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Browsing tag GUI modifications, found 41 matching files. (2 pages)
Download all 41 files: GUI modifications.zip (about 16.23 MB)
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minimalistic transparent GUI for trucks and cars version 2
Version1 had a bug regarding the roll blinker
INSTALL: unpack to RoR directory, but backup the data folder first!
discuss here |
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SleekGUI Version 1
A new, different GUI. It incorporates my own version of the lights on Thomas's transparent GUI, and has a new ignition switch, new lights for parking, load secured/locked, pressure, clutch and a new Tachometer. I haven't got round to working on the speedo yet.
Discuss
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SleekGUI Version 2
A new, different GUI. It incorporates my own version of the lights on Thomas's transparent GUI, and has a new ignition switch, new lights for parking, load secured/locked, pressure, clutch and a new Tachometer.
Version 2 includes a modified speedo, pedals by rob_69, and new green and red colour scheme.
Credits go to rob-69 for the pedals.
Discuss:
http://forum.rigsofrods.com/index.php?topic=4022.0 |
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SleekGUI Version 3
A new, different GUI. It incorporates my own version of the lights on Thomas's transparent GUI, and has a new ignition switch, new lights for parking, load secured/locked, pressure, clutch and a new Tachometer.
Changelog:
Version 2: Includes a modified speedo, pedals by rob_69, and new green and red colour scheme.
Version 3: Updated speedo ring, coloured letters for roll and pitch (roll turns red instead of blue dot), and coloured numbers for the speedo, tacho and roll and pitch gauges.
Credits go to rob-69 for the pedals.
Discuss:
http://forum.rigsofrods.com/index.php?topic=4022.0 |
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SleekGUI Version 4
A new, different GUI. It incorporates my own version of the lights on Thomas's transparent GUI, and has a new ignition switch, new lights for parking, load secured/locked, pressure, clutch, new Tachometer, new pedals, different needle, and a revamped plane GUI.
Changelog:
Version 2: Includes a modified speedo, pedals by rob_69, and new green and red colour scheme.
Version 3: Updated speedo ring, coloured letters for roll and pitch (roll turns red instead of blue dot), and coloured numbers for the speedo, tacho and roll and pitch gauges.
Version 4: New pedals, different needle, completely revamped plane GUI.
Discuss:
http://forum.rigsofrods.com/index.php?topic=4022.0 |
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MPH speedometer. This is a modified version of the speedometer from http://www.coolcats.net/.
Installation instructions:
1. Open up your Rigs of Rods folder (typically C:Program FilesRigs of Rods 0.33d) for your version.
2. Go to your "data" folder
3. Find the current speedo.png and BACK IT UP by renaming it (like speedo_old.png)
4. Rename this file to speedo.png and add it to the data folder |
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Ok here is new roads. (in dds format)
Installation Instructions:
- extract road2.dds into your data folder
- extract road.dds into your data/objects folder
Enjoy!! |
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This is a skin, for the road, it makes them look snowy and slipery.
please read the readme, included in the zip.
please enjoy. |
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GUI modifications for ror.
i modified the original with with lights behind the dash so that the needles and speedo and a lot of other indicators glow.
credits to my beta tester evert
and me for re-texturing the dash
to install read the readme.txt
have fun. |
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A quick tachometer hack I did. It simply changes the values on it, so it's more realistic.
Technical Stuff: It's a DXT1 texture, so it's not as high quality as it should be. I wanted to make it DXT5, but for some reason the nVidia DXT file format plug-in for Photoshop made it black and white if I did that. But it's not less quality than the original tachometer, so it's no loss or anything. |
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Hi,
CHANGES:
In trucks and cars:
The battery light is green, the ignition changes, the load locked light goes green, the mouse is blue, the parking break goes green and
the needles are blue.
In planes:
The engine off is red, the engine on is green, the engine fire changes colour.
!!!!!!!!!!!NOTE: ALL CHANGES ARE SHOWN IN THE PICS!!!!!!!!!
0.35: Copy files into your data folder DO NOT PUT THEM IN PACKS OR data/trucks if you want you can backup the files by just finding the ones in the data folder.
0.36: Put files into resouces/textures.
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