Today, me and Brickman bring you a generator load, the RORGEN GX70000. It is simply a mesh placed on a n/b chassis.
Features:
-Engine, for realism.
-Ropables, so you can pick it up with a crane.
-Contactable, so you can place it in a truck bed or on a trailer.
-Exhaust, for realism.
-Full-Mesh
-It also features a large wheel on the inside (viewable by pressing the "K" key), which spins faster as the engine RPM increases .
We are hoping to release updates and/or new models under the RORGEN name, so stay tuned!
Credits:
Me (ROR-EMS): Mesh, idea
Brickman: All N/B work, Engine, Mesh help.
Feedback is always welcome!
Note: If you want to use the n/b, mesh, or any components of this project in a mod of your own, please request permission from me first, and I will either grant/decline you permission for the parts of this project I am responsible for, or I will forward you to Brickman, for the parts he is responsible for.
Here is the first US rolling stock, so you can finally tow some waggons with my ALP.
A loadable 40ft boxcar, comes in several liveries.
You can open the doors by grabbing the levers at the doors, the couplers can be locked/unlocked (both sides like on my ALP!) with the bigger lever at one end, on the other end there is a lever for the handbrake. Grab those with the mouse, you do not need to enter the waggons
Known bugs:
If you enter a boxcar through the vehicle selection menu game will crash if you try to exit the boxcar, simply change into another enterable vehicle via the menu and exit there.
Thanks to:
donoteat, maddrix for skins
sputnik_1 for helping me with adjusting the node/beam.
This is a Detroit Lions skin zip for the 53Foot greatdane made by Jerald9000.
To install this you need to at least have trailer. You must replace the files within the folder with the ones in the original trailer folder
This is a Walmart skin zip for the 53Foot greatdane made by Jerald9000.
To install this you need to at least have trailer. You must replace the files within the folder with the ones in the original trailer folder.
This is a USAF skin zip for the 53Foot greatdane made by Jerald9000.
To install this you need to at least have trailer. You must replace the files within the folder with the ones in the original trailer folder.
This is a Philadelphia Eagles skin zip for the 53Foot greatdane made by Jerald9000.
To install this you need to at least have trailer. You must replace the files within the folder with the ones in the original trailer folder.
Hello, I'm happy to introduce my first ever official mod to a trailer, It is a monster energy skin for the FEDEX 53ft Great Dane dryvan, Just throw it in packs, Because of the (1) at the end it will not overwrite, So enjoy, I hope it is a cool mod to you guys, It took about 3 hours to get it right... haha.
Here is a skin for the Kenworth T600 and a 2 axle tanker trailer. The skin is based off of fuel delivery trucks for HESS gas stations. I made the skin as close to the actual paint job as possible.
Credits:
Kenworth T600 - HemiBoy95 & Box5Diesel
Tanker Trailer - Trevor
Inspiration - My father
Skins - Venem (me)
version 5, 4x4 trailer & jeep trailer
there is an invisible leg to lift the front to lift it
press+hold F2, hit ' L',once its attached press F1 for a few seconds to retract the leg.
This is my Car dolly. It is straight submesh and very easy on FPS. This is more of a proof of concept as apposed to a full on new modification. You can use almost any vehicle to tow any other vehicle. Since it is submeshed you can scale it to be used on any vehicle rather easily. As of right now this is considered to be in beta. On a side note it is currently impossible to tow any vehicle with contacters. You will have to comment them out or watch them be destroyed by the wheel clamp.
Also feel free to modify and redistribute. Credit is not necessary but it is appreciated.
In a game where approximately 99.9% of the players like to see things get destroyed, mauled, smashed, torn to shreds, incinerated, devastated, set on fire, and blown up, a load like this is more than necessary. Oxsergy and I (Beolex) bring you the Destructible Barricade. This is a meshed load which makes a good backdrop as scenery to your terrain, or just eye-candy for you masochistic freaks that like seeing things get destroyed. It is a tri-section load, meaning it has two legs and a board that can all rip apart for your disastrous pleasures. It is recommended that you pre-place it on a terrain so it is permanently there whenever you run the game, but it is also lift-able (via crane/boom) and can be placed in the bed of a vehicle and secured, too. However, to keep this barricade realistic, it needed to be semi-weak so it can be destroyed by most moving forces. As a result, hauling/lifting this with machinery can result in the barricade breaking, as it is fragile.
CREDITS
Beolex - Mesh creation and texture work
0xsergy - N/B structure and refinement/finalization
This is my new lifting equipment for lifting a concrete floor.
The lifting frame will automatically attach to the floor when they are close togheter!The floor can be detached with CTRL+ALT+F9/10. Be sure that your crane has forwardcommands otherwise this won't work!
second upload to the repository another skin for my company rormart this skin is for the Ekeri trailer for 6x2 Scania R560 that kuru made to install it you just put the DDS file in to your ekeri.zip and you done!
Pull the trailer next to the load so the rear part is at the right place.
Disconnect the rear part with F11 and pull the front part to the front attachment point.
Use a crane to put the load on, the wood load also has invisible legs so it can be loaded without crane, use F9/10.
The steering strength can be adjusted with F5/6 to fit to the length of the load.
The rear part has manual steering for special situations: F7/8, don't use when the steering is already at maximum angle!
The legs fold in automatically if you pull them up with F1, hold F2 until they fully fold out.
The load will attach on the trailer automatically once it is close enough to the right position.
To unload push F12, but attach it to a crane first and put enough tension until the trailer almost lifts off!
Thanks to Lifter for the hookgroups and triggers and for support with this project!
Thanks to fidoj for his roof part load!
Please do not modify this without my permission,
skins can be added using the skin file system: skins-working
If this system is used properly then no need for my permission for skins.
This is a basic traffic cone I had knocking about for quite some time. You can either use a crane to move it around or place them on a terrain.
It has a low polygon count and has a very simple node and beam structure, so you should be able to spawn many before getting a large FPS drop.
It is also contactable + ropable, and is ~1m high, weighing 7kg.
Credits:
Metalmuncher: Meshes, Node and Beam, Texture
Requires a recent version of Rigs of Rods: 0.38.42 +
Throw it into your packs folder in My Documents.
No need for permission to modify or use, just credit me.
This is a pack of wooden crates. I have attempted to make them sort of high-detail and I think I have succeeded for the most part. There are many variations inside, so look at the list below. In the future I am willing to make more requests for different versions. These crates have a 'hooking point' for cranes and also have 'ropables' so you can fasten them to other vehicles. They also include a submesh so they can be contactive with other submeshes/contactive structures. They emit really good framerate because of the simply-low node/beam count. They can be used in groups without affecting your framerate heavily. There are many versions, too.
Normal (OSB)
IKEA
THW
UN (UNHCR)
U.S. Army
TNT Crate
Radioactive biohazard
DHL Express
Soviet Crate
CREDITS
Beolex - 3D Modeling/nodes & beams/texturing
Venem - Assisting with beam color
this is my modification to Box5diesel's sledpull
I added an engine an other skin and a beacon
credits: Box5diesel for the original sledpull
and me ( jerom ) for the modification's