YOU MUST HAVE AT LEAST 0.38.33 TO USE THIS CAR. THIS CAR WILL NOT WORK WITH AN OLDER VERSION.
Updated with modeled panel gaps! Fixed UV mapping on Army version!
1949 Ford by Gabester
The 1949 'Shoebox' Ford was the first all-new design to come out of Ford after the war, featuring a stylish aerodynamic body shape and sophisticated independent front suspension.
Features:
Realistic performance
Detailed flexbody
Full interior
Collidable submesh
Custom sounds
Separate detaching parts (hood, fenders, doors, trunk, headlights, and bumpers)
Five versions (Club Coupe, Moonshine Special, Tudor, Fordor, and Indiana Jones US Army)
Flextires
DO NOT modify this without my permission.
You need a fast computer to handle this car. Requires .38.33.
Hello users of the rigs of rods forum, today I proudly update the FLC. Most of you know what it is, a school bus. many of you might be saying "aw crap, another CE mod." but, this is not the case. This has custom sounds, custom preformance, the ACX mirrors, newly positioned crossing gate, new flares, and new warning lights. credits for original CE go to the following:
So, I'll give you a little background knowledge on this bus.
I always wanted to drive a bus that I, and only I have dreamed of. I figured that I could find something on the site that was cool and wasn't just another CE. so I decided to read up on how to mod Rigs, it was certantly easier than other simulators I've seen in regaurds to modding it. That is how I ended up in this position with this bus. Please note that it is not fully completed so with that said, It still has no interior and only sub-mesh.
This update:
Updated sounds. Hooray! Feaetures the ASP flAilus, Enginefan vervion, and W/O engine fan sounds for the norm.
The newer authors to this bus would include:
Me (tomytom99): sounds, preformance, skins, and moving the crossing gate down.
ROR-EMS: mirrors and mirror placement
Here is the thread for the FLC: [link]http://www.rigsofrods.com/threads/91010-ASP-FLcolumbus-Once-Again-Updated-6-26-12-going-onto-repo[link]
More updates are coming, so be alert! once it is done, the will be a naedox quality video. Note: I will sometimes find a problem that you guys have. Most of the time you will need to find the problem, and I will fix it.
The bus now has about 15 skins, including dealership skins, a blank skin, and a NJDOC skin.
Bugs :O
will crash game in MP and also flatsville, in both sp and mp.
Hey, This is a Undercover Police mod for the Box5 Dodge Ram.
If you have my 1st Version, Please Delete! Thank You
What Does it have?
-Flares CTRL+1/CTRL+2
-Sirens
-ABS/TCS/Slope Brake
-As Some Props
-Differentials Locked/Open
BIG UPDATE!!!
-Now are Gray
-Renamed Vehicle to "Dodge Ram 12v Undercover"/"Dodge Ram EXT. 12 Undercover"
-Fixed Description
-You Dont need to delete Original Ram
Credits/Permission
DODGE charger (Props)
HEMI (Props)
Box5 (Release)
tman 434 (Fixing the original skin as flares)
0429matthew (flares)
LGxDevil (Placing Props,Siren, TCS/ABS/Slope Brake, As other stuff)
YOU MUST HAVE AT LEAST RIGS OF RODS 0.38.33 TO USE THIS CAR. THIS CAR WILL NOT WORK IN AN OLDER VERSION OF ROR.
Updated with improved suspension, handling, and crashing behavior! The exterior camera is also now correctly centered on the car.
Gavril Zeta by Gabester
This is a compact SUV.
Six versions:
2WD
SWB
LWB
Crawler
X
R
Features:
Realistic performance
Detailed flexbody
Separate detaching parts (hood, doors, trunk, fenders, mirrors, and bumpers)
Collidable submesh
Full interior
Stable on-road handling
Excellent off-road capability (except for the R and 2WD)
Flextires
ABS and traction control
Meshwheels2 for sharper handling
Please DO NOT modify this without my permission. Thanks.
the lightning pack, so far there are two trucks that are done, one is the sleeper painted blue and one is the daycab which is option 5 and is painted a lush pink, this will replace your current files so i would back it up if you want the choice of standard or lightning, credits go to hemiboy for the permission and the truck, i modded the skin
Authors: BoneheadDT466BusMan, Dodge0359, nelson480, Box5diesel (If you have worked on any part of this project over the years and have been left out, please let me know and i will add you)
Here is the school bus pack some of you have asked me about. I've changed it up a bit for some variety. Most are Blue Bird bodies but there is a Carpenter and a Thomas as well. They drive pretty realistically.Here is the lineup:
1986 Blue Bird International S-1800 with an International Navistar 9.0L V8 Diesel and an Allison MT-643 transmission
1990 Blue Bird International 3800 with an International Navistar DT360 Turbocharged 5.9L Inline six cylinder Diesel and an Allison AT-545 transmission
1988 Blue Bird International S-1700 with an International Navistar 7.3L V8 Diesel and an Allison AT-545 transmission
1996 Blue Bird GMC CV200 with a 366ci GM gasoline V8 engine and an Allison AT-545 transmission
1985 Carpenter Chevrolet C/60 with an 8.2L Detroit Diesel Turbocharged V8 engine and an Allison AT-545 transmission
1985 Blue Bird GMC 6000 with an 8.2L Detroit Diesel V8 engine and an Allison AT-545 transmission
2007 Blue Bird International SBCV 3300 with an International Navistar DT466 7.6L Turbocharged Inline six cylinder Diesel and an Allison PTS 2500 transmission
1979 Thomas International S-1700 with an International Harvester 345ci gasoline V8 engine and an Allison AT-545 transmission
This is a pretty large file and is very sound file intensive. There have been conflicts with the other school bus files with sounds not working properly or at all. These buses are not perfect and do not use any meshes that have not been seen already.
Here is my latest Kenworth mod. This is a T600 "Anteater" which was first introduced in 1985 and was Kenworth's first aerodynamic truck and a very radical change from the W900 line. This specific model is powered by a C15 Caterpillar engine with a 13 speed transmission. It features a fully animated interior- guages, shifter, pedals and steering wheel. The truck also has diff locks for hauling heavy loads.
Huge thanks to Box5 for the original W900, Jerald for the sounds, Fidoj for fine tuning and everyone who provided support and motivation along the way.
In the pack is the photoshop file to create custom skins. The ambient occlusion names correspond to the truck names, i.e AO1 = T600_1, AO4 = T600_4, etc. (5 and 1 share AO1). When you save the skin as a .dds be sure you have the right AO layer selected and the others invisible, otherwise it'll be all screwed up.
Features
- Detailed meshes
- Accurate kinematics
- Realistic lifting capacity (refer to the board on the crane!)
Instructions
Start the engine and put the Crane in NEUTRAL!
- F1/F2: Rotate
- F3/F4: Trolley (use throttle to speed up if needed)
- F5/F6: Hook Up/Down (use throttle to speed up if needed)
- F7/F8: Extend/Retract Jib
- F9/F10: Raised-jib working angle
- Ctrl+F1/F2: Assemble/Disassemble
- Ctrl+F3/F4: Outriggers
- Ctrl+F5/F6: Legs
- Ctrl+F7/F8: Trailer wheel up/down
- Ctrl+F9/F10: Turn trailer wheel
- And as usual lock loads with "o"
You can also see the commands by pressing "T" ingame.
Basical procedure: Ctrl+F4 to fold outriggers; Ctrl+F6 once for legs, Ctrl+1 [NOT F1!] to display the baseplates, Ctrl+F6 again for legs. Then Ctrl+F2 to erect the crane automatically. Jib control is on F7/F8. Jib angle is on F9/F10. Retract automatically on Ctrl+F1.
Credits:
- sputnik_1: meshes, node and beam, sounds, textures
- BigBoy, Craneman, Lifter, Inviteds, Donators: testing and help, thanks a lot!
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-Command Vehicle (VW T3)
-Personal Carrier (VW T3)
-Tanker Truck (MB 1113 LAF)
-second Tanker Truck with water cannon (MB NG 80)
-FIRE ENGINE (MB NG 80)
-Equipment Vehicle (MB NG 80)
-Ladder Truck (MB NG 74)
and a smaller Fire Engine from a village near Marktheim that called "Oberdorf" (MB O'607D)
YOU MUST HAVE AT LEAST RIGS OF RODS 0.38.33 TO USE THIS CAR. THIS CAR WILL NOT WORK WITH AN OLDER VERSION OF ROR.
Gavril Omega by Gabester Now with meshwheels2, ABS, and traction control, as well as other minor fixes and improvements!
The Omega is an off-road sports sedan. Choose from three versions:
Omega Six - ~300 horsepower I6 diesel base model
Omega Ten - ~500 horsepower V10 with bigger wheels and lifted suspension
Omega Twelve - 600+ horsepower V12 with a lightened chassis, stiffened lowered suspension, and street tires
Features:
Realistic performance
Detailed flexbody
Separate detaching parts (hood, doors, trunk, fenders, mirrors, and bumpers)
Collidable submesh
Full interior
Stable on-road handling
Excellent off-road capability (except for the Twelve)
Four wheel drive on all models
Flextires
This is it after a few months: the Seridon Si14 from Seridon Motorhomes
This is my first creation from scratch, and it's a bit oversized. The next versions will be better scaled
In the next update it is colorable
Credits:
Me: n/b and mesh
haselnut116601: support, door n/b and loads of other stuff
rainingheavy: steeringwheel and placement
Scalefreak93: shocks
Nickster 7: wheels
bray: engine settings
I don't remember all the people who helped me, so report it to me if I forgot someone!
Hi there, this a 1984 Kenworth SAR designed and built only in Australia. It has a big 'n' burly Cummins inline 6, backed by an Eaton Fuller transmission with 12 forward gears to get the power where it's needed.
If you have the old version make sure to delete it from your packs folder
NOTE: This is an extensively modified version of Box5diesel's W900. I give massive thanks to him for the original truck and for allowing me to modify it.
There are several different trucks in the pack, however, to save space they all share the same mesh so you can only spawn one of each type at a time, otherwise the materials will collide.
I included the photoshop file in the pack as well, so it easier to make custom skins.
If you find any problems feel free to send me a private message.
Mesh of the uppercabin is made by Craneman
Other mesh parts are made by me
N/B axles are made by Craneman
what you get is:
Terex-Demag ac500 with ssl
Terex-Demag ac500 without ssl
Terex-Demag ac500 with 18m fixed jib
Terex-Demag ac500 with 30m fixed jib
Terex-Demag ac500 with 36m luffing jib
Terex-Demag ac500 with 60m luffing jib
Terex-Demag ac500 with 90m luffing jib
controls:
f1 or f2 = turn left or right
f3 or f4 = boom up/down
f5 or f6 = hook up/down
f7 or f8 = cab up/down
f9 or f10=counterweight systeem up/down press K too see it
f11 or f12=jib up/down
ctrl+f1 or ctrl+f2=boom1 in/out
ctrl+f3 or ctrl+f4=boom2 in/out
ctrl+f5 or ctrl+f6=boom3 in/out
ctrl+f7 or ctrl+f8=boom4 in/out
alt+f1 or alt+f2 = suspension up/down
alt+f5 or alt+f6 = outriggers turn
alt+f7 or alt+f8 = outriggers in/out
alt+f9 or alt+f10 = outriggers up/down
alt+f11 or alt+f12=cab turn
ctrl+alt+f1 or ctrl+alt+f2 = axle 5 lift
ctrl+alt+f3 or ctrl+alt+f4 = ssl up/down
ctrl+alt+f5 or ctrl+alt+f6 = ssl sidemoving
ctrl+alt+f7 or ctrl+alt+f8 = ssl ropes ssl till boomhead
ctrl+alt+f9 or ctrl+alt+f10 =couterweight boom up down only by versions needed with luffing jib
ctrl+alt+f11 or ctl+alt+f12=crab steer
i hope i have write all commands
look at the first post of ac500 topic for pictures how the counterweight systeem work (demag-ac500)
This is my "LĂƒÂ¶schgruppenfahrzeug 16/12" in english a Fire Engine.
You can open the doors of the cabin and the equipment structure with the F1 to F10 key.
In the back of the truck is a hose reel that you should load up.
So you can move the holder up and down with Ctrl+F1 and Ctrl+F2 and you can change the angle of the hose reel (Ctrl+F3 and Ctrl+F4) so its a little bit easier to hook it up (with "O")
Credits: The truck is copletely made by me (the Fire Extinguisher in the cabin is from the Sketchup Gallery and the wheel texture from RoR)
///Deutsch////
Hier ist mein LĂƒÂ¶schgruppenfahrzeig 16/12 (LF 16/12)
Man kann die TĂƒÂ¼ren der Kabine sowie des Aufbaus mit den Tasten F1-F10 ĂƒÂ¶ffnen.
Die Schlauchhaspel hinter dem Auto kann man anhĂƒÂ¤ngen (mit der Taste "O")
dazu kann man die Halterung mit Strg+F1 oder Strg+F2 Hoch und Runter Bewegen.
Den Winkel der Schlauchhaspel kann man mit Strg+F3 und Strg+F4 ĂƒÂ¤ndern.
Credits: Das Fahrzeug habe ich bis auf den FeuerlĂƒÂ¶scher und die Textur der Reifen komplett selbst erstellt
Included in the pack are 13 versions, 3 Stock Carts, 3 Offroad Carts, 3 Racing Carts,1 Driving Range Cart, 1 Supra Cart, 1 Hummer HX Cart, and 1 Apocalyptic themed golf cart.
All carts are fully meshed, collidable, have fully functioning interiors with gauges and steering wheels, adjustable hitches, and 4 interior cameras plus some other things I may have forgotten to mention.
All components of these carts are done completely by me.
Different carts can be selected upon spawning via the selection system (drop down on bottom of spawn menu).
Compatibility:
0.35 unconfirmed
0.36 does not work(confirmed by mywolfman)
0.37 works (confirmed by me)
0.38 works (confirmed by me)
0.39 works (confirmed by PsychoDog)
0.40 does not work (confirmed by Mythbuster)
Here is my Mercedes Benz SK B1 1224 THW.
It is based on the 16 TLF from FF_Neustadt where I changed the skin and truck file.
The original truck is from FF_Neustadt [read more]
This is a fire engine from the fire department Hamburg.
The Original was build from 1994/1995 by Mercedes Benz and Ziegler.
I used the tips from the older fire engines to work over the meshes so that there d´ont be any errors...i hope.
You can open the command list with the button "T" an hook on the hose reel with button "O"
The node/beam chassis and the meshes are build by me.
Features:
Openable rear and side doors
Fully contactible submesh
Ties
Credits:
ElNoobio: kyle and sons skin
Korppi (Kuru): All meshes and N/B, some textures, basic skin
Salonen: better skin, ideas
Nexmartin: Refridgerator texture
This is a FINALLY released pack of tow vehicles COMPLETELY made by Thatsnice. I recieved this file with the request of doing flares and easing up on the FPS Drop.
Authors: Thatsnice (Node/Beam, Meshes), PArescueEMT (Flares and mesh editing)
I am releasing this with permission from TN as this seems to be a sought after mod.
Functions
All functions work by press once functionality, also winches, so when you press the extend button once, the winch will keep extending, until you press again.
F5-F6 Front Winch
F7-F8 Rear Winch
F9-F10 Doors
F11-F12 Drop sides
W Diff Lockers (Open, Rear Locked, Both Locked)
N Driving lights
Credits:
3D models, textures, N/B, truck -file and custom sounds are
by Masa
A shader script and a material script are by Box5Diesel.
Core beta testers and useful help: Braskus, Gabester, and many other forum members.
Thanks to all beta testers and to everyone else who helped me at the
forums.
So alot has been updated in this pack, the skin is totally new, the tires are new, the lights are sharper and brighter. A re-bored engine giving 3000 revs more capable of pulling very heavy loads, especially with a new 18 gear transmission. it features abs, tcs, slope brake all custom tuned to fit the trucks.
Box5diesel very kindly has had the trucks to test and they are of his liking. here is a quote.
Yea I think you could post that up, you did some good work on it. I wish all vehicles used slopebrake by default, I love parking on hills and not worrying about it rolling away slowly.
Post it in the mods&skins section of the showroom.
Thank you box5diesel for testing it and glad you like it.
was a problem with previous versions, but now is all fixed
Well here it is. The official release of my not-so-official FJ cruiser.
I worked nonstop on this car for a year and a half, and gave up about 6 months ago due to just loss of interest.
I had been talking to some friends recently on the forum who said they would really like to see it tidied up
and released. I dont exactly have some long drawn out story about how it got to where it is. It was really just
a huge learning experience. but finally decided to let it go because I lost all of the original files to the mesh.
I suck at writing. So heres a list. :|
Everything-me.
pictures to the left- taken an edited by my main man, Ferrettank!
Known problems are as follows:
Missing quite a few meshes. (Mainly suspension pieces)
Interior is incomplete.
No damage.
And there is a material bug with it on Deags Trail Island map. For whatever reason, the tires are yellow. I cant figure it out...
This was my first try at animated props, flex tires, and flares, so it is what it is! Hope you enjoy it.
Also, modding, do as you wish, post pics as you wish. I dont really care. But if you'd like to release any of your mods (and credit me ;D), please ask my permission first.
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-Command Vehicle (VW T3)
-Personal Carrier (VW T3)
-Tanker Truck (MB 1113 LAF)
-second TANKER TRUCK with WATER CANNON (MB NG 80)
-Fire Engine (MB NG 80)
-Equipment Vehicle (MB NG 80)
-Ladder Truck (MB NG 74)
and a smaller Fire Engine from a village near Marktheim that called "Oberdorf" (MB O'607D)
This is a highly modified version of ferretank's Unimog. I have permission from ferretank to release this.
New features.
Edited the body and bed meshes to make it look more like a stock unimog,
Fixed some backface problems,
New suspension, handles extremely well for a vehicle of its size,
New textures,
Placed a steering wheel,
Edited n/b for the bed.
Credits.
ferretank: Mesh and N/B chassis.
Philzilla: suspension and part of the N/B chassis.
VeyronEB: Edited the mesh, suspension textures.
jcb: Edited the n/b.
added the following
5th wheel version with ball mesh courtesy of Diesel Smoke
light bar with working flares on all versions. CTRL-1 for flashing lights on light bar.
beacon on each version
light bar is from the repo thanks to dodge0359a
improved power,braking and hauling abilities.
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-Command Vehicle (VW T3)
-Personal Carrier (VW T3)
-TANKER TRUCK (MB 1113 LAF)
-second Tanker Truck with water cannon (MB NG 80)
-Fire Engine (MB NG 80)
-Equipment Vehicle (MB NG 80)
-Ladder Truck (MB NG 74)
and a smaller Fire Engine from a village near Marktheim that called "Oberdorf" (MB O'607D)
This is my mod to BigBoy and 95blackz27's Kenworth T800.
Things I added/remade:
I chopped the stacks.
Fixed to hydraulics in the back (red/green)
Made the truck shinier.
Change the color then changed it back.
Added a weight to the Tri-Axle Longframe Daycab (.truck file #1)
Added then got rid of a bull bar from the Kenworth SAR.
Added then got rid of custom mudflaps made by me.
Added color to the door handle.
Etc.
Authors: BigBoy (Original Truck); 95blackz27 (Added Traction Control, Shined Driveshaft) HemiBoy95 (Aolcao Wheels) CarBoy (Weight and N/B for Weight) Scania_Lover (This mod of it)
To Modders:
If you ask permission, I'm fine with it. What I don't need is numerous, random mods made of my content without me being aware of their existence.
Important:
The steering looks like it breaks. It doesn't. That is how it was designed.
It is 10MB because of massive jpg files for textures.
Unimog U5000 (Beta)
Philzilla and I have been working on the Moggy for a while and its ready for a beta release. The mesh is accurate to its real life counter part. Although the paint job and back end is completely custom.
The real one is used for: "Dakar", "Truck trials" and "Rallye" the price tag is about $80,000 USD (good thing we have simulators :P) I will let the Pictures do the rest of the talking. I made the detailed mesh and Node and beam chassis and Philzilla made the awesome "Dakar" suspension and some of the chassis for it.
Features
Philzilla's suspension
Extremely detailed 3d mesh
High resolution texture
Custom paint job
full interior
full Damage
Bugs
It does have its bugs
missing steering wheel,
few inverted faces and
the front axle does not move when it terns
Feel free to make skins or mods for the Unimog as long as you give credit.
Thanks to Aivar for finding the bugs that caused the 0.38.xx crash
Enjoy ;D
This is a fine-tuned version of ArthurHucksake's chevy p30(or mighty mite). with starling island bus skin.
i'm not the author of the meshes and skin. i just fine tuned the .truck file.
this bus comes with a left side slide door and meshwheel, and 16seats
this is a fusion of the starling island P30 midibus, and the mighty mite.
All that I've done is try to make the bus as realistic as possible.
Credit for original bus goes to ArthurHucksake and Cydvx.
FEATURES
- realistic weight(about 3.4ton)
- realistic centre of gravity
- real front anti-roll bar,and fine tuned suspension
(all above make the bus handles much better,together with a much more comfortable ride)
-torque curve
-minor engine tuning
thanks for the authors for making the bus and skin
please send me a massage if you found any flaws, bugs. or if you have any suggestions for update. Thanks
ENJOY!
update 04 27 2012
- lightened meshwheel
- idle speed and torquecurve fix
- weight distribution and suspension setting fix
- engine tuned down for more realistic performance(this does not affect the top speed)
This version could handle and perform quite differently from the previous version, so please give me your feedback if you have any suggestions. thanks!
thanks to grayson k 95 for the help and thanks to him for letting me skin it this is the ce300 mod orig by grayson it has baldwin havens and original files only i will update it tomorrow or whenever with more skins all credit goes to graysonk95 and 1 % goes to me skinning
This is a bobtailed 1st generation Dodge Ram 1500 Cummins. It includes two versions. One with a normal, thin rollbar, and (My favorite) one with an extremely overdone rollbar...
CREDITS:
Wheels: RORcat
Original mesh: Box5diesel
Mesh editing, NB editing, rollbars: TTT (Me)
This is a Thomas Saf-T-Liner HDX and my first vehicle I have done all of the work getting it in game.
This is (as far as I know) RoR's first flexbody school bus!
The project is ongoing, so expect issues followed by fixes that cause other issues.
(Official Release 1.0)
Changelog
~Put the roof running lights back (still haven't placed the rear ones)
~Brought back proper collision (now collision doesn't cause weird shaking)
Known Issues
~The front wheel meshes aren't balanced (noticeable at high speeds).
~The bus is larger than most buses. I should have scaled it better when I had the chance.
~Rear 3 red running lights haven't been placed yet.
~Deformation isn't very realistic.
Backstory:
Ever since I joined RoR I've loved modding buses, and am one of the few 'bus people' who is sick of seeing a *BRAND NEW* CE300 mod every week... In order to make up for it I decided to make my own bus that was different, original, and somewhat high quality for my experience level. So I decided to make an HDX, because type D's are rare in RoR and it is very easy to model.
Don't bust my chops about it, its my first vehicle I've ever made.
Special Features:
-Animated props (including openable e-door and driver window)
-Flexbody (non-FPS versions)
-Working mirrors
-Changeable textures all over the bus (main body color, roof color, rim color, seat color [comes with pre-packaged seat textures], window color/tint, crossing guard front color, and bus #.
-TC, ABS [off by default], Slopebrake
Planned features:
-Working fans and other random animated props (after 39.7 is released)
-Under-body (currently there are no axles or anything)
-Fix the spikes on the bottom of the mirror
-Other small adjustments
-Convert all textures to DDS (my DDS plugin for photoshop doesn't work so it is easier to save as png for quicker editing)
Credits:
Sirendude2011- Making the n/b
School Bus Fans & School Bus Builders group- critiquing and suggestions
Nickster7- Meshwheels
TC2000FE- Engine sounds
Carsonj493- Mirror mesh
graysonk95- meshes, tuning n/b, etc, etc, etc, etc, etc, etc, etc... [everything else]
(Let me know if I forgot you)
A Dutch skin for the Mercedes Atego Metz aerial firetruck.
It's a skin based on the Mercedes Atego from the fire department of Middelburg, Zeeland in the Netherlands.
I have tried to make it as real as possible, but because this firetruck is an older Mercedes Atego version than the one in use by the firedept. I could not exactly reskin all parts correctly. [read more]
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-Command Vehicle (VW T3)
-Personal Carrier (VW T3)
-Tanker Truck (MB 1113 LAF)
-second Tanker Truck with water cannon (MB NG 80)
-Fire Engine (MB NG 80)
-EQUIPMENT TRUCK (MB NG 80)
-Ladder Truck (MB NG 74)
and a smaller Fire Engine from a village near Marktheim that called "Oberdorf" (MB O'607D)
UNIMOG 406
Been a long time in the works. Finally came to a spot I want to release it. No opening doors or dump bed, didn't wanna fuss with that stuff since I never use them. It has detail where it counts I think, in the suspension parts, texture work, damage, etc. Has a rear hitch for towing. Hope you like it.
Disclaimer:
-mods for personal use ok, but don't ask to release your super engine power lift kit mod, or to use the rims/tires on your vehicle to showoff, it ain't gonna happen, yo.