Mobile Hospital reskin of BigBoy's Buessing Burgloewe UM Moving Van. Released with permission. Used as a mobile emergency room for large incidents. I upgraded the brakes to make driving it survivable but left the power as is. It is a huge vehicle so it's not a speedster.
A set of standard shipping containers--both 20ft and 40ft.
- Fully stackable and stable to at least 3 high.
- Ropable at each corner both top and bottom
- Contacter points enable interlocking stacks
Place in Vehicles folder in your My Docs section.
This is my 1st real mod project and decided to do something simple before going on to bigger things. Next step is making a 20ft, 40ft and adjustable trailer to haul these beasties as well as maybe a small-scale cargo ship or barge setup. Dock crane will be the last big thing on the list.
Special thanks go to Lenni for his help in getting them to stack right. Tommylommykins for the layout based on his 45ft box trailer.
As this was a learning process for me, I'm sure the .load file is a little messy and there may be better ways to do this and with less nodes/contacters--but it works. No permission needed to disassemble, mangle, tweak or reskin, just give credit where credit is due.
Here is a Beetle Pack. It has the original beetle by SolidGranite and my crawler version. The original is untouched. The crawler has some very twisty suspension. It also has 4 wheel steering so it's not road friendly, at all. Credits go to:
SolidGranite for the awesome car to build upon.
CrazyJoe for thw Rims,
Kitteh, for his wheel band
jakebecwar (me) for the suspension mod's and putting it all together. I also added headlights! Have fun and I hope you enjoy! Put in My Doc/RoR/Vehicles or Packs.
This amplirollpack consists out of one flatbed load and one ampliroll with a generator on it. The generator has an engine so there is smoke (I suggest slamming it into 3rd gear going full-throtle and pressing enter to get out the smoke will continue while your not in there).
Note: This is not some kind of mod, it is build from scratch by me and only me.
My bad... This is a reuploaded version, as the jet was facing the wrong way ... lol if their are anymore questions or sugestions, feel free to PM me, and I'll see what I can do. By the way, the same people made this one as the original!!!! (turbocharger and jasper) lol, sorry about that....
So finally here are my cargo dollies.
They fit well to my Rofan ZD4 tug.
This pack contains three different loads:
-cargo dollie empty
-cargo dollie loaded with cargobox (make sure to press "o" befrore driving)
All have contactable submesh etc...
The dollies have a 4-wheel-steering and can be hooked together. This is why they are enterable.
I hope you like them.
International 4300 DuraStar Wrecker-FIXED VERSION
this is a great wrecker, it can do almost any job
flashers: ctrl 1, ctrl 2,ctrl 3, ctrl 4, ctrl 6
f1,f2: main boom
ctrl f1, ctrl f2: legs(hidden)
Base truck: box5diesel
flares: qer ,me(mostly qer)
meshes:aivar(boom,wheellift), 1crash007(body), Me(hooks)
support: qer, aivar
Thanks to all who helped on this wrecker!
Hello, For those of you who liked my last upload, and I mean you, urmysin, you will LOVE this one, It's a pack of rock crawlers... which you can feel free to modify without my permision, 'cause I only MODDED theese, and did not make them. This pack contains:
1. a hummer crawler mod.
2. an F-350 rock crawling mod, original f350 was made by Matt3865, sorry about the confusion
And lastly, a trophy truck mod, with ONLY softer/widened suspension. Oh, Yeah! i raised it too. (the original was made by box5, as I am a HUGE fan!)
TREAT THEM LIKE CRAWLERS, NOT BAJA RACERS! I.E; GO SLOW, DOOFUS!!
The hummer and the F-350 ARE a WIP, work in progress, so, Don't come crying when one of the explodes into a million pieces, or looses a wheel... :-)
P.S. the second pic is SUPPOSED to be the hummer...
f1 and f2 for the front. F3 and F4 for the rear. It has commands and shocks so it's a much smoother ride and helps with the bouncing! I painted the skin (and pain stakingly did a pinstriping), did up some custom rims (wheelfaces), tinted the windows and put a mural on the front
CREDITS GO TO:
Bonehead: for the great original
Phillzilla: for making the back-end setup and answerin all my questions, and everything else
Trampus9: For making the UID and beta testing
Tampa: for Beta testing and making sure it works
THIS HAS IT'S OWN UID so it will not over write anything!
There is one beam that breaks if you contract (lower) the front commands to fast, other than that there seems to be nothing wrong with it. But you really have to lay it out hard to break it.
Would love to heat what you think! http://forum.rigsofrods.com/index.php?topic=20258.0 I think
Here is my new Rofan ZD4 Tug.
-managed material flares
-working switches inside cab
-gauges etc. inside cab and working steeringwheel (finally it moves into the correct direction; thanks to Lenni for help)
Thanks to Sushi, who allowed me to use some values for engine and shocks.
This is a reskinned, redone dodge charger. I have made a new damage texture which is pretty real-looking. This car includes a glossy lime green paintjob
with the classic stripe on the back. This is Bonehead's dodge charger that was modded by Slowride, and then redone by me. Enjoy the car!
Bonehead- the car
GTR34 (me) - redoing Slowride's mod charger (which by the way is awesome)
It is a mod for agora S and agora L bus, i add a ''neon'' in this.
to instal: put it in my documents/rigsofrods/vehicles/
press "N" to tur on the "neon", press "+" for turn the terrain in night mode.
Have 4 colors of the neon: blue:azul,red:vermelho,green:verde,yelow:amarelo
Eu Modifiquei estes onibus colocando um "neon" em baixo dele.
para instalar: coloque todas as pastas no local meus documentos/rigsofrods/vehicles folder
para acionar ligue as luzes precionando "N" e aperte "+" e segure ate o terreno ficar de noite.
tem 4 cores de neon amarelo,verde,azul e vermelho.
- meshes made with great care and attention to detail
- animated suspension (includes leaf springs and shocks)
- animated steering link
- animated drive shafts (no they dont rotate. just flex with the suspension)
- detailed meshwheels and rims
- custom sounds (includes jeep starter and engine sounds and a custom crash sound: warning these are 'eh' in terms of quality. i know no one thats owns a jeep. and had to record off the internet. google video FTW!)
somwhat of an interior (made to look good from drivers perspective. and from outside looking into the windows) which includes
- working dashboard gauges
- working steering wheel ( yes its a new steering wheel in an old jeep. i like it better then the old ones)
- custom jeep seats
- flares (headlights, brake lights, blinkers and reverse lights)
- comes with all the 0.36 goodies including
- specular textures (real world reflections)
- damage texture
- antena bounces around and bends wile driving.
An updated version of Mr X's Peel P50, I have added sounds, touched up some textures, packed the whole bonus pack, released shortly after the original release, together in this file. There are 2 police cars, both have their own custom sirens.
The SFPD cop car I made is included in the pack, as well as the Crane version with a custom paintjob.
The race versions have a 9 HP pull-cord ignition Go-Kart engine making it fast enough to add a lot of oomph to the small car.
The normal road versions (including police, crane and tank) have a 50cc Vespa engine, while the starter sound is from my father's BMW F650 GS motorcycle.
Credits go to
Mr X for the vehicle
Zipppy (me) for sounds and texture touch ups
McReed for the tank version
Aivar for the camera fix
*****NOTE: Most features will not work in 0.35, only the camera fix and texture updates will.*****
If a previous version is installed, please remove it, as this may conflict.
Installation on 0.36 and above, is by saving the .zip archive to "My Documents/Rigs of Rods/packs"
Installation on 0.35 is by either extracting the files to "Rigs of Rods 0.35/data/trucks" or by saving the archive to "Rigs of Rods 0.35/packs"
The images taken had a lighting bloom mod active, in case anyone wonders.
Haven't been on the RoR scene for a while, and this is my third (or fourth?) published modification. This package includes all three of Box5Diesel's 1st Gen. Dodge Cummins vehicles; only the wrecker was modified, however. I added S/T/T (Stop/Turn/Tail) lights to the lightbar, attempted (but failed) to add lower taillights to the chassis (it's meshed, making it hard if not impossible to add flares down there), plus changed the fancy blue-blinky lights into white, non-blinky work lights (operable via CTRL-2 (rear) and CTRL-3 (front)). Additionally, I modified the timing of the orange strobes to provide for a more realistic, and interesting, pattern. I amped up the braking power a little as well. All credit goes to Box5, as all of his vehicles are of excellent work! If you've downloaded the original set of vehicles, this package will cause a conflict if you don't remove it (sorry).