An improved version of an F1 car by Akoss
DONE:
Realistier tires
Better handling
Better RPM
TO DO:
Wider tires(I don't know how to do it yet)
More poly's(yes, still, after half of year working on it)
Aerodynamic wings(RoR does support it now, but I don't the hell now how to do it )
!WARNING! it looks like it can be good in offroad, but it's absolutely crap! it needs more mass(global) MUCH better handling, and the main: a lot of lines for the shocks!- and this is TOO cpu heavy...
Well here it is. The official release of my not-so-official FJ cruiser.
I worked nonstop on this car for a year and a half, and gave up about 6 months ago due to just loss of interest.
I had been talking to some friends recently on the forum who said they would really like to see it tidied up
and released. I dont exactly have some long drawn out story about how it got to where it is. It was really just
a huge learning experience. but finally decided to let it go because I lost all of the original files to the mesh.
I suck at writing. So heres a list. :|
Everything-me.
pictures to the left- taken an edited by my main man, Ferrettank!
Known problems are as follows:
Missing quite a few meshes. (Mainly suspension pieces)
Interior is incomplete.
No damage.
And there is a material bug with it on Deags Trail Island map. For whatever reason, the tires are yellow. I cant figure it out...
This was my first try at animated props, flex tires, and flares, so it is what it is! Hope you enjoy it.
Also, modding, do as you wish, post pics as you wish. I dont really care. But if you'd like to release any of your mods (and credit me ;D), please ask my permission first.
This is the final and last version of Nissan 350Z for Rigs of Rods.
Even if the original submesh model of this car is more than 2 years old its still a headturner!
Since then I edited the nearly everyday to make it look, sound and feel like its real counterpart.
Here are the most important notes:
- the body and suspension is a RoR classic setup made out of a nodes, beams and a submesh
- the engine is tuned to behave like the original one
- the transmission should be shifted manually and has real gear ratios
- the car can easely go to 250 km/h
- the suspension is set up for both drifting and highspeed stability
- the sounds are carefully collected and mixed so can get that good V6 sound in your ear
- i havnt include a tire sound. it got annoying after a while
- there is also a roadster/ convertible version in the file
- and many more things...
I havnt a specific forum tread for this car. If you have questions or want to mod the please PM me.
Unimog U5000 (Beta)
Philzilla and I have been working on the Moggy for a while and its ready for a beta release. The mesh is accurate to its real life counter part. Although the paint job and back end is completely custom.
The real one is used for: "Dakar", "Truck trials" and "Rallye" the price tag is about $80,000 USD (good thing we have simulators :P) I will let the Pictures do the rest of the talking. I made the detailed mesh and Node and beam chassis and Philzilla made the awesome "Dakar" suspension and some of the chassis for it.
Features
Philzilla's suspension
Extremely detailed 3d mesh
High resolution texture
Custom paint job
full interior
full Damage
Bugs
It does have its bugs
missing steering wheel,
few inverted faces and
the front axle does not move when it terns
Feel free to make skins or mods for the Unimog as long as you give credit.
Thanks to Aivar for finding the bugs that caused the 0.38.xx crash
Enjoy ;D
Unimog U5000 (Beta)
Philzilla and I have been working on the Moggy for a while and its ready for a beta release. The mesh is accurate to its real life counter part. Although the paint job and back end is completely custom.
The real one is used for: "Dakar", "Truck trials" and "Rallye" the price tag is about $80,000 USD (good thing we have simulators :P) I will let the Pictures do the rest of the talking. I made the detailed mesh and Node and beam chassis and Philzilla made the awesome "Dakar" suspension and some of the chassis for it.
Features
Philzilla's suspension
Extremely detailed 3d mesh
High resolution texture
Custom paint job
full interior
full Damage
Bugs
It does have its bugs
missing steering wheel,
few inverted faces and
the front axle does not move when it terns
Feel free to make skins or mods for the Unimog as long as you give credit.
Thanks to Aivar for finding the bugs that caused the 0.38.xx crash
Enjoy ;D
Hello This is my Newest skin just finished today including a new damage texture the damaged part turns grayish white to look like metal also theres a dodge logo on hood
Have Fun!,
Dodger12
Mod for boneheads excellent dodgecharger beta, a pro street version with adjustable weelie bar and super high output engine (24000) to those that know what that means, 10-12 hours just spent adjusting the rear 4 link suspension system to help it hook up well at the strip,
-shift to N
-rev engine up to redline at 8125!
-let of and wait till it drops down to 4000
-shift to D as it passes 4000 and floor the accelerator...
-not hard to drive and goes on to 256mph on the glendale flats
Thx to bonehead for making such a great dodge model in the first place.
Just drop into the data/trucks folder.
-edit- only for 0.35 with flexbody patch installed
just a side note the wheelband and wheelface is the same one i used for my nascar so if you have my nascar delete the wheelband and wheelface befor using this car or you will get errors
THIS IS IN A .ZIP FILE SO YOU CAN JUST DROP IT IN YOUR PACKS FOLDER! unlike my last upload witch was a .rar file
i tried to make it so you can drift it like the real thing... its hard to do but i can do it so i hope you guys can also.
enjoy it!
if you are a non-RRR member tell me any bugs you find and discuss it here
if you are a RRR member tell me any bugs you find and discuss it here
and i know the skin isnt very good. but i tried maaking a real sprint car skin and it turned out even worse so please make you own skins and we can have some mp races!
this is the second version of this car.
the ride hight has been raised and roll bars added.
the body softened.
the car now has mesh wheels.
remember to delete the old one before you play with this one
have fun!
'Rocksnorter' - two versions of a crawler: one with RWS the other without
'Gobin' 500 - a racing buggy/truck with dash shift lights: activate with ctrl+1
Requires RoR version .38.24 or later
Credits to:
Lenni: for the use of his wheel rim and fuel tank meshes
Box5diesel: for his Cummins engine mesh
Fat-Alfie: for allowing me to use his steering wheel
Simp: for his tyre texture
This mod has been reposted. Original Release was in 2007.
The long awaited NASCAR car is here. It includes a big amount of power, increased speed, and four, taller gears and 3 skins to choose from. This may be the ultimate stunt vehicle because of its speed. the front goes down too much :-
this truck (the twintubro wheely) is originaly made By Lilbunnifufu/Wheelie King...
i modifyd it a bit so you can make wheely with it on every surface.
to make a wheely:
startthe engine,
go to fully manual shift,
hold shift and get to gear 8 with A,
aply max throttle and release shift,
it wil do a wheely from the 8th, 9, 10, 11 and 12th gear.
try it.....
all credits goes to: Lilbunnifufu/Wheelie King.