A telecopic trailer based on OVB-55-03V(T) model from Nooteboom.
features and commands:
- can extend up to 40m (CTRL+F1/F2)
- manual steering (F7/F8)
- adjutable suspension (CTRL+F3...F8)
- drop sides, to prevent falling loads (CTRL+F9/F10)
- fully working ligths
- avaible in 3 colors: red/yellow/blue
All commands are written on the front left side of the trailer
second upload to the repository another skin for my company rormart this skin is for the Ekeri trailer for 6x2 Scania R560 that kuru made to install it you just put the DDS file in to your ekeri.zip and you done!
Pull the trailer next to the load so the rear part is at the right place.
Disconnect the rear part with F11 and pull the front part to the front attachment point.
Use a crane to put the load on, the wood load also has invisible legs so it can be loaded without crane, use F9/10.
The steering strength can be adjusted with F5/6 to fit to the length of the load.
The rear part has manual steering for special situations: F7/8, don't use when the steering is already at maximum angle!
The legs fold in automatically if you pull them up with F1, hold F2 until they fully fold out.
The load will attach on the trailer automatically once it is close enough to the right position.
To unload push F12, but attach it to a crane first and put enough tension until the trailer almost lifts off!
Thanks to Lifter for the hookgroups and triggers and for support with this project!
Thanks to fidoj for his roof part load!
Please do not modify this without my permission,
skins can be added using the skin file system: skins-working
If this system is used properly then no need for my permission for skins.
Here is the first US rolling stock, so you can finally tow some waggons with my ALP.
A loadable 40ft boxcar, comes in several liveries.
You can open the doors by grabbing the levers at the doors, the couplers can be locked/unlocked (both sides like on my ALP!) with the bigger lever at one end, on the other end there is a lever for the handbrake. Grab those with the mouse, you do not need to enter the waggons
Known bugs:
If you enter a boxcar through the vehicle selection menu game will crash if you try to exit the boxcar, simply change into another enterable vehicle via the menu and exit there.
Thanks to:
donoteat, maddrix for skins
sputnik_1 for helping me with adjusting the node/beam.
Here's a trailer I made awhile back with a detaching Neck. It can haul some big stuff, has a flexbody deck that bends flat with a heavy load and flexes over bumps. Its not all that finished, but its as finished as its gonna get, lol. I made a video to show how to use it
Ctrl F1 to raise the neck so you can back under and lock on
Ctrl F2 seats the neck on the hitch after you locked on
Ctrl F3 attaches neck to the trailer
Ctrl F4 detaches neck so you can drive it out of the way to load/unload
In a game where approximately 99.9% of the players like to see things get destroyed, mauled, smashed, torn to shreds, incinerated, devastated, set on fire, and blown up, a load like this is more than necessary. Oxsergy and I (Beolex) bring you the Destructible Barricade. This is a meshed load which makes a good backdrop as scenery to your terrain, or just eye-candy for you masochistic freaks that like seeing things get destroyed. It is a tri-section load, meaning it has two legs and a board that can all rip apart for your disastrous pleasures. It is recommended that you pre-place it on a terrain so it is permanently there whenever you run the game, but it is also lift-able (via crane/boom) and can be placed in the bed of a vehicle and secured, too. However, to keep this barricade realistic, it needed to be semi-weak so it can be destroyed by most moving forces. As a result, hauling/lifting this with machinery can result in the barricade breaking, as it is fragile.
CREDITS
Beolex - Mesh creation and texture work
0xsergy - N/B structure and refinement/finalization
This is a modular house often used on constructions site or as a modular office. It is a simpel mod of the 20ft container by LostSoul3471. I added 4 more hock nodes, this will not efect how the container forklifts handles it, but make it easier to lift it with cranes. I also made it lighter than the original container. you can stack them on each other. It is fully independent and will not overwrite the original containers. It is still a beta.
This is a basic traffic cone I had knocking about for quite some time. You can either use a crane to move it around or place them on a terrain.
It has a low polygon count and has a very simple node and beam structure, so you should be able to spawn many before getting a large FPS drop.
It is also contactable + ropable, and is ~1m high, weighing 7kg.
Credits:
Metalmuncher: Meshes, Node and Beam, Texture
Requires a recent version of Rigs of Rods: 0.38.42 +
Throw it into your packs folder in My Documents.
No need for permission to modify or use, just credit me.
this is a mystery load, its contactable and has 4 rope able nodes so u can load it onto a trailer,
there is nothing under the curtain so look all you want.
it weighs 9000kg in total.
This is my first upload. I made ?pallet of gold for you. They are four variants ( 1095 kg,1976 kg, 2912 kg, 3432 kg). Sorry for my bad english. Enjoy it
Autor: Pedro
Vojta1991
37.00-R57 tire from a Komatsu 730E-7, load weight 4000kg, usable as a chock for other loads or to load onto a trailer for transport or to roll down a hill for a laugh.
if you wanna use it for something else add my name with it or at least send me a message.
this is my modification to Box5diesel's sledpull
I added an engine an other skin and a beacon
credits: Box5diesel for the original sledpull
and me ( jerom ) for the modification's
This is a pack of wooden crates. I have attempted to make them sort of high-detail and I think I have succeeded for the most part. There are many variations inside, so look at the list below. In the future I am willing to make more requests for different versions. These crates have a 'hooking point' for cranes and also have 'ropables' so you can fasten them to other vehicles. They also include a submesh so they can be contactive with other submeshes/contactive structures. They emit really good framerate because of the simply-low node/beam count. They can be used in groups without affecting your framerate heavily. There are many versions, too.
Normal (OSB)
IKEA
THW
UN (UNHCR)
U.S. Army
TNT Crate
Radioactive biohazard
DHL Express
Soviet Crate
CREDITS
Beolex - 3D Modeling/nodes & beams/texturing
Venem - Assisting with beam color
Here is a Flat screen TV that you can load into the back of a pickup truck. It is contactable to vehicles that have a contactable submesh.
Included is a template to add your own image to the TV screen.
Here is a skin for the Kenworth T600 and a 2 axle tanker trailer. The skin is based off of fuel delivery trucks for HESS gas stations. I made the skin as close to the actual paint job as possible.
Credits:
Kenworth T600 - HemiBoy95 & Box5Diesel
Tanker Trailer - Trevor
Inspiration - My father
Skins - Venem (me)