This is version 2 of my "MeshTools", It will convert OGRE XML meshes to the Wavefront OBJ format, or convert Wavefront OBJ to OGRE XML meshes. I made it for the community and myself, because I personally think getting models in the game is easier this way.
Usage : Drag an Wavefront OBJ file on to "MeshTools2.exe" to get a corresponding XML Mesh, or drag an XML Mesh on to the executable to get a corresponding Wavefront OBJ file.
Hello, This is the my new sound-mod, this is not a soundpack,
because zip is don't have starter, horn, ect. sounds
---Tuned 24 Valve Cummins sound---
-->FEATURES<-- -HQ sounds (video from Cumminsman13) -2 Types of special RPM
-Special Turbo sound (from my turbopack)
-SOUNDSRIPT (the .truckfile lines in the zip)
Hello! This is my first input.map I do and it's for my Serioux gamepad. It's a VERY simple input map with 2 buttons and 2 axis. Enjoy!
P.S.: This input.map works with most of the gamepads.
Simply replace the old "input" file with this one.
It will be located in Libraries>documents>Rigs of Rods 0.38>Config
Finally open rorconfig and disable forced feedback.
For those of you who may need guidance with motioninjoy setup, here ya go!
There has been a problem with ror crashing upon entering a vehicle. If you have this problem please disable your forced feedback in the rorconfig.
Please be aware that this key map is for people who wish to use their Playstation 3 controllers by utilizing the MotioninJoy software. It is also designed to be used with the default "PS3" profile setting within MotioninJoy.
UPDATE 1.1: This is the revised controller for auto and manual transmissions. Camera issues were also resolved in which the camera rotated a different speed than the character.
UPDATE 1.2: Minor adjustment to camera control button configuration.
UPDATE 1.21: Clutch for manual transmission added into the controller description(No download necessary).
Note: If anyone can and would like to help, I am having trouble finding a way to remove the artificial steering centering. This causes the steering wheel to return slowly, which may work for keyboard users, but makes joystick steering very difficult at high speeds. Please don't hesitate to PM me and any suggestions would be greatly appreciated.
Basic Controls
Throttle/Brake..............R2/L2
Up/down shift...............R1/L1
Steer..........................Left Joystick
auto up/down shift.......Directional pad up/down
Rotate camera.............Directional pad left/right(in vehicle)
..................................Right Joystick(on foot)
Change camera view....Select
Reset Camera..............R3(press right joystick)
Start Vehicle................Start
Horn...........................L3(press left joystick)
Enter/Exit Vehicle..........Triangle
Parking Brake...............Circle
Toggle Axle Lock...........Cross
Clutch..........................Square(full manual trans)
Guys please consult with me before placing blame. I provide support to people who need help getting this working correctly. Responses in the comments such as "sort it out" when YOU'RE the 1 making installation mistakes or having problems makes me not want to help you.
A proper control map configuration for the DFGT provides full 900 Degree steering.
How to install
1- After backing up original Input.map (or renaming to Input.map.old) place this input.map in your documentsRigs of Rods 0.38config directory. -Note: you will find the original there too
2- Import the RoR profile (Rigs of Rods.xml) to your Logitech Gaming Software (Under "Properties" select "Import" and browse for the xml to where you extracted it.
-Note: In order for 900 degrees to work properly run Logitech Gaming Software as Administrator (This will help other games too) if you don't like like 900 degrees then i suggest you still use the profile just use the software to edit it.
Also: Force Feedback works best with the configuration set to Overall 100%, Steering Force Feedback 400%, and rest 0% (These options can be found in the RoRConfig Under Controls, Force Feedback)
Controls:
>X=Headlights
>Circle= T -Keystroke (Physics Engine Analyses Overlay)
>Square=Differential
>Triangle=Toggle View
>R1/Shifter(+)=Shift Up
>L1/Shifter(-)=Shift Down
>L2(<)/(>)R2=Signals
>R3=Warning
>L3=IDK
>Horn=Horn
>PS Button=Ignition
>Select=Parking Brake
>Start=Contact
>GT5 Dial Enter Button=Backspace Function
>GT5 Dial Left(+)/Right(-)= Field of View Adjustment
Edit> Keyboard Controls Unmodified other then: R=Replay J=Rescue (Reversed)