The Track Network:
-Fully controllable Points (f3/f4)
-Bridges
-Straights
-Left & Right Curves
-Stations
-Goods Loading Ramp
-Collision Meshes
-Custom Non-overwriting N Helens Map
Installation:
-Simply place the .zip in your: My DocumentsRigs of Rodsterrains
-Does Not Overwrite
-Unique N helens map
Credits:
-Custom Sounds from the Free Sound Project
-Original N Helens Map by Pricorde etc.
-Everything else built from scratch by me, Al T.
-Thanks to the beta testers, coco for help with the engine and everyone on IRC for help or suggestions.
Usage:
-Take corners no faster than around 40mph.
-Doors controlled by f1/f2
-Points controlled by f3/f4 from the trains (must be very close)
-Directional Lighting controlled by (,) and (.) or the indicators.
-The trains are allready on the track.
*Do not release a mod of this without my permission*
Melroe M-880 Prime Mover
This is a prime mover for real heavy loads build out of a former wheeled skid-steer dozer. Like the real thing it does not have any suspension but a lot of power ;-) .
My RoR model features some animated parts like the cooling fans and levers inside the cab as well as some custom sounds.
Mesh and N/B all by me, please do not upload any mods without my permission, thanks :-) .
A pack of flatcars (standart 40ft, bulkhead 40ft and heavy weight 8-axle), all come with different skins.
The couplers can be locked/unlocked (both sides like on my ALP!) with the bigger lever at one end, on the other end there is a lever for the handbrake. Grab those with the mouse, you do not need to enter the waggons
Known bugs:
If you enter a flatcar through the vehicle selection menu game will crash if you try to exit the flatcar, simply change into another enterable vehicle via the menu and exit there.
Thanks to:
sputnik_1 for helping me with adjusting the node/beam.
This is a chevron skin for the international 4700 & tanker trailer by trevor. simply replace the original files with the files in the pack and there you go. enjoy!
Starling 911, this is Starling Engine 1 responding. Yes ladies and gentlemen, I this is my first upload, and I have made a skin for the KME Preditor by Cydvx and Pascal. With Cydvx's permission I am releasing it. Now mind you this is a Standalone skin, Instructions are in the zipfile. they should help you.
Credit: Cydvx and Pascal for the original KME and Blank skin
Milan42 (me) for the Starling Engine 1 skin. Hope you like it.
Terrain description:
This is a desert island, it has no roads but tracks are marked with washed-up logs. There is a few very small settlements dotted around the island.
You start on a peninsula in the midde of the bay and drive across the sunken bridges to get to the island.
You'll need a decent offroad car as there's a section where the track dips underwater, and quite a few large mounds in the roads (where I didn't quite do the heightmap right lol)
Credits:
LJFHutch: Every single non-default object in the terrain (most of the objects I have taken from his Greece map).
PsychoDog: The actual terrain.
F1 Terrain Creator: V1.2 uses trees from the F1 Test Track.
Enjoy.
V1.2
Some fixes and improvements to the island. For the full list of all the edits read the readme. The main edits I've made is to the sunken bridges on the penninsula (I've got rid of the log section since that caused some problems when you drove over it) and added a couple more tracks and buildings. Also added some crops to the farmers field so it's not just green ground any more.
Never released Versions 1.1 - 1.19 because I didn't think there was a big enough change to justify a reupload, so this is the first update. Please tell me if I've screwed anything up that was correct in V1 and I'll fix it.
This works best with 0.38.67. If you use 0.39 there may be some extra bugs (e.g. I had a lot of collision problems when I tested with anything newer than 0.38.67) and things may not look quite right. No fixes are planned for obvious reasons (0.4 is going to be the next release, not 0.39).
*PLEASE DELETE THE OLD ZIP (Zyk.zip) BEFORE YOU DOWNLOAD THIS ONE!*
A Dutch skin for the Mercedes Atego Metz aerial firetruck.
It's a skin based on the Mercedes Atego from the fire department of Middelburg, Zeeland in the Netherlands.
I have tried to make it as real as possible, but because this firetruck is an older Mercedes Atego version than the one in use by the firedept. I could not exactly reskin all parts correctly.
I hope you like it!!
Pedro (Atego Chassis)
firepics (Firetruck body etc.)
Lenni (Nodes/Beams)
Ruben (Dutch skin)
Install: Just overwrite the files in this .zip with the .zip of the Mercedes Atego aerial firetruck
ZIL-135 BM-27 Uragan 9P140 launch vehicle and ZIL-135 bare chassis version
UPDATE 2:
- if you downloaded before 2011. december 21. 19:00 GMT (or anytime before this note appearing) please REDOWNLOAD. Otherwise you either won't have the fifth wheel version at all, or the one with bugged wheels. Sorry for the inconvenience.
UPDATE:
- fifth wheel version included. Keep in mind though, that most semi trailers might not fit it because of it's different position compared to normal semi tractors.
- the tires and rims are separate objects now, hence the rims won't flex anymore.
- custom engine sound. Sampled from actual Zil-135 sounds.
- some more skins.
i guess i can say merry x-mas now...
highlights:
- normal mapping
- detailed exterior, flexbody, damage textures
- 8x8 drive with a unique wheel and steering layout
- good off-road capability, and no irrealistic performance
known problems:
- alternate skin selection does not show up the first time you select it, only second time. Must be a RoR caching issue.
- when alternate skin is selected, material flare bindings (lights) do not work. This is confirmed to be a problem with the *.skin system.