This is my first attempt at making nice looking terrain, it still has some issues with FPS but does come with an FPS version.
Brutal Valley is designed mainly for off-roading with about 1 km long rock course and other tracks, but it is also good for driving, rallying or hauling.
Comes with 6 versions:
Brutal Valley (Standard)
Brutal Valley Wet (Hard)
Brutal Valley Dry (Easy)
Brutal Valley Fps (Standard)
Brutal Valley Wet Fps (Hard)
Brutal Valley Dry Fps (Easy)
Credits
Flex ramp is by Dennis-W.
Textures from Google images.
Trees/bushes by LJFHutch.
Bogs by MICRACER.
Caelum settings by Brickman.
Rest by Straubz.
Thanks to all my Beta testers that helped along the way.
If you wish to view some of the development or post your comments or any problems you find please do so in the thread Brutal-Valley
Updated with Proper Jaw dropping Alpha Bump Mapping
Something i have been working on for a very long time now.
Thank-you Al T. for making one of the biggest bridges in RoR.
Thank-you LJF Hutch for letting me use your trees.
Thanks to Miura for helping fix the Alpha Splatting Issues.
PrT Audiman for the Map and Placement of Objects.
If it crashes your game when loading a vehicle then play RoR as administrator, its due to imposters. nothing i can do about it.
This is the DS9 Map: Submarineworld 09 - "The Ocean" part 1
you have 4 large harbours for containers, passengers and other goods..
..a trainline, suited for container transport
a fire department and a bus-line with lot's of bus-stops..
a large and deep watermass with some underwater stuff to explore and salvage
not all is perfect - I made some mistakes that got obviouse too late to restart..
..I've fondeled around a lot - and I think it is now playable..
however - it is not quite what I had in mind..
REQUIRED Dependencies!! - the map won't work right without them:
- Demag ZKKE - for the harbours
- GGKRK02 - Crane for trainstation
- Trainvalley map
- Hyster Top Spreader - other train station
- Destructable Baricades
- Rock-Load
- some trains you like
- some busses/trucks you like
- some ships you like
- some submarines you like
Credits:
sputnik_1, DEMAG ZKKE & Railroad system (thanks for the help)
Redeye, bus-stops, bus-depot
jugendflamme, RORFD
donoteat, industrial buildings, cementplant
I dont know, distcenter (was told I may use it but have no idea who made it originally)
blendswap, the ship wreck, cc0
I've made:
train tracks, docks, industrial building 1&2, Trainbridge, Castle and the map
Since the base content is now shipped separately, here is Belgium on the repository for you to re-discover it!
It's the first map I ever made, it was originally for 1nsane. It has been converted to RoR with great success, in terms of details, height resolution, vegetation, mud and rocks. There are plenty of things to be done there. Each part is designed for you to have fun. It's mainly good for offroad.
I'd like to thank the following members for their help during this first map building, they gave me the RoR-love (I may shed a tear ;-) ):
Lepes
Tdev
Fat-Alfie
Box5Diesel
Donoteat
Most textures from CGTextures.com
(Old) Link for discussion: Belgium-map-*RELEASED-IN-THE-UPDATER* - Any question/remark/request for assistance should be posted there and NOT in the comments here
General advice for maps with vegetation: Run Rigs Of Rods "as administrator" since windows vista, otherwise the maps with vegetation may crash the game.
Hello. This is the last version for Verniocity, is, the last. No more updates for this, since it has everything now.
The interesting part of this map is that is an urban map, but not a flat map.. Anyway it have a long highway around the map, an offroad course, houses, fire department, so everything that an urban map need.
It have grass, trees, alpha splatting that give a nice look the the map..
Use direct X
Credits
RedEye Objects
yodel714 Objects
Therock1990 Objects+Exporting
Mirfi Trees
pedropp22 Some time ago he give me a help with the texture map, I think it's a nice thing to credit him
scania970 Heightmap, some objects, objects placing and other things
CG Textures Textures
Please watch this short video (Is updated) just 2 minutes
This is another version I made for Verniocity. It is compatible with the other one (the original one )
Anyway this version have the city with flood roads. A lot of objects are destroyed and there are trees, bus stops on the road and many other things!
This is a small terrain I made in order to stress test my objects' collision meshes and also as a test-run of a possible Greek terrain to be made in the future. It is almost exclusively a crawling terrain, you won't make it more than a few meters in anything two-wheel-drive and even non-locking diffs will make things difficult.
Thanks to everyone who's helped me and others out over the years, I and probably many others couldn't have done it without you.
All textures and objects were made by me using photographs taken by myself and you have my permission to use, edit and re-release them for free Rigs of Rods projects, provided you credit me, LJFHutch.
Hey guys, after so long time without updating this terrain finally i decided to give it a super great update!
This super update adds:
-Grass!
-A second version of the map which has Asphalt Roads! With landuse, so its configured to be like real asphalt!
For now my terrain features:
-2 challenging off road races and 2 asphalt races in the asphalt version.
-trees, houses, rocks, configured terrain textures with landuse and ground model, and grass!l
-good textures and Lots of Fun!
I know it needs more things, but it´s already good to have fun and to improve your offroad skills!
Real terrain name is Racing Mountain and not MtRace
Trailer Video ! ( Obsolete Now)
This is my 1964 Jeep Wagoneer.It is currently a rock crawler/mud truck.The jeep has working hydro's in the rear to stiffen the suspension & it also has a hitch just in case you decide to pull something with it.