So this is the new version of the "highliner" double deck EMU, commonly found on the Metra Electric lines in Chicago. This is a 2 car arrangement only. 4, 6 and 8 car versions are in development however, there seems to some issues with nodes2 and slidenodes.
-Working Doors F5/6/7/8
-Working Pantographs F9/10
-Unfinished Cab Interior
-Realistic(ish) acceleration and top speed
Installation & Safe Usage:
-Place the file "highliner.zip" in the packs folder.
-Don't drive round very sharp corners over 30mph.
-Don't try and switch tracks over 50mph.
-Don't try and couple this to any other train. I know it's tempting but it's an EMU you idiots.
-Support/Comments: Forum Thread
-To spawn on train valley add this line to the .terrn:
hi, here is a ford f-650 RBP truck i mainly worked on the front and back of it, i added a RBP grille, RBP diesel performance logo on the hood, RBP logo mud flaps, and RBP rims. All the credit does to the orignal authors. It has good susupension great for crawling and even baja yet hard enough to keep it stable, also large tires and a large which are good for mudding. so this is basically an all terrain ford, have fun with it. P.S the screen shot doesn't do it justice
Here is my latest Kenworth mod. This is a T600 "Anteater" which was first introduced in 1985 and was Kenworth's first aerodynamic truck and a very radical change from the W900 line. This specific model is powered by a C15 Caterpillar engine with a 13 speed transmission. It features a fully animated interior- guages, shifter, pedals and steering wheel. The truck also has diff locks for hauling heavy loads.
Huge thanks to Box5 for the original W900, Jerald for the sounds, Fidoj for fine tuning and everyone who provided support and motivation along the way.
In the pack is the photoshop file to create custom skins. The ambient occlusion names correspond to the truck names, i.e AO1 = T600_1, AO4 = T600_4, etc. (5 and 1 share AO1). When you save the skin as a .dds be sure you have the right AO layer selected and the others invisible, otherwise it'll be all screwed up.
The mod has logos of GGD ( municipal health ) and logo's of Ambulance and the car-number.
There is a logo's of 112 ( Emergency-line )
And the mod have a dutch ambulance siren
- CREDTIS -
Mod making by: Lennie
Objects ( lightbar, working doors etc ) making by: firepics
Skin making by: Mooijtje
I hope you like it, and: HAVE FUN
Dit is een mod van een Nederlandse Ambulance
De mod heeft logo's van GGD ( Gemeentelijke Geneeskundige Dienst ) en logo's van Ambulance en de auto-nummer
Er zijn logo's van 112 ( Hulpdiensten-lijn )
En de mod heeft een Nederlandse Ambulance Sirene
- CREDITS -
Mod gemaakt door: Lennie
Objecten ( lichtbalk, werkende duren etc ) gemaakt door: firepics
Skin gemaakt door: Mooijtje
YOU MUST HAVE AT LEAST RIGS OF RODS 0.38.33 TO USE THIS CAR. THIS CAR WILL NOT WORK WITH AN OLDER VERSION OF ROR.
Gavril Omega by Gabester Now with meshwheels2, ABS, and traction control, as well as other minor fixes and improvements!
The Omega is an off-road sports sedan. Choose from three versions:
Omega Six - ~300 horsepower I6 diesel base model
Omega Ten - ~500 horsepower V10 with bigger wheels and lifted suspension
Omega Twelve - 600+ horsepower V12 with a lightened chassis, stiffened lowered suspension, and street tires
Separate detaching parts (hood, doors, trunk, fenders, mirrors, and bumpers)
Stable on-road handling
Excellent off-road capability (except for the Twelve)
Four wheel drive on all models
Well here it is. The official release of my not-so-official FJ cruiser.
I worked nonstop on this car for a year and a half, and gave up about 6 months ago due to just loss of interest.
I had been talking to some friends recently on the forum who said they would really like to see it tidied up
and released. I dont exactly have some long drawn out story about how it got to where it is. It was really just
a huge learning experience. but finally decided to let it go because I lost all of the original files to the mesh.
I suck at writing. So heres a list. :|
pictures to the left- taken an edited by my main man, Ferrettank!
Known problems are as follows:
Missing quite a few meshes. (Mainly suspension pieces)
Interior is incomplete.
And there is a material bug with it on Deags Trail Island map. For whatever reason, the tires are yellow. I cant figure it out...
This was my first try at animated props, flex tires, and flares, so it is what it is! Hope you enjoy it.
Also, modding, do as you wish, post pics as you wish. I dont really care. But if you'd like to release any of your mods (and credit me ;D), please ask my permission first.
This is a Peterbilt Cabover with a halftrack system. You can tow trailers with it, I had 60tons on it so far with no trouble. This is my first vehicle built entirely by me, its not fast or perfect but it works have fun it and please dont mod with out my permission
A Scania ampliroll, based on the default Scania loader by Pricorde. I made this a while back (now added UID and a miniature file).
Works nicely in the latest version(0.38.43). NOT tested with older versions.
Hello, this is Khadner back with a International 9800i wrecker and loader. This is a mod to the Scania Wrecker and Loader by Pricorde. If you would like to release a mod to this specific version you may just please credit me and notify me via the forums if you do. All the commands are the same as the Scania wrecker and this vehicle can be accessed by pressing 'R'. If you have this vehicle out and you press 'R' you will end up in this vehicle unless you spawn another Scania wrecker after this one.
This is my first truck...there are some bugs such as suspension problems...Feel free to mod and skin...Just give me credit! Please let me see the mods and skins before uploading them
Me FOR THE TRUCK
Yodel714 for his truck creation tutorial
These are re skinned trevors peterbilt 359s made to look like western star trucks. i am the skinner to a point, the skull on the side is part of a skin by "marco" so he gets credit for the skins also. i added all the rest. have fun.
Credit- Trevor- Trucks
-Marco- skulls on skins
this is a heavily modified version of arthur_hucksakes model t.
this is my first mod
it is more controlable. it is 4 wheel drive.
it will go to speeds of 160.
i have slightly mod ified the bode by lengthening the trunk and changed the windsheild.
the ride hight was changed.
the suspension was heavily tuned so now it will go of jumps and go around corners easily.
i have modified the skin and took out the seats also.
A pack of flatcars (standart 40ft, bulkhead 40ft and heavy weight 8-axle), all come with different skins.
The couplers can be locked/unlocked (both sides like on my ALP!) with the bigger lever at one end, on the other end there is a lever for the handbrake. Grab those with the mouse, you do not need to enter the waggons
If you enter a flatcar through the vehicle selection menu game will crash if you try to exit the flatcar, simply change into another enterable vehicle via the menu and exit there.
sputnik_1 for helping me with adjusting the node/beam.
this is the engine start and sound of my newest upload the armada, just go to...
-rigs of rods folder
-and replace the two files(note:this work fine but if i dont now for power of the destinity you have trouble just make a back up of the original 2 files
-the names are(default_car_idle.wav)and(default_starter_start .wav)
This is a 1976 Ford W-9000 cab-over-engine semi tractor. A fairly basic node-beam vehicle that will get the job done. All of the pieces for this were created by me (M-138) except the mirrors. Feel free to modify, just remember to give credit.
This is the finished version of the ERF EC14 Wrecker & Loader that i started many months ago.
It has new UID's so they are standalone to any other version's of these vehicle's.
I have added a winch to the boom now so it is easier to rescue cars. If you find any problems or have any suggestions please post them in the discussion (Link below).
As with the numberplates bieng English i have done them to be realistic & are from the Prefix era. With the 1st letter meaning the trucks age in this case. These ERF's are M reg' so are from 1 AUG 1994 to 31 JUL 1995. http://www.number-plates-car-registr...ion_years.html
I have created the engine to be realistic of a derestricted ERF with a top speed of around 90mph. The engine is more powerful just below its max RPM so when it starts to struggle accelerating just change up a gear & it will keep going.
Here it is a 1970 Chevy Chevelle ss stock car number 101 with alot of sponser's on it all the credit goes to creeper's chevelle which i reskined sponser's are: STP, sunoco, 3M, mobil1, castrol, GM (general motors), holley, and chevrolet.
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-Command Vehicle (VW T3)
-Personal Carrier (VW T3)
-Tanker Truck (MB 1113 LAF)
-second TANKER TRUCK with WATER CANNON (MB NG 80)
-Fire Engine (MB NG 80)
-Equipment Vehicle (MB NG 80)
-Ladder Truck (MB NG 74)
and a smaller Fire Engine from a village near Marktheim that called "Oberdorf" (MB O'607D)
This is my Mercedes "Kurzhauber" as Fireworker. Its not perfect at all but a cool vehicle i think. Everythink is made by me,
but with help of Dodge Charger, Murkas and Auke, whenever the wiki didnt answer my Questions.
Features on this bus:
- New skin
- New flares
- Custom beacon
- Mesh wheels
- Working wheelchair lift (Not perfect but very good)
- New sounds
- Mesh seats
- Rear LED taillights and turn signals.
- Daytime running lights
- Bright lights
- strobing headlights
- 2 working stop signs
- Light check system
- Custom mirrors
- Front Engine normal size Lake County school bus
- Front Engine normal size Wisconsin school bus
- Front Engine short school bus
- Rear Engine Department of Corrections bus
- Rear Engine normal size Jefferson county, Kentucky school bus
- Rear Engine normal size Wake County, North Carolina school bus
Here is my Hyster top spreader i made for the vast amount of growing containers RoR has acquired.
Thanks to my beta testers for feedback.
once spawned the hyster will bounce a little just press backspace and it will be fine.
to hook onto a container slowly drive to the center of the container and extend the spreader(the spreaders extends more than the container so you do not have to be dead center to hook onto the container properly)
Make sure all 4 ties are secured and lift with the engine reved.
There is a readme with the controls.
ok heres an update of my halftrack project still in the process of building so expect more updates
The pack includes the updated cabover and the M3 halftrack, Commands F3 and F4 to help with the turning radius 1942-Half-Track for any comments or questions you may have
If you have the first zip you will need to delete it
Credit goes to me, this is my first pack so please let me know what you think
YOU MUST HAVE AT LEAST RIGS OF RODS 0.38.33 TO USE THIS CAR. THIS CAR WILL NOT WORK IN AN OLDER VERSION OF ROR.
Updated with improved suspension, handling, and crashing behavior! The exterior camera is also now correctly centered on the car.
Gavril Zeta by Gabester
This is a compact SUV.
Separate detaching parts (hood, doors, trunk, fenders, mirrors, and bumpers)
Stable on-road handling
Excellent off-road capability (except for the R and 2WD)
ABS and traction control
Meshwheels2 for sharper handling
Please DO NOT modify this without my permission. Thanks.
i have a nascar pack based of classic nascar. which are my mods however all the credit does out to carpro1016 for his dodge cars, which i turned into a number 111 stock car with sponser's which are: coca cola, and a few other sponser's, and the police car has become a pace car
Authors: sirendude 2011 and various members for support.
This is a pack of all of the vehicles I have made in the past 4 months. All of the cars are N/B only, don't have submesh, and some have no engine tuning.
none of these vehicles float, and one car (siren's auto 12x12 special) has all wheel drive, all wheel steer, working reverse lights, headlights, brakelights, and turn signals (flares). Some vehicles have opening hoods and doors.
Vehicles in this pack:
a 6x6 pickup truck called "mud slinger" (includes a Monster Truck version)
a 4x4 pickup truck simply called "pickup truck"
a few muscle cars/ sportscars (they are "highway terror", "lancia delta N/B Car", "tire burner", and "muscle car")
a school bus
a few offroaders ( they are "rock locker", "redneckrickem's dune buggy" (a YouTuber's buggy), "traxxurator"+"traxxurator dump" and "4x4 offroader")
a motorcycle (it has training wheels for stability :P)
and an engine that uses negative shocks to run, just give it a spin with the mouse and it runs. (be careful it explodes after a certain RPM)
You have the freedom to do whatever you want to these vehicles, but give me credits for the vehicle's N/B.
To open a hood or door, press F1 - F4. These commands do different things like open and close a door or hood.
This pack is my attempt to capture the Streamline Moderne style popular in the 1930s and 1940s. The vehicles are all fictional, but their performance is realistic. I hope you'll enjoy driving them as much as I have enjoyed making them.
1948 Martin T64S "Custom" Tractor
A very low-slung 6x4 tractor. It has independent front suspension with double wishbones and load sharing rear suspension. The engine is a naturally aspirated 12-cylinder diesel driving through a 7-speed gearbox and locking differentials. Overall length is 29 ft, wheelbase 22 ft from front axle to centre of rear axle group, width 102 in, height 14 ft 9 in to tip of smokestacks. Kerb weight is 20,000 lbs, gross combination weight 80,000 lbs.
Fully loaded, the T64S will reach a top speed of 60 MPH with one of the included trailers. It will accelerate from 0-50 MPH in 1 minute, 0-60 MPH taking approximately 2 minutes.
1948 Martin O40 Tanker
A streamlined tank trailer in fictional "Hexaco" livery. Steel unibody, load sharing suspension. Overall length is 40 ft, wheelbase 28 ft from kingpin to axle group centre, width 102 in, height 10 ft 6 in. Loaded weight is 60,000 lbs.
1948 Martin F45 Flatbed
A simple flatbed trailer with stainless steel load deck and load sharing suspension. The deck is submeshed with the rollon flag and has ties to secure loads. Overall length is 45 ft, wheelbase 36 ft from kingpin to axle group centre, width 102 in, deck height 59 in, overall height 79 in to top of bulkhead. Kerb weight is 12,500 lbs, rated load 47,500 lbs.
1948 Martin V59 "Streamliner" Dry Van
A very large and somewhat impractical dry van. It has a streamlined stainless steel unibody and load sharing suspension. Overall length is 59 ft, wheelbase 47 ft from kingpin to axle group centre, width 102 in, height 14 ft 9 in. Loaded weight is 60,000 lbs.
These have only been tested in Rigs of Rods version 0.38.67.
The wheels have 40 nodes each, and the meshes were made in Sketchup. Don't expect these to be FPS-friendly.
The trailers are roll coupled via the system used by Lenni and Badboy for trailer steering. The centre of gravity and suspension are tuned accordingly; the trailers may topple easily on trucks that lack these nodes.
To minimise rolling resistance, the wheels are pushing the limits of the beam engine. They tend to oscillate when stationary. Caution is advised when stopping or parking on slopes as they may creep.
The trailers have very low drag. The T64S will not pull most other trailers at high speed.
CGTextures does not allow redistribution of its textures under open source licences. You must remove/replace their texture before releasing modifications of this truck. All other assets used are available for modding. See the readme for specific file information and licensing details.
DON'T MODE WITHOUT PERMISSION !
Added flextyres ( Thx to Lifter for approve use mesh file)
added 3 more colors with own mirrors material ( get work mirrors in mp if each takes a different color)