A telecopic trailer based on OVB-55-03V(T) model from Nooteboom.
features and commands:
- can extend up to 40m (CTRL+F1/F2)
- manual steering (F7/F8)
- adjutable suspension (CTRL+F3...F8)
- drop sides, to prevent falling loads (CTRL+F9/F10)
- fully working ligths
- avaible in 3 colors: red/yellow/blue
All commands are written on the front left side of the trailer
second upload to the repository another skin for my company rormart this skin is for the Ekeri trailer for 6x2 Scania R560 that kuru made to install it you just put the DDS file in to your ekeri.zip and you done!
Pull the trailer next to the load so the rear part is at the right place.
Disconnect the rear part with F11 and pull the front part to the front attachment point.
Use a crane to put the load on, the wood load also has invisible legs so it can be loaded without crane, use F9/10.
The steering strength can be adjusted with F5/6 to fit to the length of the load.
The rear part has manual steering for special situations: F7/8, don't use when the steering is already at maximum angle!
The legs fold in automatically if you pull them up with F1, hold F2 until they fully fold out.
The load will attach on the trailer automatically once it is close enough to the right position.
To unload push F12, but attach it to a crane first and put enough tension until the trailer almost lifts off!
Thanks to Lifter for the hookgroups and triggers and for support with this project!
Thanks to fidoj for his roof part load!
Please do not modify this without my permission,
skins can be added using the skin file system: skins-working
If this system is used properly then no need for my permission for skins.
Here is the first US rolling stock, so you can finally tow some waggons with my ALP.
A loadable 40ft boxcar, comes in several liveries.
You can open the doors by grabbing the levers at the doors, the couplers can be locked/unlocked (both sides like on my ALP!) with the bigger lever at one end, on the other end there is a lever for the handbrake. Grab those with the mouse, you do not need to enter the waggons
Known bugs:
If you enter a boxcar through the vehicle selection menu game will crash if you try to exit the boxcar, simply change into another enterable vehicle via the menu and exit there.
Thanks to:
donoteat, maddrix for skins
sputnik_1 for helping me with adjusting the node/beam.
this is a project i will most probably never Finnish as i started something else instead.
its the 4x4 thing and a custom made crane trailer for it,
the 4x4 thing has 4 wheel steering at low speeds, locked diffs and a steering wheel.
the crane trailer has ropes and a invisible leg, the commands for it are are:
F9-F10 lower and lift the crane boom.
F11-F12 lower lift the invisible foot.
'O' connect load
'L' lock crane trailer to vehicle.
to connect the trailer drive the 4x4thing so the trailers hitch node is above the grease mark on the 4x4 thing and it 'L'
to pick up a load back the crane trailer over it lower it so its with in 1.5m from the object and it 'O' once it connects
and the ropes shorten hit F10 to lift the load of the ground and drive away. reverse order for dropping a load.
the crane trailer is usable on other 5th wheel hitches.
this is not my trailer (thanks to jerald) this is my first upload
and HELL no i am not releasing that corvette c5 in tthe photos(i don't know who made the so no release)
Here's a trailer I made awhile back with a detaching Neck. It can haul some big stuff, has a flexbody deck that bends flat with a heavy load and flexes over bumps. Its not all that finished, but its as finished as its gonna get, lol. I made a video to show how to use it
Ctrl F1 to raise the neck so you can back under and lock on
Ctrl F2 seats the neck on the hitch after you locked on
Ctrl F3 attaches neck to the trailer
Ctrl F4 detaches neck so you can drive it out of the way to load/unload
Here is an inclosed bumper pull car trailer I made. The dimensions are: 7.62m or 25ft long, 3m or 9.8ft wide, and 2.4m or 8ft tall. Also it includes a .psd and .pdn texture map to make you own
texture. controls: CTRL + f1 & f2 = landing gear, CTRL + f3 & f4 = ramp
Credits
DODGE charger (me) = everything
Joebus = help with submesh
Well have fun with them.
For the ones that know how to edit stuff.....there are some loads in the zip.
You can place them on the trailers as meshes and add weight.
here is a set of 2006 Lamar tandem axle trailers me and Crazyjoe made the first one has a ramp for loading cars and tractors and such the secound one has no ramp and is for huling loads like hay bails logs craits or whatever you have that requires a trailer with ought a ramp please place in packs and enjoy. WARNING This trailer is not to be modded withought permission from myself and Crazyjoe.
commands:
ctrl+F1/F2 to lift the landing gear up and down
ctrl+F3/f4 to let the rear gate down
O to activate ties once load is on trailer
Credits:
Jerald9000: node and beam chassis
Crazyjoe: all meshes and mesh wheels
Bjytech: flairs
Donoteat: wheelbands
Big thanks to all beta testors
Dieselmaster
EdTheNerd
MadMike
Sushi
Bjytech
Clown
Here is a 2003 53 foot Great Dane dryvan that I made with Crazyjoe it has opening doors and a contactable inside so you can load crates cars or whatever you pleas into it. The sides of the trailer and the doors are sinkable if you have any questions see the forum link below. Trailer body is fully mesh and has moving mudflaps too.
This is a Cincinnati Bengals skin zip for the 53Foot greatdane made by Jerald9000.
To install this you need to at least have trailer. You must replace the files within the folder with the ones in the original trailer folder.
This is a Detroit Lions skin zip for the 53Foot greatdane made by Jerald9000.
To install this you need to at least have trailer. You must replace the files within the folder with the ones in the original trailer folder
This is a Walmart skin zip for the 53Foot greatdane made by Jerald9000.
To install this you need to at least have trailer. You must replace the files within the folder with the ones in the original trailer folder.
Features
- Detailed meshes
- Realistic buffers, coupling
- Custom sounds
- Animated stakes
- Hook system to fix your loads
Instructions
- Coupling is done by pulling up/down the orange cylinders (nr. 1 and 2) at the edges with your mouse. Click here for a tutorial
- You can fix your loads by pulling down the orange cylinder nr. 3
- When you are in a locomotive, use Ctrl+F1/2 to retract the collision box and Ctrl+F3 to flip the stakes
Credits:
- Sputnik_1: meshes, node and beam, sounds, textures
- BigBoy: much help and testing, thanks a lot!
- The Inviteds: testing
This is not compatible with BigBoys Bombardier ALP!
Here is a skin for the Kenworth T600 and a 2 axle tanker trailer. The skin is based off of fuel delivery trucks for HESS gas stations. I made the skin as close to the actual paint job as possible.
Credits:
Kenworth T600 - HemiBoy95 & Box5Diesel
Tanker Trailer - Trevor
Inspiration - My father
Skins - Venem (me)
This my skin for the great dane its for my group RoR AirForce.
i have permission for the skin
thanks jerald900 for the original http://www.rigsofrods.com/group.php?groupid=140 Heres the link for the ror airforce if your wandering
Dry van with mesh body. There are some chrome/reflective parts, mesh wheels, a bunch of side marker lights.
F1 and F2 for the legs.
It has a node and beam skeleton with invisible polygons for collisions. I tried to keep the polygon count reasonable, it shouldn't be too hard on performance.
(The fender-brackets could have been made with less polys while still looking the same)
The trailer's width and height are correct, but it is a bit too long.
The main texture is a png, not a dds. I tried several ways to convert it to dds but none of them worked. Bad colors or edges, it just didn't look right in game with a dds texture.
A generic european style foodstuff tanker trailer.
Be careful when driving, it behaves like a partly filled trailer and tips over easiely!
It can be modified if the modified file is really independent, if you want to make a skin only you should use .skin files or release the texture file only.
If you need help with making an independent mod please contact me.
Give credits when modifying or using parts of this trailer!
This is a complete overhaul of the older arrow board trailer I made all those years ago. It's been completely rebuilt from scratch. It consists of a basic frame, and a basic mesh, so it should be pretty easy on your computer.
Note: While the board and legs may be raised and lowered from the tow vehicle (if it has the forwardcommands tag), you'll have to manually enter the trailer to activate and deactivate the lights.
This a Orion WH115 bus-trailer.
Doors open/close with F5/F6.
Features:
-Flexbody
-Material Flares
-simple texturing possible
-uses sections
Four skins:
-"Army" (fitting to the same version of the bus)
-"Travel Coventry" (fitting to the same version of the bus)
-"Post"
-"A B Bruch" (this trailer was build after a 1/87 scale model... this is like the one I have as a model)
This trailer was build to fit to pr14sl's S53R V2. To make it have a trailer hitch, please replace this line in the .truck-file:
"111, 11.475, 0.422, 1.25"
with this line:
"111, 11.6, 0.35, 1.25, h".
Credits:
pr14sl - some parts of "Travel Coventry"-textur and help
Lenni - wheelbands
BigBoy - everything else...
Ackermann Moving Trailers
Here are my moving trailers for both the Buessing and the Mercedes Moving Vans.
They have managed materials and material-flares, and are useing sections.
They're not loadable... just some nice trailers to pull around.
A modified short dump trailer. Originally made by Trevor, this new trailer, has a more common paint job, along with American style rear wheel rims. It has emissive with dot strips. These dump trailers are used in the industry for hauling demolition debris, dirt, aggregate, waste, etc. It works for both 0.35 and 0.36. Everything works except the mini file .
this is the ekeri trailer(full file) which i now has skinned over to be a scandinavian nor-cargo trailer
*all credits to the original author*
if you are going to do changes in the skin, let me know!