ohh btw - it supports skinzip..
but a minor bug in ROR will kill the videocamera as soon as a non-default skin is selected..
the videocamera works only with the default skin!
sorry..
credits:
NB: me
meshes: me for all except the engines wich are made by Deodat CC0
sounds: uboataces.com and me
textures: cgtextures.com and me
Right now it can only drive (on water of course), there are no rope able points, ropes, or anything. This is just a basic boat, I made from scratch, to learn to make boats work. It is stable, and does not take damage easily. It is not fast, and wobbles like jelly. The inside camera is cockeyed. It has lots of issues, but it hasn't crashed my game, it floats, and it is controllable.
I made the hull, model, and texture.
This is my first version
If anyone can give me advice on fixing any of the issues, please let me know, especially the crocked camera.
It is a containership, it's name is "Cargo Princess"
there is place for either 7 of those 40ft containers or 14 at 20ft.
I'm not sure if also other containers fit - didn't test that..
The max speed is about 28kn.
the ship uses 65 ties to lock down all containers and it's net weight is about ~96 tons.
(Note: the name of the map can be seen at the end of the video)
You may mod it use it and crash it as much as you like!
Consider this ship "Open Source" like Rigs of Rods..
authors:
N/B: me
boat hull: me
Bridge-Mesh and skin: it's from a tanker-mesh, I found as a cc0 3ds file from 3dxtras.com - I added the interior and transparency to windows and resized it.
ROR-Team: Please fix the bug with custom sounds for boats soon - I would like to add some.. - thanks in advance.. :-)
This is my MS "North Star"
I only wanted to test whether i can build a nice driving ship in RoR.
But it works so fine (in my opinion ) that i has uploaded it for you.
The ship is inspiratet from the "Adler V" from the shipping line "Adler Schiffe" from north Germany.
The textures,meshes and the node/beam chassis are made by me.