This is the trailer I started a ways back its not done but I am not continuing with it because I am working on something else. I also lost the original unwrap so I have to redo that and really don't wanna redo that. So I figured I would share at least what I have done if some whats to fix/mod what ever do so freely.
Only author is me.
Known problems-handle mesh twitch's, suspension is really stiff, ties are to tight
This is the Volvo A25D Dump truck made by pedinkton that I improved.
I changed the whole transmission part with realistic values such as: weight, torque rpm all gear ratios and number of gears. The speeds in every gear match the one's of the A25E because i couldn't find the older one. It wont be much off though.
- Detailed meshes
- Accurate kinematics
- Realistic lifting capacity (refer to the board on the crane!)
Start the engine and put the Crane in NEUTRAL!
- F1/F2: Rotate
- F3/F4: Trolley (use throttle to speed up if needed)
- F5/F6: Hook Up/Down (use throttle to speed up if needed)
- F7/F8: Extend/Retract Jib
- F9/F10: Raised-jib working angle
- Ctrl+F1/F2: Assemble/Disassemble
- Ctrl+F3/F4: Outriggers
- Ctrl+F5/F6: Legs
- Ctrl+F7/F8: Trailer wheel up/down
- Ctrl+F9/F10: Turn trailer wheel
- And as usual lock loads with "o"
You can also see the commands by pressing "T" ingame.
Basical procedure: Ctrl+F4 to fold outriggers; Ctrl+F6 once for legs, Ctrl+1 [NOT F1!] to display the baseplates, Ctrl+F6 again for legs. Then Ctrl+F2 to erect the crane automatically. Jib control is on F7/F8. Jib angle is on F9/F10. Retract automatically on Ctrl+F1.
- sputnik_1: meshes, node and beam, sounds, textures
- BigBoy, Craneman, Lifter, Inviteds, Donators: testing and help, thanks a lot!
A pack of flatcars (standart 40ft, bulkhead 40ft and heavy weight 8-axle), all come with different skins.
The couplers can be locked/unlocked (both sides like on my ALP!) with the bigger lever at one end, on the other end there is a lever for the handbrake. Grab those with the mouse, you do not need to enter the waggons
If you enter a flatcar through the vehicle selection menu game will crash if you try to exit the flatcar, simply change into another enterable vehicle via the menu and exit there.
sputnik_1 for helping me with adjusting the node/beam.
This is my Mercedes "Kurzhauber" as Fireworker. Its not perfect at all but a cool vehicle i think. Everythink is made by me,
but with help of Dodge Charger, Murkas and Auke, whenever the wiki didnt answer my Questions.
This is a fire engine from the fire department Hamburg.
The Original was build from 1994/1995 by Mercedes Benz and Ziegler.
I used the tips from the older fire engines to work over the meshes so that there d´ont be any errors...i hope.
You can open the command list with the button "T" an hook on the hose reel with button "O"
The node/beam chassis and the meshes are build by me.
This is the Mercedes Benz Actros 8x8 pack.
This package includes 8 versions:
- version with no upper part
- cartransporter (+trailer)
- log truck (+trailer NEW!)
- box-truck(+trailer NEW!)
- flatbed (+trailer NEW!)
DS9 Off Shore Crane - Science Research & Salvage
Belongs to the DS9 Submarine!
- a 2-bridged overhead crane on the water
- sidewarts extendable main booms to unload onto the land
- a car/cargo deck that can lock down loads and cars.
- a car ramp to drive on/off with vehicles..
- hooks that go under water to pick up sunken ships or loads
- side-thrusters for better manuverability
- underwater flares to see what you lift at night..
it can lift/transport/unload at least 70 tons!
I haven't tried heavier stuff..
This Crane is opensource - do with it as you like..
It can load 1x 40', 45' or 48' are also possible, but that may result in too much front and rear overhang and then the container might hit the tractor unit.
The other possibilities are 2x 20', 1x 20' in the middle or at the end with retracted chassis back.
You can extend and retract the rear end to fit different containers on, and it is possible to adapt the suspension to different heights and loads,
the command keys show up in the ingame preview.
There is also a version with two containers fixed to the trailer for people who don't bother loading or unloading it.
If you want to reskin it please use the GUID system and skinzip files, then you can upload your skins to the repo.
Don't modify anything else or use parts of it on other models without my permission please.
2008 KME Predator fire engine, based on the fire engine from Butler NJ.
- Openable doors and windows
- Tilting cab
- Animated props; driveshafts, light switches, pedals, dashboard needles...
- Can simulate engine torque twisting force (RoR first)
- Comes in 2 versions; caterpillar and detroit, both equiped with allison 5 speed auto transmission
- 22 commands (F1 to Ctrl+F12)
- 9 custom lights (Ctrl+1 to 9)
-Default light bar flares showing on the roof when "M" was pressed
-Broken turn signal
-Mirrors are back again
-Added Eminox's engine/gear ratio & driving aids
-Now accept .skinzip files
-Detroit and Caterpillar version are combined into the same .truck file, use the in-game menu to make your choice.
Starling 911, this is Starling Engine 1 responding. Yes ladies and gentlemen, I this is my first upload, and I have made a skin for the KME Preditor by Cydvx and Pascal. With Cydvx's permission I am releasing it. Now mind you this is a Standalone skin, Instructions are in the zipfile. they should help you.
Credit: Cydvx and Pascal for the original KME and Blank skin [read more]
-front legs cylinders are stronger
-front tires are stronger
-visuale bugs of hinge points fixed
-change what of color
-legs visual better
-added jib version
hook A pallet press ALT-f12 ,unhook the pallet press ALT-f11
For the first start the hook is on ,so you have nothing to do.
You can pickup the palletlifter with press h (this crane has an hook-node in the hook) or O just for other cranes.
Drive the truck under the box ,it will automatic hook the box .
Press CTR+ALT f1 for legs in .
For unhook the box press ALT+L
alt+ f1/f2 legs left in/out
alt+ f3/f4 legs right in/out (use right alt ,left the game will close)
alt+ f5/f6 legs left in/down
alt+ f7/f8 legs right up/down
alt+ f9/10 leg front up/down
ctr+alt f1/f2 legs loadingbox up/down
ctr+ f1/f2 boom1 in/out
ctr+ f3/f4 boom2 in/out
ctr+ f5/f6 boom3 in/out
ctr+ f7/f8 boom4 in/out
ctr+ f9/f10 boom5 in/out
ctr+ f11/f12 boom6/7/8 in/out
f9/f10 jib booms in/out
f11/f12 manual jib booms in/out (works only when the hook is not loaded)
L hook /unhook trailerhook or cranehook
alt+ F11/F12 unhook/hook palletlifter
Here is my Hyster top spreader i made for the vast amount of growing containers RoR has acquired.
Thanks to my beta testers for feedback.
once spawned the hyster will bounce a little just press backspace and it will be fine.
to hook onto a container slowly drive to the center of the container and extend the spreader(the spreaders extends more than the container so you do not have to be dead center to hook onto the container properly)
Make sure all 4 ties are secured and lift with the engine reved.
There is a readme with the controls.