New map that I made with lots of rock crawling trails. A few custom built roads for hauling. A baja race with checkpoints (timer not working), and various desert things. Make shift landing area for planes (just so they weren't left out completely).
This is just a all around useful map for anything really... Enjoy.
Over 10km of roads, all suitable for hauling.
Customized ground model, simulating several different types of snow and ice.
An ice road stretching for nearly 3km across frozen ocean, which you can fall through if you're not careful. [read more]
NOTICE : Pralo's Caelum wont work properly in ROR version 38. Still good in 37.126.
Welcome in Pralognan La Vanoise.
This map is somehow a replica of the actual town in the Alps. It provides travellers with accommodation, transport, all for comfort and fun. The Hotel will be the perfect starting point for rides in the mountains, taking the Telepherique or just climbing the steep hills with any off-road vehicle. The boldest drivers will manage to the glacier at all costs (several truck shops can be found here and there) whereas those just eager to have a nice look at our sea of ice will take the plane. [read more]
Hello. This is the last version for Verniocity, is, the last. No more updates for this, since it has everything now.
The interesting part of this map is that is an urban map, but not a flat map.. Anyway it have a long highway around the map, an offroad course, houses, fire department, so everything that an urban map need.
It have grass, trees, alpha splatting that give a nice look the the map..
Starling Island is an island map for Rigs of Rods (tested with v0.38.67), tuned for roleplaying. The map features:
- Port Starling - A large coastal town with docks, a marina, emergency service buildings and lots of nasty, tight corners, everything cramped around Starling bay
- Smaller towns and islands
- A large open mining area that happens to double as a neat spot to wreck vehicles
- An airstrip [read more]
To make the lights work, put the .mesh files and the .odef files in your C:Program FilesRigs of Rods 0.36.1resourcesmeshes.zip Put the .material files in C:Program FilesRigs of Rods 0.36.1resourcesmaterials.zip [read more]
1.5km x 1.5km.
The terrain is set in rural Greece and includes farmland, villages, forests and mountains. There is a long network of dirt and asphalt roads which run throughout the terrain and the various areas of the map complete with signs. An FPS version with reduced vegetation density and distances for use with slower computers is also included which gives a significant increase in performance.
This being the 5th terrain release to date, this one is unique from all the others. So far the MT series gave a challange at heights of various mountanious terrains but Savanna Run is apart. This time I went light and you will see that this is a "simple" terrain.
Features - Mountainous terrain covering all ends of the terrain - Nile river crossings - Two main towns [read more]
NWF (North-Western Frontier
Box5: Original Terrain
JakeB: Multiple textures and advice
Minitrucker: Tree placing, skin for the BBQ and many more things
Hemi: Various textures, Placement of some trees, other various things [read more]
Road and village
I would like to show you my terrain. It was made in Ror Toolkit. Do not expect much from it - it is my first terrain. It is based on Lenni´s Opmap
Lenni (terrain model and objects)
masfilip (new object placing, lamps)
Betzi (house models) [read more]
Mountain Run 4 = Released. Its finally done. I heard that MT3 wasent as challanging as MT2 so this time Ive made sure its more challanging than ever. Also this time Ive experimented with alot more things. There are alot more objects such as blocks, slabs, tons of trees and "rutt". There are more details in the Description. Enjoy guys and please let me know if you enjoyed it or not. You can do so on the forum.
>> You need the latest update for ror with the raised collision limit (otherwise you will fall through some rocks) <<
This map is a little something I made just to have some rocks to crawl on. It's really fun with the Exocage Suzuki Samurai, it can crawl nice and slow, and if you pick your line well, you can make it all the way through. That's whats fun about it, its technical enough for the smaller vehicles to really feel like you have to be smart about what rocks you go on.