its verry heavy around the 75 tons you can tow alot of vehicles whit it
the controls are in the game by pressing the T.
it use wheels on the frontwheels, wheels2 on the rearwheels. For more grip you can use [ and ] to lower the tire presure of the rear wheels
credits:
eminox/HRVI
kuru
auke1
post here your ideas and questions for an next version
This is my 1964 Jeep Wagoneer.It is currently a rock crawler/mud truck.The jeep has working hydro's in the rear to stiffen the suspension & it also has a hitch just in case you decide to pull something with it.
Modifications-
1.> All four suspensions works like a charm... Flexing Good.
2.> 4x4 drive with traction control and lockable differentials.
3.> Weight of vehicle is revised.. CG lowered.
4.> Stable Wheels.
you are free to use it for mods or develop on this.
Just remember to give me credit.
This is my "Löschgruppenfahrzeug 16/12" in english a Fire Engine.
You can open the doors of the cabin and the equipment structure with the F1 to F10 key.
In the back of the truck is a hose reel that you should load up.
So you can move the holder up and down with Ctrl+F1 and Ctrl+F2 and you can change the angle of the hose reel (Ctrl+F3 and Ctrl+F4) so its a little bit easier to hook it up (with "O")
Credits: The truck is copletely made by me (the Fire Extinguisher in the cabin is from the Sketchup Gallery and the wheel texture from RoR)
///Deutsch////
Hier ist mein Löschgruppenfahrzeig 16/12 (LF 16/12)
Man kann die Türen der Kabine sowie des Aufbaus mit den Tasten F1-F10 öffnen.
Die Schlauchhaspel hinter dem Auto kann man anhängen (mit der Taste "O")
dazu kann man die Halterung mit Strg+F1 oder Strg+F2 Hoch und Runter Bewegen.
Den Winkel der Schlauchhaspel kann man mit Strg+F3 und Strg+F4 ändern.
Credits: Das Fahrzeug habe ich bis auf den Feuerlöscher und die Textur der Reifen komplett selbst erstellt
Authors: sirendude 2011 and various members for support.
This is a pack of all of the vehicles I have made in the past 4 months. All of the cars are N/B only, don't have submesh, and some have no engine tuning.
none of these vehicles float, and one car (siren's auto 12x12 special) has all wheel drive, all wheel steer, working reverse lights, headlights, brakelights, and turn signals (flares). Some vehicles have opening hoods and doors.
Vehicles in this pack:
a 6x6 pickup truck called "mud slinger" (includes a Monster Truck version)
a 4x4 pickup truck simply called "pickup truck"
a few muscle cars/ sportscars (they are "highway terror", "lancia delta N/B Car", "tire burner", and "muscle car")
a school bus
a few offroaders ( they are "rock locker", "redneckrickem's dune buggy" (a YouTuber's buggy), "traxxurator"+"traxxurator dump" and "4x4 offroader")
a motorcycle (it has training wheels for stability :P)
and an engine that uses negative shocks to run, just give it a spin with the mouse and it runs. (be careful it explodes after a certain RPM)
You have the freedom to do whatever you want to these vehicles, but give me credits for the vehicle's N/B.
To open a hood or door, press F1 - F4. These commands do different things like open and close a door or hood.
here he is again the caliber ,because it was not on the repository I've uploaded it again
I've updated him, now he has differentials, Antilock Brakes and Traction Control
ZIL-135 BM-27 Uragan 9P140 launch vehicle and ZIL-135 bare chassis version
UPDATE 2:
- if you downloaded before 2011. december 21. 19:00 GMT (or anytime before this note appearing) please REDOWNLOAD. Otherwise you either won't have the fifth wheel version at all, or the one with bugged wheels. Sorry for the inconvenience.
UPDATE:
- fifth wheel version included. Keep in mind though, that most semi trailers might not fit it because of it's different position compared to normal semi tractors.
- the tires and rims are separate objects now, hence the rims won't flex anymore.
- custom engine sound. Sampled from actual Zil-135 sounds.
- some more skins.
i guess i can say merry x-mas now...
highlights:
- normal mapping
- detailed exterior, flexbody, damage textures
- 8x8 drive with a unique wheel and steering layout
- good off-road capability, and no irrealistic performance
known problems:
- alternate skin selection does not show up the first time you select it, only second time. Must be a RoR caching issue.
- when alternate skin is selected, material flare bindings (lights) do not work. This is confirmed to be a problem with the *.skin system.
this is a heavily modified version of arthur_hucksakes model t.
this is my first mod
it is more controlable. it is 4 wheel drive.
it will go to speeds of 160.
i have slightly mod ified the bode by lengthening the trunk and changed the windsheild.
the ride hight was changed.
the suspension was heavily tuned so now it will go of jumps and go around corners easily.
i have modified the skin and took out the seats also.
UNIMOG 406
Been a long time in the works. Finally came to a spot I want to release it. No opening doors or dump bed, didn't wanna fuss with that stuff since I never use them. It has detail where it counts I think, in the suspension parts, texture work, damage, etc. Has a rear hitch for towing. Hope you like it.
Disclaimer:
-mods for personal use ok, but don't ask to release your super engine power lift kit mod, or to use the rims/tires on your vehicle to showoff, it ain't gonna happen, yo.
Here is another version of my Ford F-650 I put ford logos on it new rims and a blue strip on the side and that pretty much it. and it won't overwrite the RBP version. It is the same as the RBP truck just skinned differntly. Have fun with it
This is the finished version of the ERF EC14 Wrecker & Loader that i started many months ago.
It has new UID's so they are standalone to any other version's of these vehicle's.
I have added a winch to the boom now so it is easier to rescue cars. If you find any problems or have any suggestions please post them in the discussion (Link below).
As with the numberplates bieng English i have done them to be realistic & are from the Prefix era. With the 1st letter meaning the trucks age in this case. These ERF's are M reg' so are from 1 AUG 1994 to 31 JUL 1995. http://www.number-plates-car-registr...ion_years.html
I have created the engine to be realistic of a derestricted ERF with a top speed of around 90mph. The engine is more powerful just below its max RPM so when it starts to struggle accelerating just change up a gear & it will keep going.
Well here it is. The official release of my not-so-official FJ cruiser.
I worked nonstop on this car for a year and a half, and gave up about 6 months ago due to just loss of interest.
I had been talking to some friends recently on the forum who said they would really like to see it tidied up
and released. I dont exactly have some long drawn out story about how it got to where it is. It was really just
a huge learning experience. but finally decided to let it go because I lost all of the original files to the mesh.
I suck at writing. So heres a list. :|
Everything-me.
pictures to the left- taken an edited by my main man, Ferrettank!
Known problems are as follows:
Missing quite a few meshes. (Mainly suspension pieces)
Interior is incomplete.
No damage.
And there is a material bug with it on Deags Trail Island map. For whatever reason, the tires are yellow. I cant figure it out...
This was my first try at animated props, flex tires, and flares, so it is what it is! Hope you enjoy it.
Also, modding, do as you wish, post pics as you wish. I dont really care. But if you'd like to release any of your mods (and credit me ;D), please ask my permission first.
hi, here is a ford f-650 RBP truck i mainly worked on the front and back of it, i added a RBP grille, RBP diesel performance logo on the hood, RBP logo mud flaps, and RBP rims. All the credit does to the orignal authors. It has good susupension great for crawling and even baja yet hard enough to keep it stable, also large tires and a large which are good for mudding. so this is basically an all terrain ford, have fun with it. P.S the screen shot doesn't do it justice
Functions
All functions work by press once functionality, also winches, so when you press the extend button once, the winch will keep extending, until you press again.
F5-F6 Front Winch
F7-F8 Rear Winch
F9-F10 Doors
F11-F12 Drop sides
W Diff Lockers (Open, Rear Locked, Both Locked)
N Driving lights
Credits:
3D models, textures, N/B, truck -file and custom sounds are
by Masa
A shader script and a material script are by Box5Diesel.
Core beta testers and useful help: Braskus, Gabester, and many other forum members.
Thanks to all beta testers and to everyone else who helped me at the
forums.
Melroe M-880 Prime Mover
This is a prime mover for real heavy loads build out of a former wheeled skid-steer dozer. Like the real thing it does not have any suspension but a lot of power ;-) .
My RoR model features some animated parts like the cooling fans and levers inside the cab as well as some custom sounds.
Mesh and N/B all by me, please do not upload any mods without my permission, thanks :-) .
thanks to grayson k 95 for the help and thanks to him for letting me skin it this is the ce300 mod orig by grayson it has baldwin havens and original files only i will update it tomorrow or whenever with more skins all credit goes to graysonk95 and 1 % goes to me skinning
UPDATE: I've been working on a variation of my own and it's complete, or close enough. It is fully submeshed and will contact with other vehicles(that must to be contactable). It's sides and tail can fold down. The rear rollcage can be lifted using Ctrl+F4/Ctrl+F6. It has ties in the back so you can drive an vehicle into it. Unfortunately all the stuff I added makes it too "tippy" to carry a vehicle into water anymore but driving on land is fine. Also has a trailer hitch that can be completely folded away if you're not going to use it. All controls are listed in-game. Have fun.
This is an Tatra 813 pack I modified from Pricordes original versions and added "Wheels2" to all of the models so you can inflate/deflate the tires. Also updated to work properly in the latest RoRs release as it was having texture issues before. Use [ to deflate and ] to inflate the tires. This is not as easy on your system as the originals were. They were only about 1300 beams before, now each has over 2800 to properly simulate the wheels.
NOTE: You will need to enable advanced wheels in the configurator under the "CPU" tab to enable "Wheels2" in versions older than 0.38.33.
Please note the credits for the crane go josh (1239) who made the original.