YOU MUST HAVE AT LEAST RIGS OF RODS 0.38.33 TO USE THIS CAR. THIS CAR WILL NOT WORK IN AN OLDER VERSION OF ROR.
Updated with improved suspension, handling, and crashing behavior! The exterior camera is also now correctly centered on the car.
Gavril Zeta by Gabester
This is a compact SUV.
Six versions:
2WD
SWB
LWB
Crawler
X
R
Features:
Realistic performance
Detailed flexbody
Separate detaching parts (hood, doors, trunk, fenders, mirrors, and bumpers)
Collidable submesh
Full interior
Stable on-road handling
Excellent off-road capability (except for the R and 2WD)
Flextires
ABS and traction control
Meshwheels2 for sharper handling
Please DO NOT modify this without my permission. Thanks.
YOU MUST HAVE AT LEAST RIGS OF RODS 0.38.33 TO USE THIS CAR. THIS CAR WILL NOT WORK WITH AN OLDER VERSION OF ROR.
Gavril Omega by Gabester Now with meshwheels2, ABS, and traction control, as well as other minor fixes and improvements!
The Omega is an off-road sports sedan. Choose from three versions:
Omega Six - ~300 horsepower I6 diesel base model
Omega Ten - ~500 horsepower V10 with bigger wheels and lifted suspension
Omega Twelve - 600+ horsepower V12 with a lightened chassis, stiffened lowered suspension, and street tires
Features:
Realistic performance
Detailed flexbody
Separate detaching parts (hood, doors, trunk, fenders, mirrors, and bumpers)
Collidable submesh
Full interior
Stable on-road handling
Excellent off-road capability (except for the Twelve)
Four wheel drive on all models
Flextires
YOU MUST HAVE AT LEAST 0.38.33 TO USE THIS CAR. THIS CAR WILL NOT WORK WITH AN OLDER VERSION.
Updated with modeled panel gaps! Fixed UV mapping on Army version!
1949 Ford by Gabester
The 1949 'Shoebox' Ford was the first all-new design to come out of Ford after the war, featuring a stylish aerodynamic body shape and sophisticated independent front suspension.
Features:
Realistic performance
Detailed flexbody
Full interior
Collidable submesh
Custom sounds
Separate detaching parts (hood, fenders, doors, trunk, headlights, and bumpers)
Five versions (Club Coupe, Moonshine Special, Tudor, Fordor, and Indiana Jones US Army)
Flextires
DO NOT modify this without my permission.
You need a fast computer to handle this car. Requires .38.33.
added the following
5th wheel version with ball mesh courtesy of Diesel Smoke
light bar with working flares on all versions. CTRL-1 for flashing lights on light bar.
beacon on each version
light bar is from the repo thanks to dodge0359a
improved power,braking and hauling abilities.
UNIMOG 406
Been a long time in the works. Finally came to a spot I want to release it. No opening doors or dump bed, didn't wanna fuss with that stuff since I never use them. It has detail where it counts I think, in the suspension parts, texture work, damage, etc. Has a rear hitch for towing. Hope you like it.
Disclaimer:
-mods for personal use ok, but don't ask to release your super engine power lift kit mod, or to use the rims/tires on your vehicle to showoff, it ain't gonna happen, yo.
This is a FINALLY released pack of tow vehicles COMPLETELY made by Thatsnice. I recieved this file with the request of doing flares and easing up on the FPS Drop.
Authors: Thatsnice (Node/Beam, Meshes), PArescueEMT (Flares and mesh editing)
I am releasing this with permission from TN as this seems to be a sought after mod.
This is a 2006 International 4300 ambulance, made from Khadners CXT Ambulance. It's powered by a 7.6L Navistar DT466 which is attached to an Allison 2500 PTS automatic transmission
This is a 2008 International DuraStar 4300 ambulance. It's powered by a 7.6L Navistar MaxxForce DT and an Allison 2500 PTS. This is basically khadner's 4300 with Durastar and MaxxForce DT sounds
This is the Mercedes Benz Actros 6x6 pack.
This package includes 3 versions:
- version with no upper part
- version for hauling
- version with a plateau with a carcrane
It is version 1.2 in english; version 2.0 already planned..
Functions
All functions work by press once functionality, also winches, so when you press the extend button once, the winch will keep extending, until you press again.
F5-F6 Front Winch
F7-F8 Rear Winch
F9-F10 Doors
F11-F12 Drop sides
W Diff Lockers (Open, Rear Locked, Both Locked)
N Driving lights
Credits:
3D models, textures, N/B, truck -file and custom sounds are
by Masa
A shader script and a material script are by Box5Diesel.
Core beta testers and useful help: Braskus, Gabester, and many other forum members.
Thanks to all beta testers and to everyone else who helped me at the
forums.
Hey, This is a Undercover Police mod for the Box5 Dodge Ram.
If you have my 1st Version, Please Delete! Thank You
What Does it have?
-Flares CTRL+1/CTRL+2
-Sirens
-ABS/TCS/Slope Brake
-As Some Props
-Differentials Locked/Open
BIG UPDATE!!!
-Now are Gray
-Renamed Vehicle to "Dodge Ram 12v Undercover"/"Dodge Ram EXT. 12 Undercover"
-Fixed Description
-You Dont need to delete Original Ram
Credits/Permission
DODGE charger (Props)
HEMI (Props)
Box5 (Release)
tman 434 (Fixing the original skin as flares)
0429matthew (flares)
LGxDevil (Placing Props,Siren, TCS/ABS/Slope Brake, As other stuff)
This is the final and last version of Nissan 350Z for Rigs of Rods.
Even if the original submesh model of this car is more than 2 years old its still a headturner!
Since then I edited the nearly everyday to make it look, sound and feel like its real counterpart.
Here are the most important notes:
- the body and suspension is a RoR classic setup made out of a nodes, beams and a submesh
- the engine is tuned to behave like the original one
- the transmission should be shifted manually and has real gear ratios
- the car can easely go to 250 km/h
- the suspension is set up for both drifting and highspeed stability
- the sounds are carefully collected and mixed so can get that good V6 sound in your ear
- i havnt include a tire sound. it got annoying after a while
- there is also a roadster/ convertible version in the file
- and many more things...
I havnt a specific forum tread for this car. If you have questions or want to mod the please PM me.
Mesh of the uppercabin is made by Craneman
Other mesh parts are made by me
N/B axles are made by Craneman
what you get is:
Terex-Demag ac500 with ssl
Terex-Demag ac500 without ssl
Terex-Demag ac500 with 18m fixed jib
Terex-Demag ac500 with 30m fixed jib
Terex-Demag ac500 with 36m luffing jib
Terex-Demag ac500 with 60m luffing jib
Terex-Demag ac500 with 90m luffing jib
controls:
f1 or f2 = turn left or right
f3 or f4 = boom up/down
f5 or f6 = hook up/down
f7 or f8 = cab up/down
f9 or f10=counterweight systeem up/down press K too see it
f11 or f12=jib up/down
ctrl+f1 or ctrl+f2=boom1 in/out
ctrl+f3 or ctrl+f4=boom2 in/out
ctrl+f5 or ctrl+f6=boom3 in/out
ctrl+f7 or ctrl+f8=boom4 in/out
alt+f1 or alt+f2 = suspension up/down
alt+f5 or alt+f6 = outriggers turn
alt+f7 or alt+f8 = outriggers in/out
alt+f9 or alt+f10 = outriggers up/down
alt+f11 or alt+f12=cab turn
ctrl+alt+f1 or ctrl+alt+f2 = axle 5 lift
ctrl+alt+f3 or ctrl+alt+f4 = ssl up/down
ctrl+alt+f5 or ctrl+alt+f6 = ssl sidemoving
ctrl+alt+f7 or ctrl+alt+f8 = ssl ropes ssl till boomhead
ctrl+alt+f9 or ctrl+alt+f10 =couterweight boom up down only by versions needed with luffing jib
ctrl+alt+f11 or ctl+alt+f12=crab steer
i hope i have write all commands
look at the first post of ac500 topic for pictures how the counterweight systeem work (demag-ac500)
This is my selfmade Mercedes "Kurzhauber". It has good offroad capabilitis for a truck of this kind. Suspension and Engine are in a medium setup, so i hope everyone can have fun with this. There are Mirrors and Meshwheels prepared in the truckfile, simply activate them, if your machine has enough gfx power. There will follow more different versions of this truck.
updated version - some bugfixes
added 2 trailers, semi and turnaxle trailer.
did some mesh-updates....
Big thanks to Dodge Charger, Murkas and Auke1 for their help.
here is my Mack dump truck
credit
meshes,skins,nodes and beams,engine: negativeice
engine,skins Darthcain
sounds;voulk ( not used because i got better ones from jerald9000)
sounds:jerald9000
download the skinzip for more skins
controls are :
f1-f2 tilt hood
f3-f4 dump
f5-f6 raise/lower etra axle
Here is my latest Kenworth mod. This is a T600 "Anteater" which was first introduced in 1985 and was Kenworth's first aerodynamic truck and a very radical change from the W900 line. This specific model is powered by a C15 Caterpillar engine with a 13 speed transmission. It features a fully animated interior- guages, shifter, pedals and steering wheel. The truck also has diff locks for hauling heavy loads.
Huge thanks to Box5 for the original W900, Jerald for the sounds, Fidoj for fine tuning and everyone who provided support and motivation along the way.
In the pack is the photoshop file to create custom skins. The ambient occlusion names correspond to the truck names, i.e AO1 = T600_1, AO4 = T600_4, etc. (5 and 1 share AO1). When you save the skin as a .dds be sure you have the right AO layer selected and the others invisible, otherwise it'll be all screwed up.
Well here it is. The official release of my not-so-official FJ cruiser.
I worked nonstop on this car for a year and a half, and gave up about 6 months ago due to just loss of interest.
I had been talking to some friends recently on the forum who said they would really like to see it tidied up
and released. I dont exactly have some long drawn out story about how it got to where it is. It was really just
a huge learning experience. but finally decided to let it go because I lost all of the original files to the mesh.
I suck at writing. So heres a list. :|
Everything-me.
pictures to the left- taken an edited by my main man, Ferrettank!
Known problems are as follows:
Missing quite a few meshes. (Mainly suspension pieces)
Interior is incomplete.
No damage.
And there is a material bug with it on Deags Trail Island map. For whatever reason, the tires are yellow. I cant figure it out...
This was my first try at animated props, flex tires, and flares, so it is what it is! Hope you enjoy it.
Also, modding, do as you wish, post pics as you wish. I dont really care. But if you'd like to release any of your mods (and credit me ;D), please ask my permission first.
This is my newest projects and probably my best designed and nicest looking vehicle yet. I really tryed to push my abilities for this one and Im glad I did because it turned out great.
Thanks to my beta testers for all the feedback: DeGa,LJFHutch,ICEMAN[U.S.A], Fat-Alfie, Maku, and VeyronEB
Enjoy and feel free to post modified skins and pictures here Showtime-Buggy
Do not steal my meshes, N/B, or any part of this vehicle
Features
- Detailed meshes
- Accurate kinematics
- Realistic lifting capacity (refer to the board on the crane!)
Instructions
Start the engine and put the Crane in NEUTRAL!
- F1/F2: Rotate
- F3/F4: Trolley (use throttle to speed up if needed)
- F5/F6: Hook Up/Down (use throttle to speed up if needed)
- F7/F8: Extend/Retract Jib
- F9/F10: Raised-jib working angle
- Ctrl+F1/F2: Assemble/Disassemble
- Ctrl+F3/F4: Outriggers
- Ctrl+F5/F6: Legs
- Ctrl+F7/F8: Trailer wheel up/down
- Ctrl+F9/F10: Turn trailer wheel
- And as usual lock loads with "o"
You can also see the commands by pressing "T" ingame.
Basical procedure: Ctrl+F4 to fold outriggers; Ctrl+F6 once for legs, Ctrl+1 [NOT F1!] to display the baseplates, Ctrl+F6 again for legs. Then Ctrl+F2 to erect the crane automatically. Jib control is on F7/F8. Jib angle is on F9/F10. Retract automatically on Ctrl+F1.
Credits:
- sputnik_1: meshes, node and beam, sounds, textures
- BigBoy, Craneman, Lifter, Inviteds, Donators: testing and help, thanks a lot!