DS9 Off Shore Crane - Science Research & Salvage
Belongs to the DS9 Submarine!
It features:
- a 2-bridged overhead crane on the water
- sidewarts extendable main booms to unload onto the land
- a car/cargo deck that can lock down loads and cars.
- a car ramp to drive on/off with vehicles..
- hooks that go under water to pick up sunken ships or loads
- side-thrusters for better manuverability
- underwater flares to see what you lift at night..
it can lift/transport/unload at least 70 tons!
I haven't tried heavier stuff..
This Crane is opensource - do with it as you like..
Submarine Deep Sea 9 - or DS9
For Science and Research..
speed: ~16kn
divedepth: all the way down to 30 meters and beyond..
features:
- crane arm to salvage crates, cars and other stuff.. - I lifted 1.7 tons with it.. probbably goes more..
- cockpit with 4 windows to see, what is around under the water..
- trailer-interface - is needed to load it on a trailer for land transport
- some nodes to lift it with a crane - you need something like Demag ZKKE
- tower-camera
- periscope-camera
the zip contains:
- submarine DS9
- 3 FPS versions with reduced quality or even removed some cameras - made a lot difference..
- trailer-interface
Maps release pending - WIP:
Submarine World 10 - The Ocean 2 (discussion here: The-Ocean-2), Submarine Cave 01 - The Maze
check the forum thread for updates
This submarine is open source - do with it as it pleases you..
credits:
textures: cgtextures
mesh: me
N/B: me
Thanks to my beta testers..
coen273, hotrod55, RangeRover184, Raydan, kheridr
Also thanks to the helpfull members in the forum thread..
I'd like to mention: Miura, DODGE charger, Aivar
POC Tech Demo: The DiveAmant, Dive Technology without cheating
This is a POC "Proofe Of Concept" - NOT a seriouse vehicle..
If you run into any trouble with it, or have questions about it's functionality, follow the link below to the forum thread.
the fish swims automatically by using triggers..
the steering is bad - true story.
the speed is slow
To steer, the best is to use manual tail controlls and use them asymetrically - that turns it..
it can dive quite deep . but it does not like ground collision while the triggers are working..
The Balancing is adequate - it can hold it's depth quite well if you adjust the density/SideFins with gentle consideration..
Don't come and say "it can't do anything but swimm and dive" - it's a fish - what would you expect?
LOL
ohh btw - it supports skinzip..
but a minor bug in ROR will kill the videocamera as soon as a non-default skin is selected..
the videocamera works only with the default skin!
sorry..
credits:
NB: me
meshes: me for all except the engines wich are made by Deodat CC0
sounds: uboataces.com and me
textures: cgtextures.com and me