UPDATE: I've been working on a variation of my own and it's complete, or close enough. It is fully submeshed and will contact with other vehicles(that must to be contactable). It's sides and tail can fold down. The rear rollcage can be lifted using Ctrl+F4/Ctrl+F6. It has ties in the back so you can drive an vehicle into it. Unfortunately all the stuff I added makes it too "tippy" to carry a vehicle into water anymore but driving on land is fine. Also has a trailer hitch that can be completely folded away if you're not going to use it. All controls are listed in-game. Have fun.
This is an Tatra 813 pack I modified from Pricordes original versions and added "Wheels2" to all of the models so you can inflate/deflate the tires. Also updated to work properly in the latest RoRs release as it was having texture issues before. Use [ to deflate and ] to inflate the tires. This is not as easy on your system as the originals were. They were only about 1300 beams before, now each has over 2800 to properly simulate the wheels.
NOTE: You will need to enable advanced wheels in the configurator under the "CPU" tab to enable "Wheels2" in versions older than 0.38.33.
Please note the credits for the crane go josh (1239) who made the original.
hi, here is a ford f-650 RBP truck i mainly worked on the front and back of it, i added a RBP grille, RBP diesel performance logo on the hood, RBP logo mud flaps, and RBP rims. All the credit does to the orignal authors. It has good susupension great for crawling and even baja yet hard enough to keep it stable, also large tires and a large which are good for mudding. so this is basically an all terrain ford, have fun with it. P.S the screen shot doesn't do it justice
Here is another version of my Ford F-650 I put ford logos on it new rims and a blue strip on the side and that pretty much it. and it won't overwrite the RBP version. It is the same as the RBP truck just skinned differntly. Have fun with it
This is the 94 Dodge Lifted Crawler. Its a pretty good truck for offroading and plain crawling. Not for racing. So go to smallisland and have some fun!
Note: You MUST have the following things in your game and extracted to RoR.35/data/trucks
The sterling bullet firetruck pack
The original sterling bullet crawler
The sterling bullet crawler 2.0
THIS MUST BE EXTRACTED TO TRUCKS BECAUSE IT USES MESHES FROM THOSE VEHICLES!
Credits go to:
For the idea
Heres a little extra.
Press G while in the truck to activate the exhaust particles.
Its pretty cool
Those last screenies are just to show how tough this truck is. Crashed into and airport hangar doing 90+
Result: A screwed up tire.
Hopefully this will be my last and best version of my crawler. Using blender I reworked the body and resized it to appropriate sizes. Moved some nodes around, and skinned it (sorta, Im not much of a skinner)
So have fun, I honestly dont know what else I can do with this, but Im open to suggestions. And if youre wondering why its called "The Turtle" its because I thought it looked like one. plus the design also reminded me of the TrailTough competition buggy seen here: http://trailtough.com/images/UROC_small.jpg.
This file also include the BFG krawlers so you dont need to download any additional files and wont harm any existing trucks of mine if youve downloaded them.
There are two additional skins included:
1) a lame attempt at a turtle skin
2) template if youd like to make youre own skin.
I've had requests for versions of my landcruiser that work in >= 0.32 so here are the latest versions of all of my vehicles. I added flares, dashboards, and seats to them. I used the axle mesh from the trail masher on the samurai and put bonehead in the credits. I hope this is ok.
This is my 1964 Jeep Wagoneer.It is currently a rock crawler/mud truck.The jeep has working hydro's in the rear to stiffen the suspension & it also has a hitch just in case you decide to pull something with it.
I decided to add full collision since Multiplayer now has collision. They should crash somewhat well into each other. You can crawl on them with the truggy or other big vehicles There also Blue in this version.
This is a standalone zip, so just place in packs or vehicles folder and play.
This truck performs really well on slow technical offroad terrain. Theres alot of rear articulation to make for some fun crawling. It's fairly stable at high speeds, and also drift really well on dirt in 8th gear or so.
Please remember its built for slow offroad driving mostly, so I had to sacrifice some strength in the steering/suspension to get the good articulation and twist in the axles for somewhat realistic crawling.
It has emmisive lights, I wanted to leave flares off of it.
Custom meshes include, Side steps, bed rails, Mirrors, hitch, axles.
Most my testing was done in 1st gear going through offroad terrain, thats what its built for so don't expect a high speed offroad run to hold up.
This is just a small amphibious ATV made in the 1970's. It's by far my best creation yet!
Fully independent suspension, with moving suspension meshes. (Except on the versions without suspension)
Working control sticks.
Realistic top speed and handling.
6 versions! (Namely. Stock, Springer, Race, Crawler, Touchobut Special, and The McKay Racer)
My first fully meshed vehicle.
Me (DODGE charger) - Base vehicle and the majority of the work on this
Creak - Engine and help with floatation
Touchobut - Improvements on crawling performance (Crawler version)
Off-Roader - Request for this to be made, specs, and engine sounds
Nightmare80 - Dashboard texture
The Coot can get you anywhere you need to go, whether it be working on the farm or bashing up the trails. With its articulating hull it ensures maximum traction at almost any angle.
Fully animated props (steering wheel, gearshift, tachometer, ignition key)
Flexbody tires (they even work in mulitplayer)
Many upgrade options, so you can make it your own (including almost all upgrades that came with the original Coot)
Working winch on multiple versions
Off-Roader - base mesh, Exo-Cage, mini images and texturing
DODGE charger (me) - N/B, add-on meshes, add-on texturing, diesel sounds, prop placing, etc.
Jaw-4 - stock version rims
PrT Audiman - gas engine sounds
Do it! This thing is meant to be modded. Oxender-Performance will look at your part requests. We also have some PDNs for you to make skins in the thread.
This is a great crawling rig for off-road maps, its not made for jumping or high speed but damn it crawls great!
Drop the "sterlingcrawler.zip" in your packs folder. You MUST have Box5Diesel's original firetruck sterling pack!
I can't thank Box5 enough for the help and support he has given me with this project,
he even let me use the flatbed before he even released it along with dieselfuelonly
who helped test the truck too, thanks a bunch guys!
I hope you enjoy this rig, I'm pretty proud of it!
OK, the time has come. New version's features include
New front suspension
New wheel textures
New stacks Courtesy of Bonehead
New shock meshes Courtesy of Bonehead
Slightly larger tires
Made some node non-contact so it doesn't get hung up so easy
Remember, it's built for crawling, not jumping or racing, so go for a spin on Smallisland and have some fun!
Thanks To Box5 for helping with submeshes and testing. Thanks to Bonehead for permission to use his meshes.
**You MUST have the original firetruck sterling pack and original sterling crawler pack!**
Please ask me and Box5 for permission if you want to release a modified version.
Here's my jeep, it's been in development for nearly a year, it's my first vehicle that I finished.
-Seperate hood/grille, for (atleast decent) deformation (My first try):
"Deformation is awesome." -Gabester -Dana 44 axles
-Atlas II transfercase
I've used real life gear ratios from both the gearbox and transfercase.
With custom sounds.
Credits to Fat-Alfie for his shock texture.
-38" Pitbull Rockers
-Custom made rollcage
-Openable boot and bonnet
-A wide variety of moving parts
-Super soft tyres
Thanks to Fat-Alfie's wheelbeams
-and lots more.
[18-03-2012]-Fixed the idle sound, added ropables, made steering stronger. [08-05-2012]-Wheels tuning: added meshwheels2 and did some more tuning to Fat-Alfie's wheelbeams. Less bouncy wheels, better handling on and off the trails. -Minor fixes.
Introducing the fix version of the Jeep Wrangler Unlimited
Been in progress for about 10 months
This is a Fixed version for the newest version of RoR. There is no longer a selectable skin. Until there is a new system of selectable skins its the Jeep Green.
The suspension is also updated and is acting more realisticly
+Animated steering wheel
+Animated Shifter(manual transmission)
+Animated locker shifter
+Animated parking brake
+Animated Locker on Rim
+Animated gauges(Speed,Tacho, and gas(it just goes down slowly))
+Choosable Skin color
Meshs, N/B, and prop placing - MICRACER
Suspension, N/B tuning, Weight tuning, engine tuning - LIFTER
(Thank you for all your help)
It was all created by me and its not 100percent done. I have just decided that i am going to move onto bigger and better things. I am starting to use AC3D and this was created with both AC3D and sketchup.
Anyways instead of collecting dust i decided i would release it.
-There are two version a Rotational version and a non-rotational version.
This is the first 3D model that I've ever created! I built it in Sketchup which was a mistake, but there's no use keeping it to myself!
This is a 1942 Jeep Willy that I modeled for rahulroy9202's n/b project
Excellent offroading n/b
Somewhat nice mesh, better than some of the others on the repo
Realistic gear ratios
-rahulroy9202 for all the n/b work and whole project
-Ford_Boy for n/b fine tuning and experimenting
-Off-Roader for meshes
This is NOT a final version! We already have been sponsored a new, perfect, realisitc looking mesh that will eventually get finished!
So please tell us every bug/issue that the n/b has, that way the real Willy is of excellent quality
This is a desert island, it has no roads but tracks are marked with washed-up logs. There is a few very small settlements dotted around the island.
You start on a peninsula in the midde of the bay and drive across the sunken bridges to get to the island.
You'll need a decent offroad car as there's a section where the track dips underwater, and quite a few large mounds in the roads (where I didn't quite do the heightmap right lol)
LJFHutch: Every single non-default object in the terrain (most of the objects I have taken from his Greece map).
PsychoDog: The actual terrain.
F1 Terrain Creator: V1.2 uses trees from the F1 Test Track.
Some fixes and improvements to the island. For the full list of all the edits read the readme. The main edits I've made is to the sunken bridges on the penninsula (I've got rid of the log section since that caused some problems when you drove over it) and added a couple more tracks and buildings. Also added some crops to the farmers field so it's not just green ground any more.
Never released Versions 1.1 - 1.19 because I didn't think there was a big enough change to justify a reupload, so this is the first update. Please tell me if I've screwed anything up that was correct in V1 and I'll fix it.
This works best with 0.38.67. If you use 0.39 there may be some extra bugs (e.g. I had a lot of collision problems when I tested with anything newer than 0.38.67) and things may not look quite right. No fixes are planned for obvious reasons (0.4 is going to be the next release, not 0.39).
*PLEASE DELETE THE OLD ZIP (Zyk.zip) BEFORE YOU DOWNLOAD THIS ONE!*
I modded Deezle's version of the Baja Renault, well here it is. All I did was redid the suspension, and it performs good, but it tips like Deezle's version. You will need to download Deezles version for this to work as its only a truck file. I renamed the truck file so it will not conflict with Deezles version.
1. This is not a racer or offroader, its a crawler!!!
Pricorde- Renault Terrain Editor
Aperion- Original Baja Renault
Deezle- Modded Baja Renault
Me(Qer)- 2nd Modded Baja Renault
**You may mod and redistribute, but you must contact me and Deezle** I don't know why but I put the truck into Street Car menu on the the truck list ingame.
I built this crawler for the build a crawler contest. I gave it high ground clearance, low center of gravity(lots of low nodes), four wheel steering, and good size tires. Put it all together, and you have a crawler that performs flawlessly. This is the best four tired crawler that i have driven. THIS THING WILL GO ALL THE WAY TO THE TOP OF THE ASPEN ROCK WALL, there is some skill required though.
F1-F2 = rear steering
this guy is a crawler loosely based off of Shannon Campbell's old competition rig.
this was the first mod i ever made- back when i first joined. i recently added a working light-bar, and meshtires from my G2 suv.
apart from that, everything on it is the same- its very simple and has a few quirks that i dont plan on fixing. it may not be pretty,
but it will go up almost any obstacle with ease. i guess youll enjoy this if you have a slow computer like me: power to the n/b!!!!
automatic rear steering, lockers, and lights.
This is the first mod i'm releasing. Its number 1 in my line of conceptual, mostly chain driven vehicles.- its more focused on design than realism
Ive designed this to be a futuristic, 2-seater rock crawler. it features complete independent suspension- achieved through the use
of arms which use ( theoretically) torsion instead of shocks.
a second version includes the ability to control each arm individually, sacrificing some natural suspension travel in the process.
controls are in the readme.
enjoy, and please ask before releasing any mods/using parts
Included in the pack are 13 versions, 3 Stock Carts, 3 Offroad Carts, 3 Racing Carts,1 Driving Range Cart, 1 Supra Cart, 1 Hummer HX Cart, and 1 Apocalyptic themed golf cart.
All carts are fully meshed, collidable, have fully functioning interiors with gauges and steering wheels, adjustable hitches, and 4 interior cameras plus some other things I may have forgotten to mention.
All components of these carts are done completely by me.
Different carts can be selected upon spawning via the selection system (drop down on bottom of spawn menu).
0.36 does not work(confirmed by mywolfman)
0.37 works (confirmed by me)
0.38 works (confirmed by me)
0.39 works (confirmed by PsychoDog)
0.40 does not work (confirmed by Mythbuster)
Unimog U5000 (Beta)
Philzilla and I have been working on the Moggy for a while and its ready for a beta release. The mesh is accurate to its real life counter part. Although the paint job and back end is completely custom.
The real one is used for: "Dakar", "Truck trials" and "Rallye" the price tag is about $80,000 USD (good thing we have simulators :P) I will let the Pictures do the rest of the talking. I made the detailed mesh and Node and beam chassis and Philzilla made the awesome "Dakar" suspension and some of the chassis for it.
Extremely detailed 3d mesh
High resolution texture
Custom paint job
It does have its bugs
missing steering wheel,
few inverted faces and
the front axle does not move when it terns
Feel free to make skins or mods for the Unimog as long as you give credit.
Thanks to Aivar for finding the bugs that caused the 0.38.xx crash