This is my latest map, Mt. Aasb. I released it on the forums a while ago but I thought I'd upload it to the repo. It's a really big mountain. You spawn on the top. The challenge is to get to the bottom without dying, rather like Mt. Everest; however I made the mountain a little shorter so you can get complete destruction of your car without having to wait ten minutes. Give feedback please, thanks!
This is my first attempt at making nice looking terrain, it still has some issues with FPS but does come with an FPS version.
Brutal Valley is designed mainly for off-roading with about 1 km long rock course and other tracks, but it is also good for driving, rallying or hauling.
Comes with 6 versions:
Brutal Valley (Standard)
Brutal Valley Wet (Hard)
Brutal Valley Dry (Easy)
Brutal Valley Fps (Standard)
Brutal Valley Wet Fps (Hard)
Brutal Valley Dry Fps (Easy)
Flex ramp is by Dennis-W.
Textures from Google images.
Trees/bushes by LJFHutch.
Bogs by MICRACER.
Caelum settings by Brickman.
Rest by Straubz.
Thanks to all my Beta testers that helped along the way.
If you wish to view some of the development or post your comments or any problems you find please do so in the thread Brutal-Valley
My new crawler.
i called it Beams Glory beacose i think it turned out very nice using only beams, and this car glorefies the "old school" beams.
to get the colors correct you will need to extract the material file i included in the truck's zip into the materials zip in resources folder that can be found in the main RoR folder (not the one with all your addons).
the reason i modefied this mat file and didnt created a mat file for the truck is so i can paint my truck's beams fast and easy with so standart colors i created. take a look in the file to see what other colors i made and add you own.