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 (updated 4 days, 16 hours ago)
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This is a Thomas Saf-T-Liner HDX and my first vehicle I have done all of the work getting it in game.
This is (as far as I know) RoR's first flexbody school bus! 
The project is ongoing, so expect issues followed by fixes that cause other issues.
(Official Release 1.0)
Changelog
~I fixed the steering grip issue. Rest assured, now when you steer, the bus will obey. :P (Thanks Brickman!)
~Fixed the submesh section (forgot to add 'cab'). You can now destroy other cars with the bus. 
~The bus no longer quivers (was causing the prop placement to be messed up)
Known Issues
~The front wheels aren't balanced (noticeable at high speeds).
Backstory:
Ever since I joined RoR I've loved modding buses, and am one of the few 'bus people' who is sick of seeing a *BRAND NEW* CE300 mod every week... In order to make up for it I decided to make my own bus that was different, original, and somewhat high quality for my experience level. So I decided to make an HDX, because type D's are rare in RoR and it is very easy to model.
Don't bust my chops about it, its my first vehicle I've ever made.
Special Features:
-Animated props (including openable e-door and driver window)
-Flexbody (non-FPS versions)
-Working mirrors
-Changeable textures all over the bus (main body color, roof color, rim color, seat color [comes with pre-packaged seat textures], window color/tint, crossing guard front color, and bus #.
-TC, ABS [off by default], Slopebrake
Planned features:
-Working fans and other random animated props (after 39.7 is released)
-Under-body (currently there are no axles or anything)
-Fix the spikes on the bottom of the mirror
-Other small adjustments
-Convert all textures to DDS (my DDS plugin for photoshop doesn't work so it is easier to save as png for quicker editing)
Credits:
Sirendude2011- Making the n/b
School Bus Fans & School Bus Builders group- critiquing and suggestions
Nickster7- Meshwheels
TC2000FE- Engine sounds
Carsonj493- Mirror mesh
graysonk95- meshes, tuning n/b, etc, etc, etc, etc, etc, etc, etc... [everything else]
(Let me know if I forgot you)
Enjoy! 
*DO NOT MOD OTHER THAN FOR PERSONAL USE* PERIOD. |
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34 Comments, add comments here.
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This Is a Crawler Chassis.... it can plow through tough terrains like Green Acres...
Author- rahulroy9202
Link to further discussion: Didn't create a dedicated thread for this..
but you can post your views here- JEEP-WILLYS-1942
your feedback is very much appreciated...
Features-
1.> 4x4.
2.> Lockable Differentials.
3.> Traction Control.
4.> Very good articulation.
you are free to use this as the base for your creations as long as you credit me... |
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One Comment, add comments here.
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This is a node-beam structure for a JEEP WILLYS 1942...
It is a good off-road vehicle (rather call it a Node-Beam Structure)...
If anyone is interested in finishing this, please let me know.
credits- rahulroy9202
and
I would also like to thank my buddies KaptainKrunch97 and Blazinator and Creak for their support.
latest version of this vehicle fitted with a mesh can be found in the following forum...
For further discussions visit-
JEEP-WILLYS-1942
Features-
1.> 4x4
2.> Lockable Differentials
3.> Traction Control
4.> Very good articulation.
etc...
It was sitting on my HDD without any progress and it wasn't laying eggs... So it was time to release it.. |
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4 Comments, add comments here.
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This is my mod of my previous mod called (MTVR2). This is a purely off-roader truck, it has 10 wheels and go's just about anywhere. The original version of this truck came with older versions of ROR so anyone who has used ROR for a while should remember it.
whats new:
More fps friendly then last version
locking diff's
reworked all the suspension with "shocks2"
removed "wheels" section and added "wheels2"
added a steerable rear axle
added grip nodes to the tires
truck now floats
can now change the PSI in the tires
This truck is not a looker and isnt meant to be, its meant to be a usable vehicle, it go's anywhere in ROR you want and will in fact climb up vertical walls. This truck is almost indestructible even after being drivin off a cliff usually a collapsed wheel is all that happens. It has so much torque and traction that if you give it full throttle from a dead stop in 6th or 7th gear it will wheelie up and over backwards. You can still tow trailers with it just hook them up to the receiver and lock it down with L. |
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One Comment, add comments here.
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 (updated on 21/12/11)
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here he is again the caliber ,because it was not on the repository I've uploaded it again
I've updated him, now he has differentials, Antilock Brakes and Traction Control
Credits: mcreed
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2 Comments, add comments here.
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hello, this is my newest trailer for RoR.
I have given him a new mesh that looks a lot better than the old version of the trailer

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No Comments yet. Add some here.
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 (updated on 31/8/11)
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WOODEN CRATE PACK
This is a pack of wooden crates. I have attempted to make them sort of high-detail and I think I have succeeded for the most part. There are many variations inside, so look at the list below. In the future I am willing to make more requests for different versions. These crates have a 'hooking point' for cranes and also have 'ropables' so you can fasten them to other vehicles. They also include a submesh so they can be contactive with other submeshes/contactive structures. They emit really good framerate because of the simply-low node/beam count. They can be used in groups without affecting your framerate heavily. There are many versions, too.
Normal (OSB)
IKEA
THW
UN (UNHCR)
U.S. Army
TNT Crate
Radioactive biohazard
DHL Express
Soviet Crate
CREDITS
Beolex - 3D Modeling/nodes & beams/texturing
Venem - Assisting with beam color
DISCUSS |
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5 Comments, add comments here.
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 (updated on 4/7/11)
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Hello, this is a terrain that Prt Audiman made for me. I asked him to make a map that would be great to drive a school bus on. I also wanted it to have good FPS and look nice and lush like Florida does. The result, was khadnerville! This terrain features several schools as well as houses, a mechanic's shop and much more (Full list below). This terrain (When using sandstorm and low settings) gets good FPS even with the non-FPS version.
Features:
- Several schools
- 2 industrial areas
- A mechanics shop
- A small town
- Numerous houses
- One 8 lane freeway with off/on ramps
- A Trailer park
- Gas stations
- School stadium
- A bridge
- An airport
Flaws:
- Your vehicle sinks into some of the roads.
- There are some holes in the terrain that make it look like an earthquake came through.
- The airplane spawner does not work.
- You can not spawn more then 2 vehicles on the terrain.
- Some of the roads are messed up a tad.
- The repair shop is missing its' textures.
Credits:
- Prt Audiman for creating this terrain.
- Brickman for objects he made for his OpMap mod.
- Box5diesel for objects he made for Baker Ranch.
- Silvermanblue for fixing the 'invisible walls' problem.
- Dajourn & Mirfi for other random objects
- Me for the idea.
Beta testers:
- Cbp123
- 09ICCE200
- Csxgp38-2
- CProgrammer3088
UPDATE: The bus depots have been removed and now there are no more 'invisible walls'.
NOTE: If anyone is having FPS problems try lowering your graphics settings starting with vegetation. If none of this works contact me via the forums and I will see what I can do. Please be as detailed as possible.
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6 Comments, add comments here.
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