I threw this together in about 5 minutes, and it came out surprisingly fun.
I hope you enjoy this map, since its decent for all sorts of off road vehicles.
You may mod and release mods of this terrain.
Story:
You have gotten yourself in quite a predicament; half way through a giant river. Now you must decide to go back or continue on in your current heading.
The one and only Mount Hamont. A deadly road, more then 50 deaths each month, not for unskilled drivers.
Only a few made it to the village Hamont, but the most, crashed. A lot had to return, but for most, the turning back became fatal.
Semi's will never get to the village. But the question is, how does the village get their supplies?
You have to bring them the supplies, your choice what vehicle.
UPDATED!
Added grass. It is the first time I added grass.
The Ford can be found in the Cars and Light vehicles section of the forum.
The houses appear to be disappeared in the last update when I added the grass, so there is not a small village anymore.
Credits to:
-Yodel714 for some houses
-me for creating it
-Prt Audiman for helping it to get it in game
-Beta testers Discussions on the thread! Also for more info!Mt-Hamont-climb
This is my latest map, Mt. Aasb. I released it on the forums a while ago but I thought I'd upload it to the repo. It's a really big mountain. You spawn on the top. The challenge is to get to the bottom without dying, rather like Mt. Everest; however I made the mountain a little shorter so you can get complete destruction of your car without having to wait ten minutes. Give feedback please, thanks!
My best map, made in L3DT. It is some peaks and steep hills, and the occasional cliff. It's fun to off-road, crawl, or ruin a car on. There aren't any roads or buildings, so it's optimized for FPS.
You can discuss it, and another similar map which is not on the repository here:
As I've never done a map before for RoR, hotrod55 helped me get it ingame.
It is a desert type map, with small to large hills and dunes, with ocean surrounding it and a river running through the middle.
Its also fun to try and power up the large hills on the side of the river that you spawn on.
Tools used to create map:
Unity3D 2.6 - Height map
Notepad - Getting into ror
Credits:
Me - Creating the height map in Unity3D and final adjustments to the .terrn file
hotrod55 - Getting the map into ror.
To Modders:
Modding the map is fine with me and hotrod55 as long as you follow these rules:
-Don't do ugly mods
-Released mods should be released on the repo as a mod to this map
This is Tuanga Challenge Death Road Style Terrain. A remote village called Tuanga is in need of supplies for the winter ahead, only problem is, its 14000ft above sea level, and the nearest depo is next to the sea, (how convenient). Your challenge or mission whatever you want to call it, is to deliver the supplies safely, and quickly to the village, of course, You'll need to own a truck first. Deliver whatever you think they need, whether it be food or a new log cabin.
With 14km of terrifying cliff edge road, facing 5000ft drops and extreamly rough roads, Ice patches and hairpin switchbacks, Tuanga is sure to be your toughest challenge to date!
Thanks to Miura for this monumental update
Now with working races and the bug where you fall through the road has gone! All thanks to Miura
Update:
New Sky including animated clouds
Fantastic detail including brand new alpha maps/textures and a whopping fps improvement
My update
Spawn point added at the top
New resting area
This is my first attempt at making nice looking terrain, it still has some issues with FPS but does come with an FPS version.
Brutal Valley is designed mainly for off-roading with about 1 km long rock course and other tracks, but it is also good for driving, rallying or hauling.
Comes with 6 versions:
Brutal Valley (Standard)
Brutal Valley Wet (Hard)
Brutal Valley Dry (Easy)
Brutal Valley Fps (Standard)
Brutal Valley Wet Fps (Hard)
Brutal Valley Dry Fps (Easy)
Credits
Flex ramp is by Dennis-W.
Textures from Google images.
Trees/bushes by LJFHutch.
Bogs by MICRACER.
Caelum settings by Brickman.
Rest by Straubz.
Thanks to all my Beta testers that helped along the way.
If you wish to view some of the development or post your comments or any problems you find please do so in the thread Brutal-Valley
Rockisland was inspired by the 1998 game Viper racing developed by MGI more info can be found in the readme, i have also included my enbseries settings in this zip, read the readme for more info on that.
i hope you enjoy it and please post any bugs or questions in my rockisland Thread here Rockisland-from-viper-racing or pm me. thanks
there is also an off road track and a drift track.
My first terrain made using L3DT and used its sapphire plugin to flatten out roads and is not too bad for my first attempt. mountains with roads running through them and an offroad course.
this is the first terrain that i have made for rigs of rods, some of you have the beta versions, seems to be no more bugs but i could be wrong
,the terrain was just for me to learn on but it kept growing into what it is now.
there's a few hill climbs, some smooth high speed dirt roads and some off road trails, if you like speed, rock bouncing or just exploring, this is a pretty big terrain.
read the read me for more info, if you find some sort of bug please let me know!
it was make to work on version 0.38
let me know your frame rate in the forums test1 terrain test1-terrain , i will know if i over did anything
This is a challenging mountain trail beginning at 3600 meters and finishing at 200 meter. If you're a begginer you can try to go from the top to the bottom, but if you're an expert you can try to go from the bottom to the top!
Here's a little somethin for those who don't have the skills to pass Devil's Playground ^.^
Truggy Trails!
"Best of Mountain Bash and Small Island" Jaw-4
3 days ago I was showing my friend how maps randomly generate, and I happened to get a really awesome one. So I carved tons of intersecting trails around and through mountains
Great FPS, I average around 30 in MP with 3 other people, and I don't have a super computer!
Some of the hills are hard, some are easy, but it's a good ol' MP trail riding map
Some trails only work 1 way
Most fun to drive in with a truggy or the box5 Yota
***YOU MUST USE CAELUM SKY OR ELSE VEHICLES WILL TURN PINK***
Thanks to beta testers:
Jaw-4
Ford_Boy
Sazzip Batus
Mud Freak
I made this using L3DT and Toolkit.
No credits due except me.
The idea of the terrain was to create something challenging out of an ordinary object, in this case a road. I designed the terrain to be as steep as I could have it and still be able to make a road with it. The road works, it's a little dodgy in places, but hey it's called "Old" Shen Mountain Pass so I'll blame it on that.
Should take you some time to get over the road, if you fall off there's very few places you can get back on again so you're probably going to have to respawn back to the start. Depending on your skill level, some will complete it a lot faster than others. A car I would recommend is Box5's Dodge Extended Cab 12v, I use that for testing most terrains I make.
Thanks to my beta testers, Mattie147 and Obscureious. Much appreciated guys.
Update
Delete the old zip!
Includes FPS and regular
Devil's Playground
What is it?
This terrain is all about testing your skills in the various aspects of off-roading. It's pretty large with all kinds of stuff for everyone to enjoy ;D
You can rock crawl, bounce, mud bog, or race your friends baja style!
If you don't cheat, the rock crawling trail can take 1+ hours!!!
Features:
-Double diamond extreme rock crawling trail (right side)
-Diamond rock bouncing trail (left side)
-Nastiest mud bog in RoR (middle)
-LJ's rocks and vegitation meshes
-TANK TRAP!!! (bouncer trail)
-One of the largest, and most challenging, hill climbs at the end of the crawling trail
-BAJA TRAILS!
Credits to:
LJ for meshes
Straubz for helping me learn how to do all this in every aspect
Grecian for texture help
xGRAVEKILLERx for server
Special thanks to:
Jaw-4: has been here since beta 01! We've stayed up until 3am working on this map, and he's worked day and night with me. Provided some great pics for me to edit, like the baja mini
Ford_Boy: also been here since beta 01! He's the one who told me what other's wouldn't, such as how I went over-board with rocks XD
Bridge and mountain
This is my next terrain. It should have smooth roads and you should enjoy driving here.
Authors: masfilip (whole terrain, road placing)
Discussion: Bridge-and-mountain
Enjoy!
Hello ! This is my first map, i have made it in L3DT.
I've called it "Trailer Island" because it's a nice map for test your Offroad and make videos with it ( If you like it ).
It has a truck spawner and the rest is pure offroad. The sea water is not very high so it is very easy to travel in an off-road.
Sorry for some grammar mistakes
I Hope Do You Like It
Bye Bye
This is a off road map that features a 200m high mountain with several challenging tracks.
Credits:
Straubz(me) for the terrain and mesh placement.
LJFHutch for the rocks.
MICRACER for the rest of the meshes.
Hey guys, after so long time without updating this terrain finally i decided to give it a super great update!
This super update adds:
-Grass!
-A second version of the map which has Asphalt Roads! With landuse, so its configured to be like real asphalt!
For now my terrain features:
-2 challenging off road races and 2 asphalt races in the asphalt version.
-trees, houses, rocks, configured terrain textures with landuse and ground model, and grass!l
-good textures and Lots of Fun!
I know it needs more things, but it´s already good to have fun and to improve your offroad skills!
Real terrain name is Racing Mountain and not MtRace
Trailer Video ! ( Obsolete Now)
Hey guys once again. Finally i wasted 1 entire day to make this cool map! Its very,very great to drive in this map with your favorite cars, and exploring the island's landscape but paying attention to the cliffs
This map is great for cruising, offroading, rallying and most important: having fun! Download now! The screen shots are boring!
Note: this is the first map i made with grass
by pedropp22
DESCRIPTION
1.5km x 1.5km.
The terrain is set in rural Greece and includes farmland, villages, forests and mountains. There is a long network of dirt and asphalt roads which run throughout the terrain and the various areas of the map complete with signs. An FPS version with reduced vegetation density and distances for use with slower computers is also included which gives a significant increase in performance.
INSTALLATION
1. Copy .zip and paste it into your RoR terrain folder (such as "C:UsersYOURNAMEDocumentsRigs of Rods 0.38terrains" (Windows 7) 2. Open the .zip and then go to a folder called "+++ Impostors +++", inside you will find a bunch of png files; copy these to wherever RoR stores imposters (default is the root directory - where the ror.exe is).
3. Run RoR and drive
LICENSE
I give permission for anyone to use the objects, textures, sounds and anything else created by me in this .zip for free Rigs of Rods projects provided I, LJFHutch, am credited with their creation. I also give permission to adapt or modify the objects/textures etc to suit your terrain (such as retexturing a tree's leaves, changing the saturation of the grass texture, etc), again, with proper credit and so long as you do not claim to have created them yourself. However, seek my permission for any published modification of this terrain.
Credits:
Road sign textures - public domain, Swedish Transport Administration.
Normal map shader - Artifex Terra 3D, thanks also to Nipash for helping me out with that.
Thanks to everyone who helped me out, especially DeGa and Nipash.
This is my 1964 Jeep Wagoneer.It is currently a rock crawler/mud truck.The jeep has working hydro's in the rear to stiffen the suspension & it also has a hitch just in case you decide to pull something with it.