Browsing tag Racing, found 19 matching files. (4 pages)
Download all 24 files: Racing.zip (about 159.44 MB)
Well here it is. The official release of my not-so-official FJ cruiser.
I worked nonstop on this car for a year and a half, and gave up about 6 months ago due to just loss of interest.
I had been talking to some friends recently on the forum who said they would really like to see it tidied up
and released. I dont exactly have some long drawn out story about how it got to where it is. It was really just
a huge learning experience. but finally decided to let it go because I lost all of the original files to the mesh.
I suck at writing. So heres a list. :|
pictures to the left- taken an edited by my main man, Ferrettank!
Known problems are as follows:
Missing quite a few meshes. (Mainly suspension pieces)
Interior is incomplete.
And there is a material bug with it on Deags Trail Island map. For whatever reason, the tires are yellow. I cant figure it out...
This was my first try at animated props, flex tires, and flares, so it is what it is! Hope you enjoy it.
Also, modding, do as you wish, post pics as you wish. I dont really care. But if you'd like to release any of your mods (and credit me ;D), please ask my permission first.
23 Comments, add comments here.
This is the final and last version of Nissan 350Z for Rigs of Rods.
Even if the original submesh model of this car is more than 2 years old its still a headturner!
Since then I edited the nearly everyday to make it look, sound and feel like its real counterpart.
Here are the most important notes:
- the body and suspension is a RoR classic setup made out of a nodes, beams and a submesh
- the engine is tuned to behave like the original one
- the transmission should be shifted manually and has real gear ratios
- the car can easely go to 250 km/h
- the suspension is set up for both drifting and highspeed stability
- the sounds are carefully collected and mixed so can get that good V6 sound in your ear
- i havnt include a tire sound. it got annoying after a while
- there is also a roadster/ convertible version in the file
- and many more things...
I havnt a specific forum tread for this car. If you have questions or want to mod the please PM me.
Enjoy this car!
9 Comments, add comments here.
Here is the Derbymutt INDUSTRIES Golf Cart.
Included in the pack are 13 versions, 3 Stock Carts, 3 Offroad Carts, 3 Racing Carts,1 Driving Range Cart, 1 Supra Cart, 1 Hummer HX Cart, and 1 Apocalyptic themed golf cart.
All carts are fully meshed, collidable, have fully functioning interiors with gauges and steering wheels, adjustable hitches, and 4 interior cameras plus some other things I may have forgotten to mention.
All components of these carts are done completely by me.
Different carts can be selected upon spawning via the selection system (drop down on bottom of spawn menu).
F1/F2 = adjust hitch height
Beta tester list:
0.36 does not work(confirmed by mywolfman)
0.37 works (confirmed by me)
0.38 works (confirmed by me)
0.39 works (confirmed by PsychoDog)
0.40 does not work (confirmed by Mythbuster)
|Average Rating:||Tags:||4x4, Allwheeldrive, Heavy Duty, Crawlers, Racing, Street, Offroad, Offroad, Light Vehicles, Land Vehicles||
Downloads today: 8, all time: 6117
11 Comments, add comments here.
Derbymutt INDUSTRIES Lawn Tractor
LGxDevil: Beta Tester
cartowndriver: Beta Tester
DarthCain: Beta Tester; Support
A 1980's style Riding Lawn Tractor for mowing lawn and hauling stuff.
Current Tractor List:
Derbymutt INDUSTRIES Lawn Tractor (24HP, 30HP & 300HP Versions)
If you ask permission, I'm fine with it. What I don't need is numerous, random mods made of my content without me being aware of their existence.
The steering looks like it breaks. It doesn't. That is how it was designed.
It is 10MB because of massive jpg files for textures.
2 Comments, add comments here.
(updated on 6/2/11)
a mod to box5's trophy truck (not on the repo, but a dead thread)
wieghs about 1.43 ish tons
the full fender version has meshwheels off the prerunner
the other version has "stock" higher fps wheels
Brickman-v8 engine mesh
here's the WIP thread
(off to a bad start )
beam/node defaults reworked
custom sound (thanks Gabester)
4 Comments, add comments here.