This is a off road map that features a 200m high mountain with several challenging tracks.
Credits:
Straubz(me) for the terrain and mesh placement.
LJFHutch for the rocks.
MICRACER for the rest of the meshes.
It's a quarry-style map. One of the first I made for RoR, converted from 1nsane. I spent a lot of time some years ago to sculpt this map for making it interesting with trucks and rock crawlers. I don't think I will work on it anymore so here it is if you like it.
Warning: everything except the quarry part is rubbish - you've been warned.
this is the extreme offroad version of the toyota 75 serie
thanks to i_so_live_here for the orginale
its made to crawl and bogger
when you use the diff lockers put them off when not needed
and dont give full power or it will spin its wheels and loos traction
i made a rollcage on it
and put bigger wheels on and lifted it
This is a very FPS friendly arctic map I made in L3DT. It looks great in 0.36.2 while driving the offroad S10. It's only 1025x1025 so it's not huge but not tiny either. This is also my 1st upload so don't expect it to be the greatest map in the world. I will add a truckshop when I get the chance to do so. BTW, this map was tested on an Intel Pentium T2080 Dual core processor and a Mobile Intel(R) 945 Express Chip Family.
castlegreen was inspired by the 1998 game Viper racing game developed by MGI.
it was always one of my favorite tracks to drive on among others.
if you find any bugs post them on my castlegreen forum thread here castlegreen-from-viper-racing comments are more than welcome or other ideas for terrains.
im working on a few others and like to know peoples frame rates so i dont over do it.