A moded version of Seggans'/Adeodot's jeep police. Just replace the old JeepPolice.truck file with this one and you should be good to go. I gave this one more torque, a little weight distribution, taller tires and best of all 4-wheel hydraulic style suspension. it goes from mild lift to extreme lift and you can control each wheel independantly. You use F1-F8 for the suspension and 6th gear is now a crawler gear.
Enjoy
Edit:change the idle from 7200 to 1000, that will fix the transmission issues, lol.
I did not build this truck, I just put a lift, new wheel face, bigger tires, and new Skins on both these Dodge rams. One is a Red 3rd gen Dodge with a 4-6" lift, the second is a 2nd gen White Single cab Ram with the same lift and tires. Thanks to the builder of this truck, it\\s a great platform.
This truck is really fun doing slow technical stuff offroad, it performs like a real truck.
Also the 5th wheel hitch I raised to high and the editor kept freezing on me so i couldnt get it back lower, but the suspension isnt setup to tow, you need to stiffin the rear suspension in the truck folder, but this is more of a offroad truck. You can put these skins on the stock lift truck and stiffin the suspension in the rear for a great tow vehicle. Either way, enjoy the new look and style of the Dodge.